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Icon-wizard
This article is about a/an rider in Kamen Rider Wizard.
For the A. R. world version , see Haruto (World within the Magic Stone).
For his Bujin counterpart , see Kamen Rider Bujin Wizard.

"Now, it's showtime!"
―Wizard's pre-battle catchphrase[src]

"The finale!"
―Wizard's proclamation before a finisher[src]

"Whew..."
―Wizard's sigh after a successful finisher[src]

Haruto Soma (操真 晴人 Sōma Haruto), alternatively spelt Haruto Souma[1], is a former professional soccer player who was subjected to The Sabbath and became Kamen Rider Wizard (仮面ライダーウィザード Kamen Raidā Wizādo) after holding on to his inner Phantom. Throughout his time as Wizard, he was called Ringed Magician (指輪の魔法使い Yubiwa no Mahōtsukai) and Magician of Hope (希望の魔法使い Kibō no Mahōtsukai).

Biography

During his childhood, Haruto's parents were badly injured during a car crash. In this event, he made a promise to keep his hope alive, saving his own life as an adolescent when he was one of the first few Gates sacrificed during a solar eclipse. Subjected to the Sabbath, pro-soccer player Haruto manages to keep his inner phantom WizarDragon, who was born in him and "berserk", from emerging by facing despair head-on. As a result, he obtains magical powers. Being the only one to survive the eclipse, The White Wizard entrusted Koyomi to Haruto and receives a WizarDriver and the Flame Ring. Haruto then hunts down Phantoms as Wizard, seeking to prevent others from falling into despair and to protect his and their hope.

Haruto later comes to the aid of Kamen Riders Fourze and Meteor. It is during that battle that he inherits the name of Kamen Rider, naming himself Kamen Rider Wizard.

Along his journey, Haruto becomes allies with amateur magician Shunpei Nara, police officer Rinko Daimon, and Yu Kamimura. Helping to stop the Phantom outbreaks with his friends, he learns to tap more into his mana pool and more of WizarDragon's power, allowing him to assume improved forms of his normal ones called Dragon Styles of either the Fire, Water, Wind, or Earth elements. Creating the Drago Timer from his raw mana, Haruto is able to generate three copies of himself, all assuming the upgraded Wizard Dragon Style Forms at the expense of draining his mana. Later he meets mayonnaise-lover Kamen Rider Beast, Kosuke Nitoh, with which he forms an alliance and they prevent Phantom's outbreaks together. Haruto then later learns how to tap into his power in it's purest form rather than channeling it through the rings supplied to him by Sou Fueki. From his own tears, he creates the Infinity Wizard Ring, allowing him to access his final form, Infinity Style.

Haruto later finds Koyomi kidnapped by a Golden wizard, Sorcerer, who uses Koyomi as a catalyst to rewrite the world. Arriving at the new world, it is inhabited by not users of technology, but rather users of magic, using mana as an equivalent to currency. Haruto, through a long tedious process, gains the support of this world's counterparts of Wajima, Rinko, and Shunpei, who all can access the form Kamen Rider Mage, and defeats Sorcerer in a one-on-one match, sending both Haruto and Koyomi home.

Wizard holding Philosopher's Stone

Wizard holding Philosopher's Stone

Later finding out the true purpose of The Sabbath (to revive Koyomi), Haruto resolves to stop The Sabbath from occurring once again. Clashing with The White Wizard, Sou Fueki, the two enter a deadlock, fighting over Koyomi. However, Koyomi and Sou are both killed by Gremlin. Later defeating Gremlin, Haruto travels the world alone with Koyomi's entity becoming one with the Hope Wizard Ring.

Finding himself coming to someone's cry for help, he is sent to the World within the Magic Stone, aiding the other Kamen Riders, and the alternate Haruto. Teaming up with Gaim, he is able to stop this world's crisis. He gives the young boy his Infinity Wizard Ring, allowing the alternate Haruto to summon him into his world whenever he needs him.

Later, Haruto faces the Ogre Phantom, creating a copy of Koyomi from his Hope Wizard Ring, armed with the White Wizard's power. Calming the copy of Koyomi, she is allowed to rest in peace. However, Ogre uses Legion's attack to slash through Haruto and enters his Underworld (causing him to fall into despair). Through Shunpei's Chichin Pui Pui Wizard Ring, Haruto is able to manifest his will (Rider form) outside of his physical body. Traveling into his own Underworld, he manages to overpower the Phantom. When questioned how he is so strong, Haruto refers to himself as the Wizard of Hope (希望の魔法使い Kibō no Mahōtsukai). After defeating the Ogre Phantom, Haruto gives the Hope Ring to the Koyomi that resides in his Underworld. In the aftermath, Kosuke is absorbed by the Nepenthes Monster who runs through a Crack. Arriving in the Sengoku Period World, Haruto inherits the Infinity Wizard Ring from Ieyasu, which originally belonged to Kamen Rider Bujin Wizard. Teaming up with the Armored Riders, they defeat Bujin Gaim. After the fight between Bujin Gaim and the Nepenthes Monster, Kosuke and Haruto return back to the main world.

Kamen Rider Taisen

"Stop this! Using my own lingering attachment for her, Koyomi was brought back as an evil wizard."
―Haruto pleads for Takumi to let go of his desire to bring Kusaka back.[src]
Movie5

Haruto with Takumi and Keisuke

HRVSRFSS-Back up riders

Kamen Rider Wizard among the remaining Riders left.

Wizard is one of the surviving Riders in the battle between Heisei and Showa. He fights Riderman, defeating each other at the same time and transforming into their Lockseeds. Gaim is soon left as the last Rider standing before Ambassador Darkness of the Badan Empire reveals himself to be Ryo Murasame (Kamen Rider ZX). Together, they restore the other Riders and all 30 Kamen Riders defeat the Badan Empire. After battling the Badan Empire, Hongo stated that their battle wasn't over as the Rider War continues. However, the Showa Riders admit their defeat after seeing Gaim protecting a flower as they would congratulate the young Riders. Sometime later, Haruto was seen somewhere eating his plain sugar donut. Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai

Super Hero Taisen GP: Kamen Rider 3Icon-crosswiki

15rider-218

Due to the timeline alteration caused by Shocker, Haruto became one of the brainwashed Riders in that timeline, donning the name of Shocker Rider Wizard. Wizard was one of several Shocker Riders who volunteered in the Rider Grand Prix under Shocker Rider 3, who had been personally challenged by Kamen Rider Drive. Just ahead of Drive's Tridoron, Wizard used the Big Wizard Ring to enlarge his hand and flick at Drive, followed by the Bind Ring to constrict him, only for Drive to break through with his Shift Tires and surpass Wizard. Wizard was ultimately knocked out of the race alongside Shouichi Tsugami as his Machinewinger was struck by missiles fired by Rider 3's TriCyclone. Though Wizard himself was retrieved by the Mad Doctor Shift Tire brought forth by the heroic Drive, he fell short of the Top 2 in which Drive prevailed over Rider 3.

Once Rider 3 was integrated into the Great Leader of Shocker's Rider Robo form, Wizard was among the Riders who attacked the trio of Black RX, Faiz and Mach. Ultimately, the Double Riders 1 and 2 made their appearance having survived their apparent demise from within the Rider Robo, and broke Shocker's brainwashing on the fallen Riders, enabling all Riders to unite in a final battle against Shocker.

Surviving the onslaught of the History Modifying Machine, Wizard fought and destroyed Shocker's Phantom Phoenix with the Flame Kick Strike shortly before the Rider Robo was destroyed along with the machine by Shurikenjin TridoronIcon-crosswiki. Among the remaining Riders who witnessed the farewell of Kyoichiro Kuroi as the perversion of history was reversed, Wizard's place in history was restored.

Kamen Rider Ghost: Legendary! Riders' Souls!

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Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

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5 Riders in Movie War 2017

Ex-Aid, Ghost, Drive, Gaim, and Wizard in Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Exaid-ghost16110509 compressed

Haruto approached the Next Genome Institute after teleporting Shinnosuke Tomari and his officers away from surrounding their base, claiming to be a party interested in joining them. Later, however, he led Drive, Ghost, and Ex-Aid straight to them, having only feigned an alliance to let the Riders in, Gaim arriving soon after. Appropriately engaging the dragon-motifed Doral Bugster, Wizard eventually defeated him through an advancing succession of his Styles culminating in Infinity. Taking his leave after the destruction of Genomes brought about the fall of the Institute, Haruto resumed his travels, eating his usual plain sugar donuts on the way. Kamen Rider Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Kamen Rider Ex-Aid "Tricks": Kamen Rider Genm

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Despite not appearing in the web-exclusive series, Wizard and 13 Heisei Riders were the projections of the Ganbarizing Critical Strike.

Chou Super Hero Taisen

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Wizard Water Style fights as part of the Kamen Riders' Blue Warrior Team. Kamen Rider × Super Sentai: Chou Super Hero Taisen

Kamen Rider Zi-O

Kamen Rider Build: Be The One

Among the first 18 Heisei Riders, Wizard fought against numerous monsters in a melee briefly witnessed by Sento Kiryu before being caught in the crossfire as Kamen Rider Zi-O BuildArmor used his Vortex Time Break to wipe out his enemies. Kamen Rider Build: Be The One

Another Wizard

Haruto in Zi-O

Haruto stealing a donut through the Connect ring.

