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{{ArticleV3|set of attachments}}
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{{ArticleV3|set of attachments}}[[File:Joji Yuki's bionic arm.jpg|thumb|Joji Yuki's bionic arm.]]
[[File:Joji Yuki's bionic arm.jpg|thumb|Joji Yuki's bionic arm.]]
 
 
What [[Joji Yuki|Riderman]] lacked in technological strength of [[Shiro Kazami|V3]], as well as the [[Riders]] before him ([[Takeshi Hongo|Riders 1]] [[Double Riders|and]] [[Hayato Ichimonji|2]]), he made up for in persistence, smarts, and his wide array of [[Wikipedia:Prosthetic|prosthetic]] weapons that he had named the {{nihongo|'''Cassette Arms'''|カセットアーム|Kasetto Āmu}} to meet his needs. His weapons were also the basis for the "[[Rider Slash]]" and "[[Rider Shooting]]" finishing attacks.
 
What [[Joji Yuki|Riderman]] lacked in technological strength of [[Shiro Kazami|V3]], as well as the [[Riders]] before him ([[Takeshi Hongo|Riders 1]] [[Double Riders|and]] [[Hayato Ichimonji|2]]), he made up for in persistence, smarts, and his wide array of [[Wikipedia:Prosthetic|prosthetic]] weapons that he had named the {{nihongo|'''Cassette Arms'''|カセットアーム|Kasetto Āmu}} to meet his needs. His weapons were also the basis for the "[[Rider Slash]]" and "[[Rider Shooting]]" finishing attacks.
   
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==Cassette Arms==
 
==Cassette Arms==
  +
<tabber>
* {{nihongo|'''Rope Arm'''|ロープアーム|Rōpu Āmu}}: Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations.
 
  +
Rope=
** {{nihongo|'''Hook Arm'''|フック-アーム|Hukku Āmu}}: A hook attachment for climbing and combat.
 
** {{nihongo|'''Swing Arm'''|スウィングアーム|Suwingu Āmu}}: A mace attachment, which can be extended and used as a flailing weapon.
+
*{{nihongo|'''Rope Arm'''|ロープアーム|Rōpu Āmu}}: Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations.
** {{nihongo|'''Net Arm'''|アーム|Netto Āmu}}: An attachment where Yuki's arm can shoot out a net to capture and restrain enemies (by ''[[Kamen Rider Spirits]]'', it appears that this net is fireproof).
+
**{{nihongo|'''Hook Arm'''|ク-アーム|Hukku Āmu}}: A hook attachment for climbing and combat.
 
**{{nihongo|'''Swing Arm'''|スウィングアーム|Suwingu Āmu}}: A mace attachment, which can be extended and used as a flailing weapon.
** '''Sickle Arm''': An unused attachment, which has been seen in various promotional material; and yet, wasn't used in the series. Based on the photos, it is assumed it is simply used for combat.
 
  +
**{{nihongo|'''Net Arm'''|ネットアーム|Netto Āmu}}: An attachment where Yuki's arm can shoot out a net to capture and restrain enemies (by ''[[Kamen Rider Spirits]]'', it appears that this net is fireproof).
* {{nihongo|'''Power Arm'''|パワーアーム|Pawā Āmu}}: Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents. This weapon could've been easily used as a finishing attack, according to some fans. This weapon is the first instance of a Rider using a blade against a monster, which would later be a frequent armament in the [[Heisei Era]]-[[Heisei Riders|Riders]].
 
 
**'''Sickle Arm''': An unused ''kusarigama'' attachment, which has been seen in various promotional material; and yet, wasn't used in the series. Based on the photos, it is assumed it is simply used for combat.
* {{nihongo|'''Drill Arm'''|ドリルアーム|Doriru Āmu}}: Another weapon could've been easily used as a finishing move. It was only seen being used as an infiltration tool. It must be plugged in order for it to work best, although it will still work otherwise (by ''Kamen Rider Spirits'', it appears to work just fine without external power).
 
 
<gallery>
* {{nihongo|'''Machine Gun Arm'''|マシンガンアーム|Mashin Gan Āmu}}: A concept drawing seen in Ishinomori's artwork, this Cassette Arm would not be used in Kamen Rider V3 and resembles a Gatling gun. A revised version of this weapon was seen in the ''Kamen Rider Spirits'' manga. It was used to destroy the revived [[Marshal Yoroi]] in the manga and had the appearance of an assault rifle machine gun. However, this weapon eventually made a live action appearance in the ''[[Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai|Kamen Rider Taisen]]'' film. Riderman uses it to block Kamen Rider Fourze's Gatling Astro Swtich module's gunfire. Its appearance here resembles his other Cassette Arms with a machine gun muzzle attached to it. This weapon is the first instance of a Rider using a [[:Category:Guns|gun]] against a monster, which would later be a frequent armament in the Heisei Era-Riders.
 
