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Icon-kr.pngThis article is about a video game in the Kamen Rider Series.

Kamen Rider: Battride War II (仮面ライダーバトライド・ウォーⅡ, Kamen Raidā Batoraido Wō Tsū) is a Japanese hack-and-slash video game developed by Eighting and Bandai Namco for the PlayStation 3 and Nintendo Wii U. It is the sequel to 2013's Kamen Rider: Battride War and the second second installment of the Battride War series of Kamen Rider Series games.

The game's story mode is heavily based upon the movies opposed to their main narratives, featuring all the Heisei-era Riders up until Gaim. Due to the special nature of the story mode, the protagonists fight against their respective movie villains.

A special ‘Sound Edition’ of the game was released simultaneously with the standard edition, featuring special music tracks.

A sequel was released in 2016 to celebrate the franchise's 45th anniversary.


New Playable Characters

These characters are new to the Battride War series.

Returning Playable Characters

These characters were playable in the first game and may have new forms that weren't accessible before. The Riders' Finisher Forms or Attack-only was renamed as "Strongest Form", and their new (movie-exclusive) forms in this game was named as "Ultimate Form." You can power-up your "Strongest Form" into "Ultimate Form" with new mechanics, the Riders who don't have "Ultimate Form" (and "Strongest Form") acquire a power boost instead. Also, you can choose the "Strongest Form" you want to use in a stage for Fourze and Wizard.

  • Kamen Rider Wizard
    • All Dragon (Strongest Form)
      • Flame Style (default) > Flame Dragon
      • Water Style > Water Dragon
      • Hurricane Style > Hurricane Dragon
      • Land Style > Land Dragon
    • Infinity Style (Strongest Form)
  • Kamen Rider Beast
    • Beast (default)
      • Mantles (special abilities only)
        • Falco
        • Dolphi
        • Buffa
        • Chameleo
    • Beast Hyper (Ultimate Form)
  • Kamen Rider Fourze
    • Basestates (default)
    • Elekstates
    • Firestates
    • Magnetstates
    • Cosmicstates (Strongest form)
  • Kamen Rider Meteor
    • Meteor (default)
    • Meteor Storm (Ultimate Form)
  • Kamen Rider OOO
    • Tatoba Combo (default)
    • Limited Full Combos
      • Gatakiriba Combo
      • Lartorartar Combo
      • Sagohzo Combo
      • Shauta Combo
      • Tajadol Combo
      • Putotyra Combo (Strongest Form)
  • Kamen Rider Birth (Akira Date)
    • Birth (default)
    • Birth·Day (Ultimate Form)
  • Kamen Rider W (Double)
    • Joker Half: CycloneJoker (default)/HeatJoker/LunaJoker
    • Metal Half: HeatMetal/CycloneMetal/LunaMetal
    • Trigger Half: LunaTrigger/CycloneTrigger/HeatTrigger
    • FangJoker (Separate Character)
    • CycloneJokerXtreme (Strongest Form)
  • Kamen Rider Accel
    • Accel (default)
    • Trial (Ultimate Form)
    • Booster
  • Kamen Rider Decade
    • Base Form (default)
    • Pre-Decade's Primary Heisei Riders' Primary Forms
      • Kuuga Mighty Form
      • Agito Ground Form
      • Ryuki
      • Faiz
      • Blade Ace Form
      • Hibiki Oni Form
      • Kabuto Rider Form
      • Den-O Sword Form
      • Kiva Kiva Form
    • Complete Form (Strongest Form)
  • Kamen Rider Kiva
    • Kiva Form (default)
    • Garulu Form
    • Basshaa Form
    • Dogga Form
    • Emperor Form (Ultimate Form)
  • Kamen Rider Den-O
    • Climax Form (Strongest Form)
      • Sword Form (default)
      • Rod Form
      • Ax Form
      • Gun Form
    • Liner Form (Strongest Form)
  • Kamen Rider Kabuto
    • Masked Form (default, gameplay only)
    • Rider Form (main form to be appeared in menu select and as boss)
    • Hyper Form (Ultimate Form)
  • Kamen Rider Hibiki
    • Oni Form (default)
    • Hibiki Kurenai (Limited)
    • Armed Hibiki (Ultimate Form)
  • Kamen Rider Blade
    • Ace Form (default)
    • Jack Form (Limited)
    • King Form (Ultimate Form)
  • Kamen Rider Faiz
    • Base Form (default)
    • Axel Form (activate Start Up Mode immediately and is Limited)
    • Blaster Form (Ultimate Form)
  • Kamen Rider Ryuki
    • Base Form (default)
    • Ryuki Survive (Ultimate Form)
  • Kamen Rider Agito
    • Ground Form (default)
    • Flame Form
    • Storm Form
    • Burning Form (Limited)
    • Shining Form (Ultimate Form)
  • Kamen Rider Kuuga
    • Mighty Form (default) > Rising Mighty > Amazing Mighty
    • Dragon Form > Rising Dragon
    • Pegasus Form > Rising Pegasus
    • Titan Form > Rising Titan
    • Ultimate Form (Ultimate Form)