Haruto was briefly seen in Kamen Rider Zi-O. At some point in the past, Haruto obtains the blank Ridewatch from Geiz which he later gave the device to Nitoh.

Kamen Rider Heisei Generations Forever

Video Game appearances

All Kamen Rider: Rider Generation 2

Haruto appears as Wizard Flame Style only. He can only be unlocked by a password.

Kamen Rider: Super Climax Heroes

Haruto appears as the main character's selection of this game. He has three modes for a fight: using all his Styles (exclude Dragon), using Flame Dragon only, and Flame Style only with the unique move available. He only has Flame and Hurricane Dragon. Hurricane Dragon only can be accessed while teamed up with another rider.

Battride War

Kamen Rider Battride War

Battride Wars Kamen Rider Wizard

Wizard (Battride War)

Kamen Rider Wizard appears as a Main Rider in the video game Kamen Rider: Battride War, which unites the riders of the Heisei era from Kuuga to Wizard.

Wizard functions as the protagonist of the game, being the first Rider to escape imprisonment and thus the one to begin the process of freeing the others. In-game, Wizard has access to his Flame, Water, Hurricane, and Land Styles, with the Dragon styles of each appearing only as a powerful finishing move unlocked after leveling up. His Super Mode is All Dragon, which uses the abilities of the four Dragon Styles in its attacks. Unlike the other gun type riders (including their forms), Wizard's gun attacks can hit any other bosses.

Wizard's special attacks are:

  • Flame Style: Big, Strike Wizard, Dragon Breath (as Flame Dragon)
  • Water Style: Bind, Light, Blizzard (as Water Dragon)
  • Hurricane Style: Extend, Slash Strike, Thunder (as Hurricane Dragon)
  • Land Style: Defend, Drill, Gravity (as Land Dragon)
  • All Dragon: All Dragon Wild, Dragon Dance, Blizzard, Thunder, Gravity
  • Infinity Style (separate DLC): Dragon Shining

Wizard's Infinity Style also appears in the game, available as DLC. However, he is treated as a separate character with no connection to the default Wizard. He is still voiced by Shunya Shiraishi.

His gameplay also similar to Devil May Cry's Dante, such as aerial attacks are rapid tap gun fire for original Wizard and Million Slash (Million Stab like moves) for Wizard Infinity Style.

Kamen Rider Battride War II

Gold All Dragon Infinity Transparent

Kamen Rider Wizard in Infinity Dragon Gold.

Kamen Rider Wizard reappears in Kamen Rider: Battride War II, summoned by Cinema along with the other Neo-Heisei Riders in order to create the "ultimate movie".  Wizard's stages are based off of Kamen Rider Wizard in Magic Land, with Kamen Rider Sorcerer as his main enemy; he also plays a role in Gaim's stages, which are based off of Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle and feature Bujin Gaim as the main antagonist.

In this game, Wizard is fully-integrated, whereas in the original Infinity Style was a separate DLC character.  The player can choose whether to use All Dragon or Infinity as Wizard's Strongest Form, which also determines his Ultimate Form: if All Dragon is chosen, Wizard uses Special Rush from Kamen Rider × Kamen Rider Wizard & Fourze: Movie War Ultimatum, while choosing Infinity Style instead uses Infinity Dragon Gold.


Kamen Rider: Battride War Genesis

WizardBRWG

Kamen Rider Wizard in Battride War Genesis.

Kamen Rider Wizard reappeared in Kamen Rider: Battride War Genesis


Personality

"Plain Sugar!"
―His answer when asked what doughnut he wants to order.[src]
Plain sugar doughnut lover

Haruto eating his plain sugar doughnut

Haruto hides his true self under a lighter, easily-amused persona. While not showing much emotion on his face, he is far from stoic. He is quick to make deadpan snarks, mostly at the expense of Kosuke. Rarely, he can be seen swayed by a pretty girl.

He is greatly influenced by the word "hope" ever since The White Wizard told him to become the wizard of hope. developing an optimistic personality and tends to never give in despair even in worst-case scenarios.

His favorite food is plain sugar donuts and only eats them rather than other flavors, much to the manager's annoyance. He seems to take well to company as he doesn't have any complaints with Rinko and Shunpei joining them in their mission. Haruto believes stead-fastly that everyone deserves to be saved. He also refuses to give up hope no matter how dire the situation. This is most likely because of his parents last words to him to hold onto hope.

He's driven by near compulsion to stop the Phantoms and prevent anyone from falling into despair. He seems to be suffering from an acute case of survivor's guilt resulting from his parents car crash and his surviving the Sabbath. This further motivates his actions. Haruto doesn't seem to be able to forgive himself easily. He also prefers ignoring his past before becoming Wizard. Both are evident by his guilt over his friend's accident in soccer.

He however also shows a rather friendly side and will help out a fellow hero, Rider or not, as shown with the battle against Space Shocker he greatly admired the KyoryugersIcon-crosswiki and formed a strong friendship with their leader, Daigo KiryuIcon-crosswiki. He also fought alongside Gai IkariIcon-crosswiki and Geki JumonjiIcon-crosswiki.

Powers and Abilities

  • Football Proficiency: Prior to becoming the infamous Wizard, Haruto was a professional soccer player, so he has an extended knowledge of soccer. Though he doesn't rely much on this skill due to trauma from an unfortunate accident.

Weakness

  • WizarDragon: As an enslaved Phantom who acts as the source of Haruto's mana, WizarDragon also holds Haruto's lifeline, as its existence can greatly influence Haruto (or vice versa) depending on the abnormalities in it. When he was in berserk (example for the Sabbath), Haruto succumbs into despair again, and the berserk WizarDragon can resurface as a free Phantom, killing Haruto in process. Or if WizarDragon's existence is eradicated within Haruto, he cannot use magic anymore.

Styles

Kamen Rider Wizard's forms are called Styles (スタイル Sutairu). In any Style, Wizard uses a fighting style that mostly deals with a saber (Chinese dao), kicking, and acrobatics seen in Xtreme Martial Arts. This is to avoid punching so he wouldn't hurt himself due to his Wizard Rings.

After Haruto transforms into Kamen Rider Wizard, he says "Now, it's showtime!" (さあ、ショータイムだ! Saa, shōtaimu da!) And when Wizard executes one of his finishers, he says "The finale!" (フィナーレだ! Fināre da!).

Flame Style

KR-Wizard FlameStyle

Flame Style


KR-Wizard Muscle

Flame Style (Empowered by the Excite Ring)


"Flame, Please: Hi-Hi, Hi-Hi-Hi!"
―Transformation announcement[src]

Rider Statistics

  • Height: 198 cm.
  • Weight: 90 kg.

Ability Parameters

  • Punching Power: 4.5 t.
  • Kicking Power: 7.3 t.
    • Strike Wizard: 21 t.
  • Maximum Jump Height: 35 m.
  • Maximum Running Speed: 100 m. per 5 sec.

Flame Style (フレイムスタイル Fureimu Sutairu) is Wizard's default ruby-based fire elemental form, which is accessed through the Flame Wizard Ring. This form debuts in episode 1.

This form is the most offensive-balanced of the four Styles, due to its combination of strength and agility.

By concentrating the power of the Flame Wizard Ring, Wizard can strike with flaming kicks, which are strong enough to clear a mob of Ghouls.

Flame Style is composed of the following parts:

  • Bezel Flame (べゼルフレイム Bezeru Fureimu) - The helmet.
    • Mana Rod (マナロッド Mana Roddo) - The small antennae jutting from the top. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target.
    • Wizasignal (ウィザーシグナル Wizāshigunaru) - The yellow part on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
    • See Block (シーブロック Shī Burokku) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. In Flame Style, Wizard can see in a 300° field of view in a horizontal direction and in a 220° field of view in a vertical direction.
    • Centre Stone (センターストーン Sentā Sutōn) - The red crystal faceguard. It is made out of Druid Crystal (ドルイドクリスタル Doruido Kurisutaru), a material that is 10 times harder than diamond. The red coloring is due to it being imbued with the power of the Flame Ring.
    • Crest Helm (クレストヘルム Kuresuto Herumu) - The silver metal mask surrounding the Centre Stone. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Engraved Circle (エングレイブドサークル Engureibudo Sākuru) - The circular segments on the sides of the Crest Helm. An audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
    • Rune Ears (ルーンイヤー Rūn Iyā) - The runes located on the side of the Engraved Circle. They are auditory sensors that allow Wizard to hear extremely slight air vibrations. It is possible to hear someone whispering 10km away.
  • Guard Escorter (ガードエスコーター Gādo Esukōtā) - The overall collar/shoulder armor. It is composed of sorcerium.
  • Dragon's Totem (ドラゴンズトーテム Doragonzu Tōtemu) - The engraved dragon symbols on the sides of the shoulders. It is the WizarDragon's symbol of power and serves to strengthen Wizard's power.
  • Flare Pail (フレアペイル Furea Peiru) - The red segment running down the torso. Metal magic equipment that contains engraved spells and magic related to fire is stored within. It serves to strengthen the Flame Ring's power.
  • Flame Lungstone (フレイムラングストーン Fureimu Rangusutōn) - The red jewels on Wizard's torso. Magic power sent from the Flame Ring is temporarily stored here before being sent to the whole body. It serves as a control device that absorbs excessive magical power, suppressing them until the release of enormous magical power is needed (such as when initiating a finishing attack).
  • Elemental Overcoat (エレメンタルオーバーコート Erementaru Ōbākōto) - The overcoat. It is a magical garment that specialises in preventing magic-based attacks. Furthermore, it can change its own abilities by absorbing magical power.
  • Flame Sleeves (フレイムスリーブ Fureimu Surību) - The red magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its red coloration is due to the Flame Ring's power.
  • Wizard Robe (ウイザードローブ Wizādo Rōbu) - The longcoat. It is a magical garment that is formed by magical power. It diffuses any impact to reduce damage to the wearer.
  • Twas On Gloves (トワゾングローブ Towaz On Gurōbu) - The hands. It is a type of magical garment that has been formed out of magical power, similar to the Wizard Robe. It not only protects against external attacks but protects the user against the enormous amounts of power that is generated when using magic spells.
  • Kneepad Frets (ニーパッドフレット Nīpaddo Furetto) - The kneepads. They have been knitted with magical power, and this combined with its multiple layers, allows Wizard to absorb impacts of objects speeding up to 200km/h.
  • Flame Leg Guards (フレイムレガード Fureimu Regādo) - The red magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its red coloration is due to the Flame Ring's power.
  • Helmetary Boots (ヘルメタリーブーツ Herumetarī Būtsu) - The feet. They increase Wizard's leg strength. it can harden its exterior by applying magical power, allowing it to become more resistant against impacts, strengthening kicking and jumping power.

Flame Style's ending theme is entitled "Last Engage".

Appearances: Everyone, Space is Here!, Wizard Episodes 1-13, Movie War Ultimatum, Wizard 14-22, 24-27, Super Hero Taisen Z, Wizard 28-30, 32, 34-40, 43, Wizard in Magic Land, Wizard 44-46, 48, 49, 51-53, Sengoku Movie Battle, Kamen Rider Taisen, Super Hero Taisen GP, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider, Be The One, Heisei Generations FOREVER

Hurricane Style
KR-Wizard HurricaneStyle

Hurricane Style

"Hurricane, Please: Fu-Fu, Fu-Fu-Fu-Fu!"
―Transformation announcement[src]

Rider Statistics

  • Height: 198 cm.
  • Weight: 90 kg.

Ability Parameters

  • Punching Power: 3.7 t.
  • Kicking Power: 6.1 t.
    • Strike Wizard: 21 t.
  • Maximum Jump Height: 40 m.
  • Maximum Running Speed: 100 m. per 4.2 sec.

Hurricane Style (ハリケーンスタイル Harikēn Sutairu) is Wizard's emerald-based wind elemental form, which is accessed through the Hurricane Wizard Ring. This form debuts in episode 1.

While the weakest of Wizard's four initial forms, this form has the greatest jumping height and running speed. It also has the ability to hover around the battlefield for quick and sudden attacks.

Hurricane Style adds the following parts:

  • Bezel Hurricane (ベゼルハリケーン Bezeru Harikēn) - The helmet.
    • Mana Rod (マナロッド Mana Roddo) - The small antennae jutting from the top. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target.
    • Wizasignal (ウィザーシグナル Wizāshigunaru) - The yellow part on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
    • See Block (シーブロック Shī Burokku) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. In Hurricane Style, Wizard gains the power to see airflow and winds.
    • Centre Stone (センターストーン Sentā Sutōn) - The green crystal faceguard. It is made out of Druid Crystal (ドルイドクリスタル Doruido Kurisutaru), a material that is 10 times harder than diamond. The green coloring is due to it being imbued with the power of the Hurricane Ring.
    • Crest Helm (クレストヘルム Kuresuto Herumu) - The silver metal mask surrounding the Centre Stone. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Engraved Tria (エングレイブドトライア Engureibudo Toraia) - The triangular segments on the sides of the Crest Helm. An audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
    • Rune Ears (ルーンイヤー Rūn Iyā) - The runes located on the side of the Engraved Tria. They are auditory sensors that allow Wizard to hear extremely slight air vibrations. It is possible to hear someone whispering 15km away (unlike Flame Style's range of 10km).
  • Blowing Pail (ブロウイングペイル Burouingu Peiru) - The green segment running down the torso. Metal magic equipment that contains engraved spells and magic related to wind and air is stored within. It serves to strengthen the Hurricane Ring's power.
  • Hurricane Lungstone (ハリケーンラングストーン Harikēn Rangusutōn) - The green jewels on Wizard's torso. Magic power sent from the Hurricane Ring is temporarily stored here before being sent to the whole body. It serves as a control device that absorbs excessive magical power, suppressing them until the release of enormous magical power is needed (such as when initiating a finishing attack).
  • Hurricane Sleeves (ハリケーンスリーブ Harikēn Surību) - The green magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its green coloration is due to the Hurricane Ring's power.
  • Hurricane Leg Guards (ハリケーンレガード Harikēn Regādo) - The green magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its green coloration is due to the Hurricane Ring's power.

Hurricane Style's ending theme is entitled "Blessed wind".

Appearances: Wizard Episodes 1, 2, 5, 6, 9, 11-13, Movie War Ultimatum, Wizard 14, 20, 27, Super Hero Taisen Z, Wizard 28, 30, 32, 38, 41, Wizard in Magic Land, Sengoku Movie Battle, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Water Style
KR-Wizard WaterStyle

Water Style

"Water, Please: Sui-Sui, Sui-Sui!"
―Transformation announcement[src]

Rider Statistics

  • Height: 198 cm.
  • Weight: 90 kg.

Ability Parameters

  • Punching Power: 4.1 t.
  • Kicking Power: 6.5 t.
    • Strike Wizard: 21 t.
  • Maximum Jump Height: 30 m.
  • Maximum Running Speed: 100 m. per 4.7 sec.

Water Style (ウォータースタイル Wōtā Sutairu) is Wizard's sapphire-based water elemental form, which is accessed through the Water Wizard Ring. This form debuts in episode 3.

This form is essentially a weaker version of Flame Style, except with a slightly faster running speed. It also allows Wizard to move freely while underwater.

Water Style adds the following parts:

  • Bezel Water (ベゼルウォーター Bezeru Wōtā) - The helmet.
    • Mana Rod (マナロッド Mana Roddo) - The small antennae jutting from the top. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target.
    • Wizasignal (ウィザーシグナル Wizāshigunaru) - The yellow part on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
    • See Block (シーブロック Shī Burokku) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. In Water Style, Wizard can see in a 320° field of view in a horizontal direction and in a 250° field of view in a vertical direction. However, the visible distance is up to 4km ahead.
    • Centre Stone (センターストーン Sentā Sutōn) - The blue crystal faceguard. It is made out of Druid Crystal (ドルイドクリスタル Doruido Kurisutaru), a material that is 10 times harder than diamond. The blue coloring is due to it being imbued with the power of the Water Ring.
    • Crest Helm (クレストヘルム Kuresuto Herumu) - The silver metal mask surrounding the Centre Stone. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Engraved Rhombus (エングレイブドランバス Engureibudo Ranbasu) - The rhombus-like segments on the sides of the Crest Helm. An audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
    • Rune Ears (ルーンイヤー Rūn Iyā) - The runes located on the side of the Engraved Rhombus. They are auditory sensors that allow Wizard to hear extremely slight air vibrations. It is possible to hear someone whispering 15km away (unlike Flame Style's range of 10km).
  • Splash Pail (スプラッシュペイル Supurasshu Peiru) - The blue segment running down the torso. Metal magic equipment that contains engraved spells and magic related to water is stored within. It serves to strengthen the Water Ring's power.
  • Water Lungstone (ウォーターラングストーン Wōtā Rangusutōn) - The blue jewels on Wizard's torso. Magic power sent from the Water Ring is temporarily stored here before being sent to the whole body. It serves as a control device that absorbs excessive magical power, suppressing them until the release of enormous magical power is needed (such as when initiating a finishing attack).
  • Water Sleeves (ウォータースリーブ Wōtā Surību) - The blue magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its blue coloration is due to the Water Ring's power.
  • Water Leg Guards (ウォーターレガード Wōtā Regādo) - The blue magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its blue coloration is due to the Water Ring's power.

Water Style's ending theme is entitled "Mystic Liquid".

Appearances: Wizard Episodes 3, 4, 7, 8, 11, 13, Movie War Ultimatum, Wizard 15, 18, 24, Super Hero Taisen Z, Wizard 28, 34, 35, 38, Wizard in Magic Land, Wizard 45, 52, Sengoku Movie Battle, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider, Chou Super Hero Taisen

Land Style
KR-Wizard LandStyle

Land Style

"Land, Please: Dododo Dododon, Don Dododon!"
―Transformation announcement[src]

Rider Statistics

  • Height: 198 cm.
  • Weight: 90 kg.