  +
KR-Riderman Rope Arm.jpg|Rope Arm
* {{nihongo|'''Spray Arm'''|スプレーアーム|Supurē Āmu}}: Currently, it is only an unused concept and an SIC exclusive accessory. Its function was described as a weapon which sprays gas or smoke to distract adversaries.
 
 
SickleRopeArm.jpg|Rope Arm<br>(with the sickle)
* {{nihongo|'''Octopus Arm'''|オクトパスアーム|Okutopasu Āmu}}: Currently, it is only an unused concept and an SIC exclusive accessory. Its function is described as a climbing tool, each finger on the hand resembling octopus tentacles.
 
 
Hookarm.jpg|Hook Arm
*{{nihongo|'''Chain Arm'''|チェーンアーム|Chēn Āmu}}:Currently, it is only an unused concept and an SIC exclusive accessory. It looks like a harpoon shape attachment on the chain.
 
 
KR-Riderman Swing Arm.jpg|Swing Arm
*{{nihongo|'''Operation Arm'''|オペレーションアーム|Operēshon Āmu}}: It is appears as a SIC Weapon and Manga. It is designed to fix and repair electronics and machinery. In ''Kamen Rider Spirits'', Joji Yuki used it to repair V3's [[Double Typhoon]].
 
  +
RidermanNetArmTV.png|Net Arm
*{{nihongo|'''Smoke Arm'''|スモークアーム|Sumoke Āmu}}:It is not used in the TV series. It can fire tear gas or create a smoke screen.
 
 
RidermanNetArminSpirit.png|The Net Arm in ''Kamen Rider Spirits'' being used to capture and restrain enemies.
*{{nihongo|'''Cutter Arm'''|カッターアーム|Kattā Āmu}}:It is not used in the TV series. It is a sword-type attachment made of a special alloy. In the TV game [[Superheroes Battle The Ambitions of Daidaru]], it has been represented as a boomerang-shaped cutter.
 
 
KR-Riderman Sickle Arm.jpg|Sickle Arm
  +
Space_Rope_Arm.jpg|Space Rope Arm
  +
</gallery>
  +
|-|
  +
Power=
 
*{{nihongo|'''Power Arm'''|パワーアーム|Pawā Āmu}}: Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents. This weapon could've been easily used as a finishing attack, according to some fans. This weapon is the first instance of a Rider using a blade against a monster, which would later be a frequent armament in the [[Heisei Era]]-[[Heisei Riders|Riders]].
  +
<gallery>
  +
KR-Riderman Power Arm.jpg|Power Arm
  +
</galery>
  +
|-|
  +
Drill=
 
*{{nihongo|'''Drill Arm'''|ドリルアーム|Doriru Āmu}}: Another weapon could've been easily used as a finishing move. It was only seen being used as an infiltration tool. It must be plugged in order for it to work best, although it will still work otherwise (by ''Kamen Rider Spirits'', it appears to work just fine without external power).
  +
<gallery>
  +
KR-Riderman Drill Arm.jpg|Drill Arm
  +
</gallery>
  +
|-|
  +
Machine Gun=
 
*{{nihongo|'''Machine Gun Arm'''|マシンガンアーム|Mashin Gan Āmu}}: A concept drawing seen in Ishinomori's artwork, this Cassette Arm would not be used in Kamen Rider V3 and resembles a Gatling gun. A revised version of this weapon was seen in the ''Kamen Rider Spirits'' manga. It was used to destroy the revived [[Marshal Yoroi]] in the manga and had the appearance of an assault rifle machine gun.
  +
  +
However, this weapon eventually made a live action appearance in the ''[[Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai|Kamen Rider Taisen]]'' film. Riderman uses it to block Kamen Rider Fourze's Gatling Astro Swtich module's gunfire. Later, it was used again in {{TK|Super Hero Taisen GP: Kamen Rider 3}}.
  +
  +
Its appearance here resembles his other Cassette Arms with a machine gun muzzle attached to it. This weapon is the first instance of a Rider using a [[:Category:Guns|gun]] against a monster, which would later be a frequent armament in the Heisei Era-Riders.
  +
<gallery>
 