New Forms

  • Kamen Rider Wizard
    • Special Rush -> power-up from All Dragon
    • Infinity Dragon (scene vs. Sorcerer only)
      • Infinity Dragon Gold -> power-up from Infinity Style
  • Kamen Rider Fourze
    • Rocketstates (Strongest Form)
    • Fusionstates
      • Meteor (Ultimate Form) -> power-up from Cosmicstates
        • Meteor Nadeshiko (Ultimate Form) -> power-up from Rocketstates
  • Kamen Rider OOO
    • Super Tatoba Combo (Ultimate Form)
    • Burakawani Combo
  • Kamen Rider W (Double)
    • CycloneJokerGoldXtreme (Ultimate Form)
  • Kamen Rider Decade
    • Violent Emotion (separate character)
    • Strongest Complete Form (Ultimate Form)
    • Jumbo Formation Complete Form (scene vs. Kingdark only)
  • Kamen Rider Den-O
    • Wing Form
    • Super Climax Form (Ultimate Form)

New Bosses

Most of the playable and ally characters will battle against some of their doppelgangers.

Returning Bosses

One of these bosses (save for A.R. Kuuga), except for Albino Joker only appear in special mission mode. Albino Joker appears in other missions, due to the game retelling the events of Missing Ace.

Assist Characters

These characters help the playable Riders in battles. Some of them can be chosen as an Assist Character that can be summoned anytime during the game but are not directly playable.