Ability Parameters

  • Punching Power: 4.9 t.
  • Kicking Power: 8.7 t.
    • Strike Wizard: 21 t.
  • Maximum Jump Height: 28 m.
  • Maximum Running Speed: 100 m. per 5.9 sec.

Land Style (ランドスタイル Rando Sutairu) is Wizard's citrine-based earth elemental form, which is accessed through the Land Wizard Ring. This form debuts in episode 1.

While the slowest form with the worst jumping height of any of the initial Styles, it's the strongest of the four and is often used against the heavy bruisers of the Phantoms.

Land Style adds the following parts:

  • Bezel Land (ベゼルランド Bezeru Rando) - The helmet.
    • Mana Rod (マナロッド Mana Roddo) - The small antennae jutting from the top. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target.
    • Wizasignal (ウィザーシグナル Wizāshigunaru) - The yellow part on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
    • See Block (シーブロック Shī Burokku) - The eye segments. It is integrated into the Centre Stone, and allows Wizard to see surroundings via reflected images. In Land Style, Wizard gains the ability to the Earth's life energy.
    • Centre Stone (センターストーン Sentā Sutōn) - The yellow crystal face guard. It is made out of Druid Crystal (ドルイドクリスタル Doruido Kurisutaru), a material that is 10 times harder than diamond. The yellow coloring is due to it being imbued with the power of the Land Ring.
    • Crest Helm (クレストヘルム Kuresuto Herumu) - The silver metal mask surrounding the Centre Stone. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Engraved Squares (エングレイブドスクエア Engureibudo Sukuea) - The square segments on the sides of the Crest Helm. A audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
    • Rune Ears (ルーンイヤー Rūn Iyā) - The runes located on the side of the Engraved Squares. They are auditory sensors that allow Wizard to hear extremely slight air vibrations. It is possible to hear someone whispering 5km away (resulting in Land Style having the lowest hearing capabilities out of all the Styles).
  • Glad Pail (グラドペイル Gurado Peiru) - The yellow segment running down the torso. Metal magic equipment that contains engraved spells and magic related to the Earth and land is stored within. It serves to strengthen the Land Ring's power.
  • Glad Lungstone (グラドラングストーン Gurado Rangusutōn) - The yellow jewels on Wizard's torso. Magic power sent from the Land Ring is temporarily stored here before being sent to the whole body. It serves as a control device that absorbs excessive magical power, suppressing them until the release of enormous magical power is needed (such as when initiating a finishing attack).
  • Land Sleeves (ランドスリーブ Rando Surību) - The yellow magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its blue coloration is due to the Land Ring's power.
  • Land Leg Guards (ランドレガード Rando Regādo) - The yellow magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its blue coloration is due to the Land Ring's power.

Land Style's ending theme is entitled "Strength of the earth".

Appearances: Wizard Episodes 1, 6-10, 12, 13, Movie War Ultimatum, Wizard 15, 17, 19, 25, 30, 32, 33, 38, 40, Wizard in Magic Land, Wizard 44, 47, 52, Sengoku Movie Battle, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider


The Dragon Styles (ドラゴンスタイル Doragon Sutairu) are evolved versions of Wizard's standard Styles that are each augmented with some of WizarDragon's power. By scanning the Special Wizard Ring, Wizard can manifest a different part of WizarDragon's body onto his own body to use for combat.

Kamen Rider Wizard's Dragon Styles' ending theme is entitled "Just the Beginning".

Flame Dragon

KR-Wizard FlameDragon

Flame Dragon


FlameDragonSpecial

Drago Skull


"Flame, Dragon: Bou-Bou, Bou-Bou-Bou!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 95 kg

Ability Parameters:

  • Punching Power: 6.7 t
  • Kicking Power: 10.9 t
  • Maximum Jump Height: 35 m
  • Maximum Running Speed: 100 m per 5 sec

Flame Dragon (フレイムドラゴン Fureimu Doragon) is the evolved form of Flame Style when it becomes augmented with some of WizarDragon's power, which is accessed through the Flame Dragon Wizard Ring. This form debuts in episode 9.

Compared to Flame Style, the only stats that have not been raised are the maximum jumping height and running speed.

If Wizard scans the Special Wizard Ring, he can manifest the Drago Skull (ドラゴスカル Dorago Sukaru) on his chest to execute an attack called Dragon Breath (ドラゴンブレス Doragon Buresu), where he shoots a stream of intense fire from the Drago Skull at the enemy.

If Wizard enters a Gate's Underworld while in this form, he can summon WizarDragon through concentration instead of using the Dragorise Wizard Ring. However, this will revert Wizard back to Flame Style.

Flame Dragon is composed of the following parts:

  • Alter Bezel Flame (アルターベゼルフレイム Arutā Bezeru Fureimu) - The helmet.
    • Ex-Drago Rod (エクスドラゴロッド Ekusu Dorago Roddo) - The enhanced antennae. It senses magic power and an enemy's hostile intent. Additionally, It can accurately calculate the distance between Wizard and the target. Additionally, it has an integrated frame that protects the Centre Stone, enhancing defense.
    • Flame Signal (フレイムシグナル Fureimu Shigunaru) - The red jewel on the forehead. It adjusts Wizard's magical energy flow that wraps around his entire body.
    • See Block (シーブロック Shī Burokku) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. It's range of sight is greater than the average human's.
    • Centre Stone (センターストーン Sentā Sutōn) - The red crystal faceguard. It is made out of Druid Crystal (ドルイドクリスタル Doruido Kurisutaru), a material that is 10 times harder than diamond.
    • Crest Helm (クレストヘルム Kuresuto Herumu) - The silver metal mask surrounding the Centre Stone. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Engraved Circle (エングレイブドサークル Engureibudo Sākuru) - The circular segments on the sides of the Crest Helm. An audio-enhancing magic device is inserted to catch sounds and sharpen the wearer's senses.
    • Brilliant Ears (ブリリアントイヤー Buririanto Iyā) - Red crystals located on the side of the helm. They are auditory sensors that can pick up slight sounds and amplify them, allow Wizard to hear extremely slight air vibrations.
  • Flame Lung Shards (フレイムラングシャード Fureimu Rangu Shādo) - The red jewels on the chest. They are magical storage tanks that was transformed from Flame Style's Flame Lungstone. It plays the role of a stabiliser, making sure that Wizard and WizarDragon's power is drawn out safely.
  • Grand Majesty (グランマジェスティ Guran Majesuti) - The shoulder armor. They resonate with WizarDragon's magical power while preventing Wizard's own magical power from running amok, controlling Flame Dragon's overall power in the process.
  • Skull Cuirass (スカルキュイラス Sukaru Kyuirasu) - The dragon head on the chest. It's shape is highly evocative of WizarDragon's head. It represents the great magical connection that Wizard and WizarDragon share.
  • Flame Overcoat (フレイムオーバーコート Fureimu Ōbākōto) - The overcoat. It is a magical garment that specialises in preventing magic-based attacks. It's defensive abilities are twice of that of Flame Style's.
  • Scale Sleeves (スケイルスリーブ Sukeiru Surību) - The black magical amplification devices located at the wrist areas. It is made of Druid Crystal, which is said to amplify magical power, and its black coloration is due to WizarDragon's power. It is extremely strong, and is said to match the strength of actual dragon scales.
  • Shank Argyros (シャンクアルギロス Shanku Arugirosu) - The silver leg armor. They are forged out of sorcerium. Not only are they resistant to magical power, but the Shank Argyros can increase the destructive power of kicks. (Note: 'Argyros' is Greek for 'silver' (άργυρος).)
  • Scale Leg Guards (スケイルレガード Sukeiru Regādo) - The black magical amplification devices located at the ankle areas. It is made of Druid Crystal, which is said to amplify magical power, and its black coloration is due to WizarDragon's power. It is extremely strong, and is said to match the strength of actual dragon scales.

Appearances: Wizard Episodes 9-11, Movie War Ultimatum, Wizard 16, 20, 21, 23, 25-27, Super Hero Taisen Z, Wizard 29, 33, 35, 36, 38-43, Wizard in Magic Land, Wizard 44-46, 48-50, 53, Sengoku Movie Battle, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Hurricane Dragon

KR-Wizard HurricaneDragon

Hurricane Dragon


HarikenDragonSpecial

Drago Wings


"Hurricane, Dragon: Byu-Byu, Byu-Byu-Byu-Byu!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 95 kg

Ability Parameters:

  • Punching Power: 5 t
  • Kicking Power: 8.1 t
  • Maximum Jump Height: 42 m
  • Maximum Running Speed: 100 m per 4.2 sec

Hurricane Dragon (ハリケーンドラゴン Harikēn Doragon) is the evolved form of Hurricane Style when it becomes augmented with some of WizarDragon's power, which is accessed through the Hurricane Dragon Wizard Ring. This form debuts in episode 12.

Compared to Hurricane Style, the only stat that has not been raised is the maximum running speed.

If Wizard scans the Special Wizard Ring, he can manifest the Drago Wings (ドラゴウィング Dorago Uingu) on his back to give him the ability to fly. He can also use them to execute two different attacks.