Machinegun arm.jpg|Shotaro Ishinomori's concept art for the unused Machine Gun Arm
 
MachineGunArmSpirit.jpg|The Machine Gun Arm in ''Kamen Rider Spirits''
  +
Riderman_MachineGun_Arm.png|The Machine Gun Arm in Live action.
  +
</gallery>
  +
|-|
  +
Octopus=
 
*{{nihongo|'''Octopus Arm'''|オクトパスアーム|Okutopasu Āmu}}: Currently, it is only an unused concept and an SIC exclusive accessory. Its function is described as a climbing tool, each finger on the hand resembling octopus tentacles.
  +
<gallery>
  +
Octopus Arm.jpg|Shotaro Ishinomori's concept art for the unused Octopus Arm
  +
SicOctopusArm.jpg|Octopus Arm in ''S.I.C. Hero Saga''.
  +
</gallery>
  +
|-|
  +
Chain=
 
*{{nihongo|'''Chain Arm'''|チェーンアーム|Chēn Āmu}}: Currently, it is only an unused concept and an SIC exclusive accessory. A harpoon-like attachment connected onto a chain.
  +
<gallery>
  +
ChainArm&CuterArm.png|[[Shotaro Ishinomori]]'s concept art for the unused Chain Arm and Cutter Arm.
  +
</gallery>
  +
|-|
  +
Operation=
 
*{{nihongo|'''Operation Arm'''|オペレーションアーム|Operēshon Āmu}}: It is appears only as an SIC weapon accessory and in manga. It is designed to fix and repair electronics and machinery. In ''Kamen Rider Spirits'', Joji Yuki used it to repair V3's [[Double Typhoon]].
  +
<gallery>
  +
Operation Arm.jpg|Shotaro Ishinomori's concept art for the unused Operation Arm
 
Operationarm.jpg|Operation Arm in ''S.I.C. Hero Saga''
 
RidermanOperation ArminSpirit.png|The Operation Arm in ''Kamen Rider Spirits'' being used to repair V3's Double Typhoon.
  +
</gallery>
  +
|-|
  +
Cutter=
 
*{{nihongo|'''Cutter Arm'''|カッターアーム|Kattā Āmu}}:It was only used in the [[Kamen Rider Wizard in Magica Land|Kamen Rider Wizard's net series]]. It is a sword-type attachment made of a special alloy. In the game ''{{TK|Super Hero Operations: Diedal's Ambition}}'', it has been represented as a boomerang-shaped cutter.
  +
<gallery>
  +
ChainArm&CuterArm.png|[[Shotaro Ishinomori]]'s concept art for the unused Chain Arm and Cutter Arm
  +
CutterArm.png|The Cutter Arm in ''[[Riderman's (Explosive) Exposure]]''
  +
</gallery>
  +
|-|Control=
 
*{{nihongo|'''Control Arm'''|コントロールアーム|Kontorōru Āmu}}: It is not used in the TV series. In ''Kamen Rider Spirits'', it was used to control the Space Break System of Badan.
 
*{{nihongo|'''Control Arm'''|コントロールアーム|Kontorōru Āmu}}: It is not used in the TV series. In ''Kamen Rider Spirits'', it was used to control the Space Break System of Badan.
  +
<gallery>
  +
Control Arm (Spirits).jpg|The Control Arm in ''Kamen Rider Spirits''.
  +
</gallery>
  +
|-|
  +
Smoke=
 
*{{nihongo|'''Smoke Arm'''|スモークアーム|Sumoke Āmu}}:It is not used in the TV series. It can fire tear gas or create a smoke screen.
  +
|-|
  +
Fire=
 
*{{nihongo|'''Fire Arm'''|ファイヤーアーム|Faiyā Āmu}}: Currently, it is only an unused concept. It is a flamethrower.
 
*{{nihongo|'''Fire Arm'''|ファイヤーアーム|Faiyā Āmu}}: Currently, it is only an unused concept. It is a flamethrower.
  +
|-|
  +
Freeze-shot=
 
*{{nihongo|'''Freezer-shot Arm'''|フリーザー・ショット・アーム|Furīzā Shotto Āmu}}:Currently, it is only an unused concept. It can fire liquid nitrogen.
 