Returning Allies

New Allies



  • Menu
    • Can customized BGM on certain characters as of Super Climax Heroes Fighting Game.
  • Gameplay
    • Can now select assist characters, either from playable, non-playable allies or no allies.
    • Adds a various.
    • Rider Cancel. performed by pressing X during attacking. The way it works is kinda character specific on each/same forms, with some being more aggressive and some being only good for escaping dangerous situations, like Decade's Attack Ride - Invisible back dodge.
    • Ultimate gauge besides the player character added when player enters the Strongest Form.
    • Some enemies now act as buff/support for the entire map, boosting attack or the defense of enemies or blocking off certain areas
    • Figures can now be leveled up, also, can only be obtained by playing survival.
    • Any special attack can now finish off the boss, not just /\+O. Even ultimate attacks work.
    • Characters gameplay changes:
      • Kuuga
        • A rising uppercut for Mighty and Ultimate Form can be followed with aerial attack.
        • Rising Titan now has Rising Double Calamity Titan on /\+O.
        • Amazing Mighty Form is now playable after Rising Mode's charge attack. Additionally with fiery effects for damage increasing.
        • Ultimate Form's special moves now a bit different
          • Air /\: Rider Kick
          • /\: an X-mark flame punch
            • Press again rising uppercut followed by an overhead punch
          • O: a five times flame punch
            • Press again for four more times
      • Agito
        • Burning Form's /\+O is Burning Bomber.
      • Ryuki
        • Start with bare attacks in Base Form.
          • Hold [] to activate Sword Vent as in Climax Heroes series. Press and hold again to deactivate
        • Survive's new Finisher is now the original Final Vent.
      • Faiz
        • Base/Axel Form's moves alternate finisher is a grounded Crimson Smash, by holding and release [] then followed by /\+O if hits the enemies.
      • Blade
        • Rouse Cards AP costs has been decreased at certain level ups, allow to use card combos more often. Close Up scene on Attack type AP has been added
        • Jack Form's thrust /\ hold follow up is now different (Rising Slash) and capable for aerial move follow-ups. Jack Form's moves in overall are also improved.
        • King Form's air /\ or O is aerial Royal Straightflash.
      • Hibiki
        • Hibiki Kurenai's moves now a bit different.
        • Armed Hibiki's Specials are now a bit different.
      • Kabuto
        • All forms' moves has been improved.
          • Rider Form
            • Improvement on his Air []: a double aerial kunai slashes to slamming Avalanche Slash.
            • By holding [] you can do a new attack that puts you in Clock Up while in Rider Form.
          • Masked Form /\ shot special can be directed.
        • Has a respective Rider Cancels:
          • Masked Form: Dodge
          • Rider and Hyper Forms: Jump Cancelled
      • Den-O
        • Liner Form is ironically revert to Sword Form after using the final form gauge.
      • Kiva
        • Emperor Form's moves has been improved, such as replaced his Garulu Fever with Bassha Fever, which is good for aerial followups and Final Zanvat Activation then press again for slash (in addition of the last hit close up scene).
      • Decade
        • Added Dodge Teleport back for Rider Cancel.
      • W
        • No additional changes.
      • Accel
        • Base Form's sword boost charge move is now armored on nearby enemies, which damages them.
        • AccelBooster's dodge no longer rolling and has a good speed to easy to dodge enemy's attack.
        • Has a respective Rider Cancels:
          • Base Form and Booster: radial slash
          • Trial: speed-port
      • OOO
        • Tajadol's moves has been improved, such as his new ground [] and /\ or O or /\+O (Prominence Shot), and air dash, while the projectile [] move that was also used as ground moves is now air only.
        • Putotyra can now air dash and has new air /\ or O (Gust (radial dash)).
      • Birth
        • The scene while normal moves cancels into inserting Cell Medal to summon CLAW weapons removed.
      • Fourze
        • No additional changes.
      • Meteor
        • Improvement on his [] attacks.
        • New Palm Fist by holding [] and release.
        • The scene while normal moves cancels into pressing Meteor Galaxy to summon its power removed and it's has more combos.
      • Wizard
        • All forms' moves has been improved.
          • Water Style Bind /\ move follow-up is suplex by holding the button.
          • His magic was slightly modified, as it can now be used faster if done during [] combo.
          • New Strongest Final Form state moves on Infinity Style.
          • New follow-up for Infinity Style O.
          • Wizard's form change scenes are sightly different.
      • Beast
        • All forms' moves has been improved.
          • Base Form gained his Strike End, that can be performed by holding [].
          • Beast Hyper changes
            • No longer jump cancellable in place of Rider Cancel.
            • Special move 1 replacement from anti-air to radial fringe attacks and gun shots.

Voice Actors

The following characters with a name are voiced by their original actors from the shows and movies.

Kamen Rider Gaim
Kamen Rider Wizard
Kamen Rider Fourze
Kamen Rider OOO
Kamen Rider W
Kamen Rider Decade
Kamen Rider Kiva
Kamen Rider Den-O
Kamen Rider Kabuto
Kamen Rider Blade
Kamen Rider 555
Kamen Rider Ryuki
Kamen Rider Agito

Movie Stages featured

Most of the Kamen Rider movie-inspired stages are featured from:

Songs featured

Several new songs have been confirmed for this game, including:


Level exclusives

Kamen Rider Kuuga
Kamen Rider Agito
Kamen Rider Ryuki
Kamen Rider 555
Kamen Rider Blade
Kamen Rider Hibiki
Kamen Rider Kabuto
Kamen Rider Den-O
Kamen Rider Kiva
Kamen Rider Decade
Kamen Rider W
Kamen Rider OOO
Kamen Rider Fourze
Kamen Rider Wizard
Kamen Rider Gaim



  • Some of the Rider final forms in the game are ones that were not used in the TV series and movie exclusives.
    • Den-O, whose Super Climax Form from Climax Heroes series was replaced with the original Climax Form in the prequel game, is playable in this game as its Ultimate Form.
    • Decade's Strongest Complete Form is only a re-texture of the original Complete Form with Rising Ultimate Kuuga and Super Climax Form as the cards on his armor. This marks the first time this form is playable in a video game.
  • This game features the first actual appearance of Kiva Emperor Form's Bassha Fever attack, Emperor Aqua Tornado. The finisher had never been used in Kiva's respective TV series or any feature films, video games, crossovers or expanded universe material in the franchise until this game.
  • The appearance of Kingdark is a homage to the 40th anniversary of Kamen Rider X (1974), along with the return of Ryo Hayami as Keisuke Jin in Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai.
  • Despite Kamen Rider Eternal's in-game model return, but unlike the A.R. World counterpart from the prequel, the original Eternal (Katsumi) is considered a new character, due to the game being movie based and his original actor returned to voice him in the game.
  • Hibiki and Gaim are the only characters who can use either a horse (in some scenes) or a motorcycle. Tokugawa uses a horse only.
  • There several differences between the movie version:
    • Agito: Project G4: During the climax of Agito's movie part after G4 allied with the three main riders, G4 only fights G3-X. While in the game, G4 also fights Agito, instead of just G3-X, before G4 fights G3-X alone. Also in this game, Agito didn't fight Formica Regia and instead just fought the Formica Pedes army. Unlike in the movie, G3-X didn't open his helmet during his fight with G4. Gills and Formica Eques didn't appear during Agito and G3-X's temporary alliance with G4.
    • Ryuki: Episode Final: Ryuki (as Shinji) wasn't possessed by Ryuga and Knight didn't fight him before seeing a despaired Shiro Kanzaki in the city's mirrors then flies to Yui's place where she dies, until Ryuga follows him and somehow becomes separated from Ryuki as well. In the first part of the game, he only assists Ryuki and leaves. At the end of the scene, Ryuki and Ryuga perform their Final Vent on the ground instead on the top of buildings where Ren and a dead body of Yui Kanzaki are behind Ryuki next to the lower top of the building where Ryuga is. Unlike in the movie, at the end of Ryuki's movie part in the game doesn't have both Ryuki and Knight transform into Survive form into battling a sudden escaped Mirror Monster entering the real world.
    • 555: Paradise Lost: In the movie, Faiz Axel Form defeated the Riotroopers when they rode Gyro Attacker. While in this game, the Riotroopers do not ride their motorcycles.
    • Blade: Missing Ace: Hajime is still the Black Joker Undead, but also as Kamen Rider Chalice and has remained unsealed due to Jashin 14. Leangle, and Garren aren't present, which also counted Shimura still as Albino Joker, but also as Kamen Rider Glaive. Blade King Form defeats Albino Joker who is not in Jashin 14 form. Also Garren and Leangle do not appear to aid Blade as well.
    • Hibiki & The Seven Senki: There are no appearances of Orochi, Todoroki and the Seven Senki movie Riders themselves, as Armed Hibiki finished off an army of Bakeneko in the Edo Period.
    • Kabuto: God Speed Love: In the movie, Kabuto and Gatack vs. Caucasus' battle was in the space station, however in this game, the first battle is in the castle, then in the final battle, it is in space. The stage set was later cancelled by the developers, as it was only a preview from the website and ended up in space only. There's a difference in Kagami (Gatack)'s death at the hand of Caucasus before Kabuto Hyper Form reset time.
      • In the movie, when Kabuto takes the Hyper Zecter from Caucasus after Gatack takes a blow by grabbing Caucasus' leg, then Kabuto throws him outside into space. Kabuto put Kagami's injured body into the space pod and Caucasus somehow appeared in front of the space pod's mirror, breaking its glass, resulting in Kagami's death. During the time reset, Caucasus is kicked into the Worms' Meteor hive.