  • Dragon Wing (ドラゴンウィング Doragon Uingu): Wizard assaults the enemy with the Drago Wings embedded with elemental wind.
  • Dragon Sonic (ドラゴンソニック Doragon Sonikku): When used in conjunction with the Thunder Wizard Ring, Wizard flies around the enemy at fast speeds, creating an electric vortex that traps and shocks them repeatedly with lighting bolts all over until it is destroyed.

Wizard Ring Appearances: Wizard Episodes 12, 13, Movie War Ultimatum, Wizard 14, 22, 23, 27, Super Hero Taisen Z, Wizard 41, 42, 53
Drago Timer Appearances: Wizard Episodes 21, 23, 25-27, 29, 33, 38, 42, Wizard in Magic Land, Wizard 50, 53, Sengoku Movie Battle

Water Dragon

KR-Wizard WaterDragon

Water Dragon


WaterDragonSpecial

Drago Tail


"Water, Dragon: Jabajaba Bashān, Zabun Zabun!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 95 kg

Ability Parameters

  • Punching Power: 5.7 t
  • Kicking Power: 8.4 t
  • Maximum Jump Height: 30 m
  • Maximum Running Speed: 100 m per 4.7 sec

Water Dragon (ウォータードラゴン Wōtā Doragon) is the evolved form of Water Style when it becomes augmented with some of WizarDragon's power, which is accessed through the Water Dragon Wizard Ring. This form debuts in episode 15.

Compared to Water Style, the only stats that have not been raised are the maximum jumping height and running speed.

If Wizard scans the Special Wizard Ring, he can manifest the Drago Tail (ドラゴテイル Dorago Teiru) on his lower back to give him the ability to slice through water. He can also use it to execute two different Rider Slash attacks.

  • Dragon Tail (ドラゴンテイル Doragon Teiru): Wizard slams the enemy with the Drago Tail embedded with elemental water.
  • Dragon Smash (ドラゴンスマッシュ Doragon Sumasshu): When used in conjunction with the Blizzard Wizard Ring, Wizard freezes the enemy (and whatever else nearby it) in place with the Blizzard Ring's power, then rushes towards the frozen target with the Drago Tail, charged with raw elemental ice, and cleaves the foe with it.

Wizard Ring Appearances: Wizard Episodes 15, 16, 18, 19, 22, Super Hero Taisen Z, Wizard 36, 39, 42, 53, Zi-O Episode 8
Drago Timer Appearances: Wizard Episodes 21, 23, 25-27, 29, 33, 38, 42, Wizard in Magic Land, Wizard 50, 53, Sengoku Movie Battle

Land Dragon

KR-Wizard LandDragon

Land Dragon


LandDragonSpecial

Drago Hell Claws


"Land, Dragon: Dan Den Don Zu Dogon, Dan Den Dogon!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 95 kg

Ability Parameters:

  • Punching Power: 7.4 t
  • Kicking Power: 13 t
  • Maximum Jump Height: 25 m
  • Maximum Running Speed: 100 m per 5.9 sec

Land Dragon (ランドドラゴン Rando Doragon) is the evolved form of Land Style when it becomes augmented with some of WizarDragon's power, which is accessed through the Land Dragon Wizard Ring. This form debuts in episode 19.

Compared to Land Style, the only stat that has not been raised is the maximum running speed.

If Wizard scans the Special Wizard Ring, he can manifest the Drago Hell Claws (ドラゴヘルクロー Dorago Heru Kurō) on his arms to give him the ability to cleave through anything. He can also use them to execute two different Rider Slash attacks.

  • Dragon Claw (ドラゴンクローモ Doragon Kurō): Wizard burrows underground and attacks the enemy from directly below with the Drago Hell Claws embedded with elemental earth.
  • Dragon Ripper (ドラゴンリッパー Doragon Rippā): If the Gravity Ring was used beforehand, Wizard infuses the Drago Hell Claws with gravitational energy before striking the enemy with a cross beam slash.

Wizard Ring Appearances: Wizard Episodes 19, 22, 23, 25, 47, 53
Drago Timer Appearances: Wizard Episodes 21, 23, 25-27, 29, 33, 38, 42, Wizard in Magic Land, Wizard 50, 53, Sengoku Movie Battle


All Dragon
Wizard all

All Dragon

"All Dragon, Please!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 115 kg

Ability Parameters:

  • Punching Power: 14.8 t
  • Kicking Power: 26 t
  • Maximum Jump Height: 42 m
  • Maximum Running Speed: 100 m per 4.2 sec

All Dragon (オールドラゴン Ōru Doragon) is an integrated form of the four Dragon Styles when they become augmented with all of WizarDragon's power, which is accessed by scanning the Drago Timer's ring attachment on the WizarDriver. This form debuts in episode 23.

In this form, Wizard is armed with the All Drago Skull (オールドラゴスカル Ōru Dorago Sukaru), All Drago Tail (オールドラゴテイル Ōru Dorago Teiru), All Drago Wings (オールドラゴウィング Ōru Dorago Uingu), and All Drago Hell Claws (オールドラゴヘルクロー Ōru Dorago Heru Kurō).

Wizard in All Dragon is a fast-moving mass of destruction towards Phantom-kind, flying as fast and jumping as high as Hurricane Dragon, all while hitting even harder than what Land Dragon can muster in terms of power. Wizard also has the ability to fire the Dragon Breath attack at anytime, as well as fire intense gales of wind from the All Drago Wings. The attack damage from the All Drago Tail also has increased greatly. It should also be noted that All Dragon's power is higher than WizarDragon's, to the point where it can easily defeat a Phantom that previously rebuked WizarDragon's own attack. However, All Dragon can only be used for a limited time, presumably because it is taxing on Haruto's magical energy reserves.

This form's finishing attack is the Strike Dragon (ストライクドラゴン Sutoraiku Doragon), where Wizard summons a massive magic seal, then hits the target with elemental constructs of Dragon's mana, then slams a powerful kick into the weakened target. Even if made into a non-lethal kick, this attack still has enough force to send a Phantom all the way to the sun at high speeds.

In Kamen Rider Battride War, Wizard can perform the attack where he slashes the enemy with the Drago Hell Claws before unleashing the Dragon Breath. This move also acts as Wizard's finisher.

All Dragon's ending theme is entitled "Alteration". It is also the ending theme for the Dragon Four-Mation.

Appearances: Wizard Episodes 23, 43, 53, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Special Rush
KR-Wizard SpecialRush

Special Rush

"Special Rush, Please: Flame, Water, Hurricane, Land!"
―Transformation announcement[src]

Special Rush (スペシャルラッシュ Supesharu Rasshu) is an all-red version of All Dragon, and it is just as powerful as said form. Accessed through the Special Rush Wizard Ring, which was formed from the last of Poitrine's magic.

In this form, Wizard is armed with the Rush Skull (ラッシュスカル Rasshu Sukaru), Rush Tail (ラッシュテイル Rasshu Teiru), Rush Wings (ラッシュウィング Rasshu Wingu), and Rush Hell Claws (ラッシュヘルクロー Rasshu Heru Kurō).

Wizard's affinity for fire magic is shot up drastically in this form, up to the point of mastery, allowing him to channel fire magic into the crimson-colored WizarDragon parts for maximum damage. The Dragon Breath attack is enhanced for additional firepower, the Rush Tail's tip can stretch to allow a barrage of white-hot tail stings, the Rush Hell Claws can be ignited to cleave through any metal within seconds, and the Rush Wings can be enhanced to be able to slice through metal even more quickly then the Rush Hell Claws.

This form's finishing attack is the Special Dragon Rush (スペシャルドラゴンラッシュ Supesharu Doragon Rasshu), where Wizard first scans the Kick Strike Wizard Ring, then flies through ring projections, making his foot ignite. When close to the target, Wizard is shrouded in fire and three magical ring projections, and strikes with enough force to blast through the target with extreme ease.

This form is exclusive to Kamen Rider × Kamen Rider Wizard & Fourze: Movie War Ultimatum.

All Dragon (S.I.C.Version)
SICWizardFlameDragonForm

All Dragon (S.I.C)

All Dragon (オールドラゴン Ōru Doragon) is a S.I.C. version of All Dragon, and it is just as powerful as said form. In this form, Wizard is transformed into a Rider/Phantom hybrid looking very similar to WizarDragon.

In this form, Wizard is armed with the All Drago Skull (フレイムドラゴスカル Ōru Dorago Sukaru), All Drago Tail (オールドラゴテイル Ōru Dorago Teiru), All Drago Wings (フレイムドラゴウィング Ōru Dorago Uingu), and All Drago Hell Claws (フレイムドラゴヘルクロー Ōru Dorago Heru Kurō).

This form is exclusive to S.I.C. Hero Saga.


Infinity Style
KR-Wizard InfinityStyle

Infinity Style

"Infinity, Please: Hi-Sui-Fu-Do, Bou-Zaba-Byu-Dogon!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 205 cm
  • Rider Weight: 96 kg

Ability Parameters

  • Punching Power: 8 t
  • Kicking Power: 11.3 t
  • Maximum Jump Height: 32 m
  • Maximum Running Speed: 100 m per 5 sec

Infinity Style (インフィニティスタイル Infiniti Sutairu) is Wizard's diamond-based light-elemental ultimate form, which is accessed through the Infinity Wizard Ring. This form debuts in episode 31.

