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Icon-krThis article is about a rider form used by several identities in the Kamen Rider Series.

KR01-Zero-Two

Kamen Rider Zero-Two (Male)

KR01-Zero-Two (Is)

Kamen Rider Zero-Two (Female)

Kamen Rider Zero-Two (仮面ライダーゼロツー, Kamen Raidā Zerotsū) is the final form of Kamen Rider Zero-One (仮面ライダーゼロワン, Kamen Raidā Zerowan), which may be referring to the following users:

Kamen Rider Zero-Two[]

Kamen Rider Zero-Two

KR01-Zero-Two

Kamen Rider Zero-Two

KR01-Zero-Two (Is)

Kamen Rider Zero-Two (Female)

"Zero-Two Rise! Road to Glory has to Lead to Growin' path to change one to two! Kamen Rider Zero-Two! It's never over."
―Transformation announcement[src]
Rider Statistics[1]
  • Rider Height: 200.0 cm
  • Rider Weight: 102.1 kg
Ability Parameters[1]
  • Punching Power: 62.0 t
  • Kicking Power: 120.0 t
  • Maximum Jump Height: 200.0 m
  • Maximum Running Speed: 100 m per 0.2 seconds

Kamen Rider Zero-Two (仮面ライダーゼロツー, Kamen Raidā Zerotsū) is the primary final form of Zero-One[2][3][4][5] accessed by using the Zero-Two Progrisekey in the Hiden Zero-Two Driver.

Kamen Rider Zero-Two is the culmination of Aruto’s dream of uniting both human and artificial intelligence into one, and has the potential to exceed Kamen Rider Ark Zero’s predictive capabilities. While Zero-Two was conceptualized as a new Kamen Rider of Aruto's own creation, it is also considered to be the final upgrade to the Zero-One system.

Zero-Two's stats surpass Ark-Zero in all areas by a large degree. This form's stats are also superior to all Riders and forms that appeared after it, resulting in it being the strongest Rider form in the series. However, Zero-Two's most powerful ability is its extreme speed, allowing him to move so fast it appears to the opponent as though he is teleporting.

Zero-Two can wield the Progrise Hopper Blade and Attache Calibur.

Zero-Two consists of the following parts:

  • Zero-Two Head (ゼロツーヘッド, Zerotsū Heddo): The head.
    • Zero-Two Arithmetic (ゼロツーアリスマテック, Zerotsū Arisumatekku): Zero-Two's faceplate processor. During the battle, the artificial intelligence Zea extracts the thoughts of the matching person and learns the enemy and surrounding information to predict the behavior. The optimal solution is found in about 0.01 seconds from the 2 trillion patterns of attack and evasion patterns derived from it, and it is reported to the matching person. This ultra-fast learning allows the user to take advantage of the battle.
    • Zero-Two Signal (ゼロツーシグナル, Zerotsū Shigunaru): The Zero-Two system's control device located between the eyes. It has the role of controlling the signal transmission system, and it makes adjustments to maximize the output of the Zero-Two system by checking matching with matching persons, information transmission loss, defects, etc.
    • Zero-Two Antenna (ゼロツーアンテナ, Zerotsū Antena): The quantum radar antenna. By introducing a quantum radar that obtains information by utilizing the phenomenon of light, one can avoid electronic interference and invalidate stealth technology and electronic warfare equipment that were previously difficult to detect. This enables information gathering and spatial recognition in all situations and environments.
    • Zero-Two Eyes (ゼロツーアイ, Zerotsū Ai): The compound eyes. It is a collection of image sensors of different systems in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted. Furthermore, a behavior prediction simulation can be visualized.
    • Zero-Two Mask (ゼロツーマスク, Zerotsū Masuku): The face armor. Super Positioning Armor, commonly known as "SPA", enables simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all the above attacks.
  • Quantum Leaper (クォンタムリーパー, Kwōntamu Rīpā): Zero-Two's dimensional quantum jump device. This makes it possible to deploy the various possibilities that Zea predicts in the real world.
  • Quantum Tector (クォンタムテクター, Kwōntamu Tekutā): Zero-Two's suit. Constructed with a quantum neural network centered on the Zero-Two Driver as the basic equipment to integrate the human body and artificial intelligence. Furthermore, by combining it with a human reinforcement system that applies wave dynamics, each maneuver can be made highly efficient, and theoretically, it will be possible to act at a speed equivalent to the calculation speed of artificial intelligence.
  • Zero-Two Streamer (ゼロツーストリーマ, Zerotsū Sutorīma): Zero-Two's attitude control device. It functions as a photon stabilizer that controls the posture during high-speed activity, etc., by the pressure of lightspeed movement.
  • Zero-Two Shoulder (ゼロツーショルダー, Zerotsū Shorudā): Zero-Two's upper-arm armor. The shape uses quantum engineering to disperse impacts with kinetic energy barriers, negating them by counterpressure. Furthermore, it is equipped with an outlet of the attitude control device "Zero Two Streamer" to control the effects of high-speed movement and enable three-dimensional movement.
  • Zero-Two Breast (ゼロツーブレスト, Zerotsū Buresuto): Zero-Two's chest armor. Super Positioning Armor, commonly known as "SPA", allows simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all upper-body attacks.
  • Zero-Two Grabber (ゼロツーグラブ, Zerotsū Gurabu): Zero-Two's hand and forearm armor. The red armor, which has a metal glass coating made of vitreous Feidin metal on the SPA armor, emphasizes not only improvement of toughness and corrosion resistance, but also improvement of coercive force as a countermeasure against contact with the fluid metal of the Ark. In addition, it is equipped with an "up-puncher", a device that enhances arm strength, and draws out superhuman power from the fitter to demonstrate punch power of 62 tons.
  • Zero-Two Stepper (ゼロツーステッパー, Zerotsū Suteppā): Zero-Two's shin armor. The SPA armor is equipped with a gradual dampening device called the "Step Absorber", which absorbs the impact gradually by the control of Zea to prevent self-destruction due to excessive strain that occurs when performing a greatly enhanced jump or kick.
  • Zero-Two Jumper (ゼロツージャンパー, Zerotsū Janpā): Zero-Two's thigh armor. The SPA armor is equipped with a super jumping device, "Zero Two Jumper", which exerts a jumping power of 200m in a vertical jump by drawing out superhuman power from a suitable person and manipulating the quantum force field. This makes it possible to dramatically improve the destructive power of the kick technique.
  • Zero-Two Hopper (ゼロツーホッパー, Zerotsū Hoppā): Zero-Two's boots. Along with the defense power of SPA armor, the destructive power of the kick has been dramatically improved. In addition, it has high accuracy for pinpointing the attack on the enemy's weakness predicted by Zea. Also, when the deathblow is activated, the kick force of the rider model, which has been consolidated and reconfigured from the previous Hopper rider model, is fully released, creating a tremendous destructive power.