      • In the game, Kagami (as Gatack)'s death is the result of Caucasus' finisher. Kabuto Hyper Form resets time and kills Caucasus with only a Hyper Kick on the ground. Meaning that Gatack isn't critically injured at all.
    • Den-O: I'm Born!: Zeronos doesn't appear to aid Den-O due to developers only adding his Zero Form, as well as the Cobra, Salamander, and Molech Imagins to aid Gaoh. In the movie's climax scene, Zeronos appears in Vega Form.
    • Kiva: King of the Castle in the Demon World: Arc was defeated by Kiva Emperor Form and 1986 Ixa's single punches without having Kiva and Arc becoming Flight Style and Arc Legend respectively. Also in this game, the 1986 Ixa didn't open his helmet when fighting with Kiva Emperor Form. The 2000s Ixa also didn't fought Rey and didn't fight the last Legendorga.
    • Decade: All Rider vs. Dai-Shocker: Decade transformed into Complete Form Jumbo Formation without attaching to a summoned J and when he is about to finish off Kingdark, he uses the standard Final Attack Ride instead of using the Final Kamen Attack Form Ride card (despite that the Decadriver says "Final Kamen Attack Form Ride"). Ironically, the Showa Riders, other pre-Decade Heisei Riders (with Kuuga only appeared in Rising Ultimate), Shadow Moon, and Kamen Rider Double didn't appear in this stage existence.
    • W Forever: A to Z The Gaia Memories of Fate: As Double becomes CycloneJokerGoldXtreme, the stage continues on. Also, after having Eternal defeated, Eternal doesn't blast out his finisher to attack Double, before he performs Golden Xtreme on Eternal without having Philip conversing with Katsumi.
    • OOO Wonderful: The Shogun and 21 Core Medals: Gara's foot soldiers are replaced by Yummies. The way that OOO gains the Orange Core Medals is different and OOO uses Burakawani Combo to fight an army of Yummies, instead of the Nue Yummy. Fourze's presence is skipped due to Gara remaining in his gigantic Dragon form, with the battle stage being in the Edo period. Also, the main Greeeds do not appear to give OOO their Core Medals to battle Gara. Birth didn't support OOO to finish Gara via Breast Cannon as well, instead only by OOO.
    • Fourze: Everyone, Space is Here: Groundain and Skydain remained in their vehicle form. Also, there is no appearance of the Powerdizer.
    • Wizard in Magic Land: Beast didn't help the other Kamen Rider Mages who chose to assist Wizard in the Magic Land city. Instead, he only assists Wizard in the game. Maya, Sorcerer's Phantom form (Drake) and the Thanatos machine activation aren't appeared. Wizard remained in Standard Style in the final part of the movie game, unlike in the original movie where he only transformed into Infinity Style. When Sorcerer is about to be destroyed as the result of Wizard Infinity Dragon's Finish Strike, he does not revert back into his Phantom form.
    • Sengoku Movie Battle: There is no appearance of Kamen Rider Zangetsu, Priestess of Fate (Mai from Alternate Timeline) and Legend Rider Arms, as well as Beast. Also, Wizard and Gaim fought Bujin Gaim Lotus Position without becoming Infinity Dragon Gold and Wizard Arms respectively, but didn't get swallowed, did not obtained the deceased 14 Bujin's power and summons Suika Arms and Wizardragon to get out of Bujin Gaim's tree to defeat him. Also, Wizard himself didn't aid Gaim when fighting Bujin Gaim Lotus Position.
  • Ironically, this game was released nearly 3 weeks before Gaim's summer movie premiered in theaters.
    • Although, Gaim Kiwami Arms would be available 5 days after the movie premieres in theaters.
  • Since Kuuga doesn't have any movies, it is currently unknown what will happen to the stage that centers around Kuuga. He does have a stage, dubbed as "The Number 4 Unidentified Mysterious Lifeform Again?!" and it was just a standard stage where a Rider fights his clone.
  • Despite being in the main story, Ryugen himself is an NPC, as the screenshot that shows Ryugen as playable earlier has been removed in final release.
    • This is most probably because the developers can't bring Kiwi Arms into this game, due to it's barely used appearance. They also can't make Zangetsu Shin suit as Ryugen's Ultimate Form, due to the game was almost finished and Zangetsu Shin I was only a DLC. This is also the reason of Baron Lemon Energy Arms' absence.
    • However, an unused model of Ryugen transforming into Melon Energy Arms can be found in the game's ROM files.