Infinity Style's punching power is stronger than the Standard and Dragon Styles, though still weaker than All Dragon. His kicking power is also weaker than Land Dragon, if barely. The jumping height is decreased from Flame Dragon, due to the ornaments that cover his chest, and the base running speed remains unchanged from Flame Dragon. Though that changes once the Infinity Wizard Ring is scanned on the WizarDriver, allowing Wizard to do bursts of blinding speed. Also, Infinity Style's defense is pushed to its peak, allowing him to withstand a lot of attacks.

His weapon in this form is the AxCalibur, a powerful axe/sword hybrid that WizarDragon transforms into. If Wizard taps the AxCalibur's Hand Author with his left hand, he can initiate an attack called Dragon Shining (ドラゴンシャイニング Doragon Shainingu), where Wizard charges a crazy amount of mana into the AxCalibur in Ax Mode as he spins it to enlarge it. Once at full size, Wizard then jumps into the air and winds back a chop. WizarDragon appears to infuse the blade with even more magic as Wizard comes down towards the target, and cleaves it in two with great force.

Haruto gave his Infinity Wizard Ring to his young counterpart in the World Within the Magic Stone, intending for it to function as his Rider Ring. Because of this, it appeared that Infinity Style was lost forever. However, Haruto acquires a replacement Infinity Wizard Ring in Sengoku Movie Battle, this one having originally belonged to Bujin Wizard.

Infinity Style is composed of the following parts:

  • Bezel Infinity (ベゼルインフィニティー Bezeru Infinitī) - The helmet.
    • Chaton Rods (シャトンロッド Shaton Roddo) - The silver antennae/pieces jutting out of the head. They are sensors that are arranged around the head to increase their accuracy, allowing Wizard to perceive magical power and perceive the distance he is away from it. (Note: 'Chaton' is French for 'bezel', although 'chaton' also means (and is more usually used for) 'kitten'.)
    • Centre Stone (センターストーン Sentā Sutōn) - The light blue crystal face guard. It is composed of a special substance created by Haruto and WizarDragon through their combined magic power, and is the hardest known substance to be made by magic.
    • See Lens (シーレンズ Shī Renzu) - The eye segments. It is integrated into the Centre Stone and allows Wizard to see surroundings via reflected images. It iso so perceptive that Wizard will not lose focus of targets even when Ax Calibur is used and/or enlarged (such as in the Dragon Shining attack).
    • Round Helm (ラウンドヘルム Raundo Herumu) - The helm. It is composed of sorcerium (ソーサリウム sōsariumu), a special metal that has been crafted with magical power. Not only does it protect the wearer's head against impacts, but it also disables any magical attack.
    • Prong Rebula (プロングレブラ Purongu Rebura) - The 'eye frames' that houses the See Lens within (they make up the shape of the 'eyes'). They are metal frames that support the Round Helm.
Wizard Infinity Style head left side

Adamant Ears

  • Adamant Ears (アダマントイヤー Adamanto Iyā) - Blue crystals located on the sides of the helm. They are auditory sensors that can pick up slight sounds and amplify them, allow Wizard to hear extremely slight air vibrations.
  • Infinite Ruff (インフィニットラーフ Infinitto Rāfu) - The silver chest and back armor. It supports the Infinite Lungstone.
  • Infinite Lungstone (インフィニットラングストーン Infinitto Rangusutōn) - The large light blue piece of jewel on the chest. It is made out of high-purity crystallised Adamant Stone (アダマントストーン Adamanto Sutōn), a substance that is not only similar to magical gems and has hardness that exceeds diamonds, but contains an absurdly large amount of magical power, allowing Wizard to instantly activate powerful magic.
  • Drago Talisman (ドラゴタリスマン Dorago Tarisuman) - A dragon head mounted on the chest near bottom of the neck. It is magical equipment that connects Wizard and WizarDragon.
  • Argis Overcoat (アルギスオーバーコート Arugisu Ōbākōto) - The silver overcoat. It is an extremely flexible magical garment, allowing Wizard to fight unhindered, and its strength is superior than that of dragon scales.
  • Arm Pad Frets (アームパッドフレット Āmupaddo Furetto) - The forearm armor. They are braided with magical power. not only do they protect Wizard against attacks, but it can be used as a sort of weapon that can break Phantom skin, scales and armor.
  • Adamant Sleeves (アダマントスリーブ Adamanto Surību) - The blue and silver magical amplification devices located at the wrist areas. They are made of Adamant Stone, magic crystals that release accumulated power inside to reduce the damage Wizard receives.
  • Prometheus Mitts (プロメテウスミット Purometeusu Mitto) - The hands. They are out made of the same material as the Argis Overcoat, and serves to protect Wizard's hands.
  • Infinity Robe (インフィニティーローブ Infinitī Rōbu) - The longcoat. It uses its Adamant Stone pieces to recapture the magical power Wizard sends out and redistributes it throughout Wizard's body. It also acts as a permanent engine that uses magical power.
  • Kneepad Frets (ニーパッドフレット Nīpaddo Furetto) - The kneepads and leg armor. They allows Wizard to absorb impacts of objects speeding up to 200km/h.
  • Adamant Leg Guards (アダマントレガード Adamanto Regādo) - The blue and silver magical amplification devices located at the ankle areas. Just like the Adamant Sleeves, releases accumulated magical power accumulated inside to reduce the amount of damage that Wizard recieves.
  • Argis Boots (アルギスブーツ Arugisu Būtsu) - The feet. By applying magical power, the exterior can become harder, reinforcing it against impacts and strengthens both jumping and kicking power.

Infinity Style's ending theme is entitled "Missing Piece".

Appearances: Wizard Episodes 31, 32, 35-37, 39, 41, 42, Wizard in Magic Land, Wizard 45, 46, 50, 51, 53, Sengoku Movie Battle, Kamen Rider Taisen, Heisei Generations: Dr. Pac-Man vs. Ex-Aid & Ghost with Legend Rider

Infinity Dragon
KR-Wizard InfinityDragon

Infinity Dragon

"Chōīne, Finish Strike! Saikō!"
―Transformation/Finisher announcement[src]

Rider Statistics:

  • Rider Height: 202 cm
  • Rider Weight: 116 kg

Ability Parameters

  • Punching Power: 14.8 t
  • Kicking Power: 30 t
  • Maximum Jump Height: 45 m
  • Maximum Running Speed: 100 m per 4.2 sec

Infinity Dragon (インフィニティドラゴン Infiniti Doragon) is Wizard's evolved form of Infinity Style when it becomes augmented with all of WizarDragon's power, which is accessed through the Finish Strike Wizard Ring.

In this form, Wizard is armed with the Infinity Tail (インフィニティテイル Infiniti Teiru), Infinity Wings (インフィニティウィング Infiniti Uingu), and Infinity Hell Claws (インフィニティヘルクロー Infiniti Heru Kurō).

Infinity Skull

Infinity Skull

This form's finishing attack is the Infinity End (インフィニティーエンド Infinitī Endo), where Wizard manifests the Infinity Skull (インフィニティスカル Infiniti Sukaru) on his right foot to strengthen the power of his kick before impact with the enemy. If need to, Wizard can spin at high speeds to strengthen the kick.

This form is exclusive to Kamen Rider Wizard in Magic Land.

Infinity Dragon Gold
KR-Wizard InfinityDragonGold

Infinity Dragon Gold

"Chōīne, Finish Strike! Saikō!"
―Transformation announcement[src]

Rider Statistics:

  • Rider Height: 202 cm
  • Rider Weight: 116 kg

Ability Parameters

  • Punching Power: 18.9 t
  • Kicking Power: 34.5 t
  • Maximum Jump Height: 45 m
  • Maximum Running Speed: 100 m per 4.2 sec

Infinity Dragon Gold (インフィニティドラゴンゴールド Infiniti Doragon Gōrudo) is Wizard's final, true, and evolved form of Infinity Dragon, which is accessed through the Finish Strike Ring while being empowered by the Hope Ring that resides inside Haruto. His WizarDriver becomes entirely gold in color.

This form's finishing attack is the Hope Dragon End (ホープドラゴンエンド Hōpu Doragon Endo), a more powerful version of Infinity End, through it was not featured in the series' run and movies, but made a counted appearance in the video game Kamen Rider: Battride War Genesis.

In this form, Wizard is armed with the Gold Infinity Skull (ゴールドインフィニティスカル Gōrudo Infiniti Sukaru), which is placed on his chest unlike his pre-evolved form, Gold Infinity Tail (ゴールドインフィニティテイル Gōrudo Infiniti Teiru), Gold Infinity Wings (ゴールドインフィニティウィング Gōrudo Infiniti Uingu), and Gold Infinity Hell Claws (ゴールドインフィニティヘルクロー Gōrudo Infiniti Heru Kurō).

This form is exclusive to Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle.


Falco Mantle
KR-Wizard FalcoMantle

Falco Mantle

"Beast (Falco), Please!"
―Activation announcement for right side[src]

Falco Mantle (ファルコマント Faruko Manto) is accessed when Wizard in his Flame Dragon form accidentally scans Kamen Rider Beast's Falco Ring on his WizarDriver's right Hand Author side.