This form has the following finishers:

  • Zero-Two Driver finishers:
    • Zero-Two Big Bang (ゼロツービッグバン, Zerotsū Biggu Ban): Zero-Two quickly moves toward the opponent and deflects their attack with an upward kick. He then delivers a horizontal flying kick and lands behind the enemy before performing another upward kick, launching the opponent into the air. Zero-Two follows them and performs a series of aerial high-speed punches and kicks. As the opponent falls back to the ground, Zero-Two performs a final flying kick that produces red and green energy upon impact. The energy is then channeled into Zero-Two's foot before he breaks through the enemy, causing the number "02" to appear before the enemy is consumed by a large red and green explosion.
  • Attache Blade finishers:
    • Zero-Two Kaban Strash (ゼロツーカバンストラッシュ, Zero Tsū Kaban Sutorasshu): Zero-Two launches a horizontal yellow and red energy slash.

Kamen Rider Zero-Two's ending theme is Henshin! Zero-Two~Now is the right time.

Appearances: Zero-One Episodes 40-42, 44, Kamen Rider Zero-One: Final Stage, Kamen Rider Zero-One: REAL×TIME, Kamen Rider Jeanne & Kamen Rider Aguilera with Girls Remix, Kamen Rider Outsiders Episode 5

Equipment[]

Devices[]

Weapons[]

Legend Rider Devices[]

KRDCD-KamenRide Zero-Two Rider Card

KamenRide: Zero-Two

KamenRide: Zero-Two (カメンライドゼロツー, Kamenraido Zerotsū): A Rider Card containing the power of Kamen Rider Zero-Two.When Kamen Rider Decade is in his Complete Form 21, he uses the K-Touch 21 to summon the Final Forms of the 19 Heisei Primary Riders and Kamen Rider Zero-Two. After he presses the Rider's symbol, he would presumably summon Kamen Rider Zero-Two. The Kamen Rider Zero-Two card is found at the top of Decade Complete Form21's crown helmet.

  • Kamen Rider Zero-Two (仮面ライダーゼロツー, Kamen Raidā Zerotsū)

Derivations[]

Notes[]

KamenRider02-ConceptName

Concept Names for Zero-Two

  • Kamen Rider Zero-Two is a homage to Kamen Rider 2, due to their similar naming, Zero-Two's red forearms corresponding to Kamen Rider 2's gloves, and Zero-Two being shown in a pose similar to 2's signature transformation pose in promotional material. Moreover, whenever Zero-Two uses its finisher, he gains an energy muffler similar to Ichi-Gata's in homage to 2's trademark scarf.
  • In Televi-kun magazines, Zero-Two is seen performing Kamen Rider 2's transformation pose though mirrored.
  • During the creation of Zero-Two System, Aruto came up with some concept names for his new Kamen Rider before he named it as Kamen Rider Zero-Two:
    • Kamen Rider Super Zero-One (仮面ライダースーパーゼロワン, Kamen raidāsūpāzerowan) (Possibly a homage to Kamen Rider Super-1)
    • Kamen Rider 0001 (仮面ライダー0001ゼロゼロゼロワン, Kamen Raidā Zerozerozerowan) (Homage to Kamen Rider ZeroZero-One)
    • Kamen Rider Hyper-One (仮面ライダーハイパーワン, Kamen Raidā Haipāwan)
    • Kamen Rider NEW Zero-One (仮面ライダーNEWゼロワン, Kamen Raidā Nyū zerowan) (Possibly a homage to Skyrider's original series name "New Kamen Rider")

Appearances[]

References[]

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