  • XVII only appeared in background stage as NPC.
  • Yoshimune is only playable in two certain areas.
  • Ironically when Hyper Kabuto activates his Hyper Clock Up, he did not change into that mode, as Hyper Form's Hyper Clock Up Mode was originally meant to appear the Ultimate Form state along with Rising Ultimate Kuuga, but recently scrapped out for unknown reason.
  • Zangetsu Shin I is the only Rider who doesn't have a type of vehicle in the series however, he is given a Sakura Hurricane in the game. Beast can sometimes count however, he has Falco Mantle as a vehicle mode.
  • Kuuga, Faiz and Hibiki are the only Rider's whose movie parts doesn't have a movie boss.
  • Faiz's level is the only one that wasn't based on the film's climax.
  • Followed by Kiva (later Kuuga in the last of his story part) from original Battride War story missions, Den-O, W, OOO, and Fourze has an unique unchanged form during their movie story chapter parts:
    • Den-O remained in Sword Form and unable to Form Changes.
    • W CycloneJokerGoldXtreme remained unlimited during his battle with Eternal in the second round.
    • OOO Burakawani Combo remained unlimited in certain chapter part where he got the Orange Medals from Yoshimune.
    • Fourze remained in Final Form Set 1's Ultimate Form, Meteor Fusionstates during his battle with the Kyodain.
  • There is a new mechanic about finisher forms. Now there are 2 kinds of finisher forms: "Strongest Form" and "Ultimate Form". The Rider's "Strongest Form" are the finisher form of BW1 for Riders that now have playable movie-exclusive forms (Den-O, Decade, W, OOO, Fourze, Wizard), and the "Ultimate Form" is those Riders' movie-exclusive forms and other Riders' finisher forms from BW1 (Kuuga, Agito, Ryuki, Faiz, Hibiki, Kabuto and Kiva). Gaim and Baron both have "Ultimate Forms" only (Kachidoki Arms and Mango Arms respectively).
  • Riders who don't have "Ultimate Form" (Kuuga, Agito, Ryuki, Faiz, Blade, Hibiki, Kabuto, Kiva, Den-O (Final Form Set 2: Liner Form), Decade Violent Emotion, W FangJoker, Accel, Birth, Meteor, Beast, Gaim, Baron, Gaim Kiwami Arms (will be changed as Ultimate Form for Kachidoki Arms in possible sequel), and Zangetsu Shin I) acquire power boost with the R2 button while the gauge is full, also slowing the movement of enemies around you. Tokugawa Yoshimune also use this system.
  • Despite that this game was based on movie scenarios, most of the stages were based on summer movies with the exception of Gaim since his summer film wasn't release yet when the game was out.
  • You can now choose "Strongest Form" you want to use in a stage, for a Rider with multiple "Strongest Form". They are:
    • Den-O: Climax Form and Liner Form
    • Fourze: Cosmicstates and Rocketstates
    • Wizard: All Dragon and Infinity Style
  • Now you can power-up your "Strongest Form" into "Ultimate Form" by pressing R2 when you're in "Strongest Form" while the gauge is full. Some of these, except for Decade, Fourze (in Final Form Set 2) and Wizard (in Final Form Set 1) has a different moves and terminologies as their strongest form. The transformation is as follows:
    • Den-O: Climax Form to Super Climax Form (Set 1)
    • Decade: Complete Form to Strongest Complete Form
    • W: CycloneJokerXtreme to CycloneJokerGoldXtreme
    • OOO: Putotyra Combo to Super Tatoba Combo
    • Fourze:
      • Cosmicstates to Meteor Fusionstates
      • Rocketstates to Meteor Nadeshiko Fusionstates
    • Wizard:
      • All Dragon to Special Rush
      • Infinity Style to Infinity Dragon Gold