This form is exclusive to Kamen Rider Wizard Hyper Battle DVD: Showtime with the Dance Ring.

Beast Mantle
KR-Wizard BeastMantle

Beast Mantle

"Beast (Buffa), Please!"
―Activation announcement for left side[src]

Beast Mantle (ビーストマント Bīsuto Manto) is accessed when Wizard in his Flame Dragon form scans Kamen Rider Beast's Buffa Ring on the WizarDriver's left Hand Author side after accidentally scanning his Falco Ring on its right side.

In this form, Wizard dons Beast's Falco Mantle (ファルコマント Faruko Manto) and Buffa Mantle (バッファマント Baffa Manto) on his right shoulder and left shoulder respectively.

This form is able to use the flying capabilities of the Falco Mantle and the brute force of the Buffa Mantle. Its finishing move is the Chimera Wizard Tackle (キメラウィザードタックル Kimera Wizādo Takkuru), which involves Wizard rising into the sky before diving at the enemy covered in energy that forms the Buffa head of Beast Chimera.

This form is exclusive to Kamen Rider Wizard Hyper Battle DVD: Showtime with the Dance Ring.


Equipment

  • Mana - Main power source for Wizard's gear

Devices

Weapons

Vehicles

Legend Rider Devices

"Kamen Ride: Wizard! (WizarDriver Magical Portal noises)"
―CSM Decadriver Transformation announcement[src]

"Kamen Ride: Wizard! Hi-Hi, Hi-Hi-Hi! (WizarDriver Magical Portal noises)"
―Neo Decadriver Transformation announcement[src]

Uizado

Kamen Ride: Wizard

With the Wizard Rider Card, Decade would presumably transform into Kamen Rider Wizard's Flame Style.

"Kamen Ride: Wizard! Infinity! Hi-Sui-Fu-Do! Bou-Zaba-Byu-Dogon!"
―Neo Decadriver Transformation announcement[src]
Infinity Style Card

Final Kamen Ride: Wizard Infinity Style

Final KamenRide: Wizard Infinity Style: This card can be used in Decade's Neo Decadriver to transform into Wizard Infinity Style.


Premium Wizard Ring

Wizard Flame Style Ring
(Premium Bandai)

This Rider Ring which bears the likeness of Kamen Rider Wizard (Flame Style), equivalent to his Flame Wizard Ring, is exclusive to Kamen Rider Wizard's Wizard Ring toyline. When used by a WizarDriver wearer, it would be able to summon Kamen Rider Wizard.

Wizard Lockseed (ウィザードロックシード Uizādo Rokkushīdo): Allows Kamen Rider Gaim to transform into Wizard Arms, equipped with the WizarSwordGun. Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle By channeling the Wizard Lockseed into the Heisei Rider Lockseed, Kamen Rider Fifteen can transform into Wizard Arms. Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai The core image depicts the WizarDriver while the lid backside image depicts the Flame Ring. Also a Kurokage/Bujin Gaim/Kamuro-styled Lockseed in the toyline.

  • Transformation: Wizard Arms: Shabadoobi Showtime!
    • Squash: Chōīne, Saikō (チョーイイネ, サイコー lit. "Very nice, Awesome")
    • Au Lait: Special, Please (スペシャル, プリーズ Supesharu, Purīzu)
    • Sparking: Slash Strike (スラッシュストライク Surasshu Sutoraiku)


WizardAllDragonLockseed

Wizard All Dragon Lockseed

Wizard All Dragon Lockseed (ウィザードオールドラゴンロックシード Uizādo Ōru Doragon Rokkushīdo): When activated, this Lockseed announces "All Dragon" (オールドラゴン Ōru Doragon). This Lockseed was later scrapped.

  • Transformation: Wizard Arms!
    • Squash: N/A
    • Au Lait: N/A
    • Sparking: N/A


Wizard Infinity Style Lockseed (ウィザードインフィニティスタイルロックシード Uizādo Infiniti Sutairu Rokkushīdo): The core image depicts the WizarDriver while the lid backside image depicts the Infinity Wizard Ring. Gaim/Kurokage/Bujin Gaim/Kamuro-styled Lockseed. When activated, this Lockseed announces "Infinity" (インフィニティ Infiniti).

  • Transformation: Wizard Arms: Kirakira Infinity!
    • Squash: High Touch (ハイタッチ Hai Tatchi)
    • Au Lait: Finale (フィナーレ Fināre)
    • Sparking: Shining Strike (シャイニングストライク Shainingu Sutoraiku)



Signal Wizard

Legend Wizard Signal Bike

  • Signal Legend Wizard (シグナルレジェンドウィザード Shigunaru Rejendo Wizādo, Based on Wizard's Machinewinger): Allows Mach to activate a Kourin Signal Legend. When used in the DX Drive Driver, it gives the sound for a Tire Exchange into Drive: Wizard.


"Kaigan: Wizard! (Hand Author chirp) Yubiwa no mahō! Saigo no kibō! (Wizard Ring confirmation noise; Magical Portal noises)"
―Transformation announcement with Ghost Driver[src]

"Tengan: Ghost! Mega Ulord!"
―Transformation announcement with Mega Ulorder[src]

The Wizard Ghost Eyecon (ウィザードゴースト眼魂 Wizādo Gōsuto Aikon) is one of the 16 title Kamen Riders' Ghost Eyecons, with its primary user being Kamen Rider Ghost. It shows the number R14 on its Startup Time setting, Wizard Flame Style's face on its Transformation Time setting, and Wizard's symbol on its Move Invocation Time setting.

Its Omega Drive finisher is the Omega Drive (Wizard) (オメガドライブ ウィザード Omega Doraibu (Wizādo)) where Ghost immediately performs a variation of Wizard's Strike Wizard.

The Wizard Ghost was originally sealed within Wizard's Flame Wizard Ring. Once freed, it entered Takeru's Ghost Driver, creating its Eyecon.

Wizard's Eyecon/Damashii exclusively appears on-screen in the Wizard Chapter of Kamen Rider Ghost: Legendary! Riders' Souls!.


"Magic the Wizard! (WizarDriver post-transformation sound)"
―Activation announcement[src]

"Gashat! Let's Ride! Metcha Ride! Mutcha Ride! What's your ride?! I'm a Legend Rider!"
Level 1 transformation announcement[src]

"Gachan! Level Up! Sha-Sha-Shabadoobie Touch de Henshin! Please! Magic the Wizard! (DoReMiFa Beat-styled Song)"
Level 2 announcement[src]

"A Gacha! Do-Do-Drago! Ra-Ra-Ra-Rise! Flame! Water! Hurricane! Land! All Dragon! (Drago Knight Hunter Z-styled Song)"
Level 3 announcement[src]

"Kimewaza! Magic the Critical Strike!"
―Gamer Driver finisher announcement[src]

"Kimewaza! Magic the Critical Finish!"
―Weapon finisher announcement[src]

"Kimewaza! (Word from other Gashat's name) Wizard Critical Finish!"
Gashacon Key Slasher finisher announcement[src]


  • Wizard Fullbottle (ウィザードフルボトル Uizādo Furubotoru): Used solely to access Wizard Form. Also used with the Fourze Fullbottle to access the unreleased FourzeWizard Form.


  • Mahoutsukai Fullbottle (魔法使いフルボトル Mahōtsukai Furubotoru, lit. Magician Fullbottle): Used with the Diamond Fullbottle to access Wizard Form.
  • Diamond Fullbottle (ダイヤモンドフルボトル Daiyamondo Furubotoru): Used with the Mahoutsukai Fullbottle to access Wizard Form. Typically paired with the Gorilla Fullbottle.



"(Digital beeping) Wizard!"
―Activation announcement[src]

"It's Show Time with magical rings! The gemstone Rider is... (Clock ticking noise) Wizard! (魔法の指輪でショータイム!宝石のライダーは…ウイザードだ! Mahō no Yubiwa de Shō Taimu! Hōseki no Raidā wa ... (Clock ticking noise) Uizādo da!)]"
―Secondary activation announcement[src]

"Rider Time! (drumroll to upbeat music) Please! Wizard!"
―Transformation announcement in the Ziku-Driver's right-hand slot[src]

"(Right-hand Ridewatch's announcement)! Armor Time! (drumroll to upbeat music) Please! Wizard!"
―Rider Armor transformation announcement[src]

"Finish Time! Wizard! Strike Time (Break/Burst)!"
―Rider Armor finisher announcement[src]

Wizard Ridewatch (ウィザードライドウォッチ Wizādo Raidowotchi): Based on Kamen Rider Wizard Flame Style, this Ridewatch provides access to the WizardArmor used by Geiz. It is dated 2012.


"(Digital beeping) All Dragon!"
―Activation announcement[src]

"The four elements are now united! Wizard All Dragon! (四つのエレメントが一つに!ウィザードオールドラゴン! Yottsu no eremento ga hitotsu ni! Wizādo Ōru Doragon!)"
―Secondary activation announcement[src]

"(Right-hand Ridewatch's announcement)! Armor Time! (WizarDragon roars) Final Time! All Dragon!"
―Transformation announcement in the Ziku-Driver's left-hand slot[src]

"Finish Time! Four-Mation Time (Break/Burst)!"
―Finisher announcement in left-hand slot[src]

Wizard All Dragon Ridewatch (ウィザードオールドラゴンライドウォッチ Wizādo Ōru Doragon Raidowotchi): Based on Kamen Rider Wizard All Dragon, this Ridewatch would provide access to a corresponding Rider Armor. It is dated 2012.


"(Digital beeping) Infinity Style!"
―Activation announcement[src]

"Finish Time! Plasma Shining Time (Break/Burst)!"
―Finisher announcement in left-hand slot[src]

Wizard Infinity Style Ridewatch (ウィザードインフィニティースタイルライドウォッチ Wizādo Infinitī Sutairu Raidowotchi): Based on Kamen Rider Wizard Infinity Style, this Ridewatch would provide access to a corresponding Rider Armor. It is dated 2012, but shown on the Ziku-Driver's screen as FIN.



Behind the scenes

Portrayal

Haruto Soma is portrayed by Shunya Shiraishi (白石 隼也 Shiraishi Shun'ya). As a child, Haruto is portrayed by Kaito Nakashima (中島 凱斗 Nakashima Kaito).

As Kamen Rider Wizard, his suit actor is Seiji Takaiwa (高岩 成二 Takaiwa Seiji), who has been the suit actor for the majority of leading Heisei Kamen Riders (except Kuuga and Hibiki). He has also been the suit actor of several Sentai RedsIcon-crosswiki including, ironically concerning Wizard, MagiRedIcon-crosswiki of Mahou Sentai MagirangerIcon-crosswiki. His suit actor for extreme martial arts is Hideki Sugiguchi (杉口 秀樹 Sugiguchi Hideki).[2] In Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle and Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai, his suit actor was Kazuya Okada (岡田 和也 Okada Kazuya).

Rider No.

As the leading Rider protagonist of Kamen Rider Wizard, Haruto Soma (Kamen Rider Wizard) is labeled Kamen Rider #29 (仮面ライダー29号 Kamen Raidā Nijūkyūgō) and Heisei Rider #14 (平成ライダー14号 Heisei Raidā Jūyongō). Quiz! Decade Countdown!!

Allusions

  • Haruto also has some similarities to Harry Dresden, protagonist of the Dresden Files series of urban fantasy novels by Jim Butcher. Both characters are magic-users with slick, somewhat smug personalities who protect innocent mortals in secret. Both men wear trenchcoats, primarily use fire-elemental magic, wield magic rings, and have a fondness for doughnuts. Likewise, both characters work with a no-nonsense policewoman (Rinko Daimon and Karrin Murphy) and have enthusiastic young apprentices (Shunpei Nara and Molly Carpenter).

Notes

  • Wizard is the first main heroic and third overall Rider to have a trenchcoat on their suit, the previous ones being Kamen Riders Orga and Yuuki respectively.
    • Wizard would have been the second main heroic rider to wear a coat, if the plan for Kamen Rider Double to wear a trenchcoat was not scrapped by the producers.
  • As highlighted in Super Hero TaisenIcon-crosswiki, certain Kamen Riders and Super Sentai heroes share design and power motifs. Motif-wise, Wizard's Sentai counterpart would be the MagirangersIcon-crosswiki, due to both having a magic-based-on-mythical-elements motif.
    • Interestingly, Kai Ozu (MagiRed) and Haruto both played soccer before becoming MagiRed and Wizard respectively.
    • Also, his usage of rings to transform is similar to that of the DenzimenIcon-crosswiki.
    • The Magirangers also used Oath RingsIcon-crosswiki to access their Legend Powers. Coincidently, he has the ability to gain a muscular body just like one of the Magirangers (MagiGreen).
    • The connection with gemstones is likewise similar to the power source of the Goggle VIcon-crosswiki.
  • Wizard's forms share similarities with Kamen Rider Kuuga's forms:
    • Unlike Kuuga, Wizard doesn't have a weaker form, though because Haruto's civilian form can still use magic without turning on the WizarDriver, this could be considered his equivalent of Growing Form.
    • Both have 4 standard forms that are each connected to the elements of fire, water, wind, and earth. Notably, the colors of both Riders' fire, water, and wind-based forms are red, blue, and green respectively, while their earth-based forms have different colors (Kuuga's Titan Form is purple and Wizard's Land Style is yellow).
      • Coincidentally, the red fire-based form is also the primary form of both Riders.
    • Rising Forms & Dragon Styles: Both are upgrades to the Riders' 4 standard forms.
    • Amazing Mighty & All Dragon: Both are a further upgraded version of the primary form with an exponential increase in destructive power that could, in theory, be used by any of the other forms as well.
    • Rising Ultimate & Infinity Dragon (Gold): Both are a further advanced version of the final form that use the same title as their respective upgrades, and are mostly gold in color.
  • The Dragon Styles are similar to the Powered Custom modes used by the Go-Busters. Tokumei Sentai Go-BustersIcon-crosswiki being the first of the two Super Sentai shows Wizard aired alongside, as the Dragon Styles allow Wizard to fight with the power of WizarDragon just as Powered Custom allows the original three Go-Busters to fight with the power of their respective Buddy RoidsIcon-crosswiki.
  • His origin involving an eclipse is somewhat similar to that of Kotaro Minami's and Nobuhiko Akizuki's origins.
  • His usage of rings in magic rituals to combat demonic beings could be inspired by Goetic tomes, where some rituals to summon and control demons for the summoner's use required using a ring as an act of fealty or respect.
  • Haruto has a similar English phrase usage in his pre-battle catchphrase, "It's showtime!" with Kamen Rider Psyga that was summoned by Kamen Rider Diend in episode 17 of Kamen Rider Decade. He also says "Whew" after every battle.
    • Unlike the summoned Psyga, who said his phrase in fluent English, Haruto's catchphrase is "Now, it's showtime!" (さあ、ショータイムだ! Saa, shōtaimu da!), with the word "showtime" being the only English word in his line.
  • Wizard is similar to another tokusatsu hero, Madan Senki RyukendoIcon-crosswiki, as they are both mystic warriors based on dragons.
  • Wizard is the first Neo-Heisei Rider who did not meet his successor in the summer movie. Instead, he meets him in the final 2 episodes of the series.
  • Wizard is the second Rider to have a form with tails, the first being Kamen Rider OOO.
  • In most of his movies and specials, Haruto usually gets sucked into some kind of parallel world:
  • Wizard is the first Rider to have met an alternate version of himself directly in the same episodes, though this version of Haruto is not a Rider.
    • While Kazuma Kenzaki and Kazuma Kendate (Main and A. R. Blade) have made an appearance in the same episode in Kamen Rider Decade, Kendate disappeared before Kenzaki could meet him due to the merging of his world, though Kenzaki has watched him disappear from a distance during the event.
  • Wizard was spotted during a teaser trailer for Power Rangers Dino ChargeIcon-crosswiki. However, this trailer did not mean that Wizard (or rather, an adaptation of him at least) would make an appearance in Dino Charge, as the trailer was quickly thrown together only to promote the upcoming series at the event.
  • Wizard was actually the first to use Gaim's catchphrase, right before his battle with Orma, in his own manner: "This is my showtime now!" (ここからは俺のショータイムだ! Koko kara wa ore no shōtaimu da!).
  • He is the second character to appear in the predecessor's summer film and final episode.
  • Haruto is the last lead Heisei Rider to have a weapon exclusive to his final ultimate form. Main Riders after him have used weapons they possess in either their Super Form and/or Upgrade Form.
  • A recurring event is that Haruto never finishes eating his donuts on-screen.


Appearances

Main article: Haruto Soma/Appearances


References

External links

Icon-wizard Kamen Rider Wizard
The Mages
Good: Haruto Soma - Kosuke Nitoh - Mayu Inamori - Yuzuru Iijima - Masahiro Yamamoto - Koyomi Fueki
Evil: Sou Fueki - Orma - Amadum
Gear
WizarDriver - White Wizard Driver - Beast Driver - Mage's Belt - Sorcerer's Belt - Magic Stones - Wizard Rings - Magical Portals - PlaMonsters - Wizard Ring Box - WizarSwordGun - Dice Saber - Mirage Magnum - AxCalibur - Hamel Cane - Scratch Nail - Dis Halberd - Ridescraper - Drago Timer - Machinewinger
Allies
WizarDragon - Chimera -Shigeru Wajima - Rinko Daimon - Shunpei Nara - Kamen Rider Den-O - Kamen Rider Decade - Kamen Rider Gaim
The Phantoms
Gate - World within the Magic Stone
Commanders: Medusa - Phoenix - Gremlin
Minor Phantoms: Minotauros - Hellhound - Caitsìth - Gnome - Gargoyle - Valkyrie - Lizardman - Manticore - Hydra - Beelzebub - Weretiger - Spriggan - Legion - Bogy - Argus - Raum - Bahamut - Sylphi - Sphinx - Siren - Arachne - Khepri - Ogre
Underworld Phantoms: WizarDragon - Beast Chimera - Jabberwock - Cyclops - Jörmungandr - Hekatonkheir - Bandersnatch - Gigantes - Ouroboros
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