GI-04.png Kamen Rider Video Games
Console Games
Kamen Rider (FM-7) - Kamen Rider Black: Taiketsu Shadow Moon - Kamen Rider Club - Kamen Rider SD: Sortie!! Rider Machines - Kamen Rider SD: The Ambition of Grand Shocker - The Masked Rider: Kamen Rider ZO - Kamen Rider (Super Famicom) - Kamen Rider (PS1) - Kamen Rider V3 - Kamen Rider Kuuga - Kamen Rider: The Bike Race - Kamen Rider Agito & Kuuga Wild Battle - Kamen Rider Agito - Kamen Rider Ryuki - Kamen Rider 555 - Kamen Rider Blade - Kamen Rider: Seigi no Keifu - Kamen Rider Hibiki - Kamen Rider Kabuto - Kamen Rider Dragon Knight (video game) - Kamen Rider Summonride - KAMEN RIDER: memory of heroez
Climax Heroes Series
Climax Heroes - Climax Heroes W - Climax Heroes OOO - Climax Heroes Fourze - Super Climax Heroes - Climax Fighters - Climax Scramble
Battride War Series
Kamen Rider: Battride War - Kamen Rider: Battride War II - Kamen Rider: Battride War Genesis
Handheld Games
Handheld Console
Kamen Rider SD: Run! Mighty Riders - Kamen Rider Battle: Ganbaride Card Battle War - Kamen Rider Travelers Record - Kamen Rider Ghost: Game de Kaigan!! - Mighty Action X
All Kamen Rider Series
All Kamen Rider: Rider Generation - All Kamen Rider: Rider Generation 2 - All Kamen Rider: Rider Revolution
LCD Games
Henshin! Kamen Rider Black - Rider Club Fight! Black RX! - Kamen Rider SD Open Rider Battle - Kamen Rider SD: Destruction! Grand Shocker! - Blay Battler - Kamen Rider Hibiki (LCD game) - Kamen Rider Fourze Color Game
iOS and Mobile Games
Kamen Rider ARcarddass - Kamen Rider Riderbout - Kamen Rider Break Joker - Kamen Rider Mahjong Battle - Kamen Rider Storm Heroes - Kamen Rider Atsume - Kamen Rider Battle Rush - Kamen Rider Transcend Heroes - Kamen Rider Puzzle Game - Taose! Rider Kick - Kamen Rider City Wars
PC and Online Games
Kamen Rider Megaton Smash
Pachinko/Arcade Games
Kamen Rider Buttobasoul
Data Carddass
Kamen Rider Battle: Ganbaride - Kamen Rider Battle: Ganbarizing
CR Pachinko Kamen Rider V3 - Pachinko Kamen Rider: Full Throttle - PachiSlot: Kamen Rider Unlimited - PachiSlot: Kamen Rider Black - Pachinko Kamen Rider Go-On
Crossover games featuring Kamen Riders
SD The Great Battle - The Great Battle II Last Fighter Twin - Battle Soccer: Field no Hasha - The Great Battle III - Battle Soccer 2 - The Great Battle IV - The Great Battle V - The Great Battle VI - The Great Battle Pocket - Super Hero Operations - Tokusatsu Bouken Katsugeki Super Hero Retsuden - Super Hero Operations: Diedal's Ambition - Super Tokusatsu Taisen 2001 - Charinko Hero - Great Battle Fullblast - Super Hero Generation - Puzzle and Dragons - Yo-kai Watch: PuniPuni - Monster Hunter Explore -Kamen Rider Tamagotchi - Vital Bracelet
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