*{{nihongo|'''Freezer-shot Arm'''|フリーザー・ショット・アーム|Furīzā Shotto Āmu}}:Currently, it is only an unused concept. It can fire liquid nitrogen.
  +
|-|
<gallery widths="130">
 
  +
Crab=
SickleRopeArm.jpg|Rope Arm<br>(with the sickle)
 
  +
*'''Crab Arm''': Currently, it is only an unused concept. It is a crab arm.
Swing arm.jpg|Swing Arm
 
  +
<gallery>
Sicklearm.jpg|Sickle Arm
 
Powerarm.jpg|Power Arm
+
Crab Arm.jpg|Crab Arm
Hookarm.jpg|Hook Arm
 
DrillArm.jpg|Drill Arm
 
Operationarm.jpg|Operation Arm
 
RidermanOperation ArminSpirit.png|Riderman's Operation Arm in ''Kamen Rider Spirits'' being used to repair V3's Double Typhoon.
 
Machinegun arm.jpg|[[Shotaro Ishinomori]]'s concept art for the unused Machine Gun Arm
 
Machine_Gun_Arm_(Spirits).png|Riderman's Machine Gun Arm in ''Kamen Rider Spirits'' being used to destroy Marshal Armor
 
Riderman_MachineGun_Arm.png|The Machine Gun Arm in ''Kamen Rider Taisen''
 
RidermanNetArminSpirit.png|Riderman's Net Arm in ''Kamen Rider Spirits'' being used to capture and restrain enemies
 
 
</gallery>
 
</gallery>
  +
</tabber>
   
 
==Other Versions==
 
==Other Versions==
  +
<tabber>
===A.R. World===
+
A.R. World=
 
The [[A.R. World|A.R.]] version of [[Joji Yuki (A.R. World)|Joji Yuki]] from the [[World of Decade]], while not shown transforming into [[Riderman]], had a prosthetic arm similar to the original. He had lost his right arm in similar circumstances under the orders of the [[Tsukasa Kadoya|Great Leader of Dai-Shocker]] having previously served [[Dai-Shocker]] as a scientist.
 
The [[A.R. World|A.R.]] version of [[Joji Yuki (A.R. World)|Joji Yuki]] from the [[World of Decade]], while not shown transforming into [[Riderman]], had a prosthetic arm similar to the original. He had lost his right arm in similar circumstances under the orders of the [[Tsukasa Kadoya|Great Leader of Dai-Shocker]] having previously served [[Dai-Shocker]] as a scientist.
*{{nihongo|'''Blaster/Cannon Arm'''|ブラスター/キャノンアーム|Burastā/Kyanon Āmu}}: This weapon is used while he is in [[human]] form. It is activated when Joji rips off his prosthetic arm revealing a high powered beam cannon. This is seen in ''[[Kamen Rider Decade: All Riders vs. Dai-Shocker]]'' and in "[[The Next Decade]]" MV.
+
*{{nihongo|'''Blaster Arm'''|ブラスターアーム|Burastā Āmu}}: This weapon is used while he is in [[human]] form. It is activated when Joji rips off his prosthetic arm and attaches the weapon part onto himself. This is seen in ''[[Kamen Rider Decade: All Riders vs. Dai-Shocker]]'' and in "[[The Next Decade]]" MV.
  +
*{{nihongo|'''Blade Arm'''|ブレードアーム|Burēdo Āmu}}: Only shown in concept art.
  +
*{{nihongo|'''Power Arm'''|パワーアーム|Pawā Āmu}}: Only shown in concept art.
  +
*'''Cassette Arm''': Only shown in concept art.
 
<gallery widths="130">
 
<gallery widths="130">
  +
Blaster Arm normal.png|A.R. Joji Yuki's Blaster Arm (normal)
Riderman-modern-gackhtUntitled-1.jpg|Riderman's arm attachments
 
Joji Yuki.jpg|AR Joji Yuki's Blaster/Cannon Arm
+
Blaster Arm opened.png|A.R. Joji Yuki's Blaster Arm (active)
  +
Blade Arm Concept Art (Keita Amemiya).jpg|[[Keita Amemiya]]'s concept art for the unused Blade Arm
  +
Power Arm Concept Art (Keita Amemiya).jpg|Keita Amemiya's concept art for the unused Power Arm
  +
Cassette Arm A Concept Art (Keita Amemiya).jpg|Keita Amemiya's concept art for unused Cassette Arm
  +
Cassette Arm B Concept Art (Keita Amemiya).jpg|Keita Amemiya's concept art for unused Cassette Arm
 
</gallery>
 
</gallery>
  +
|-|
 
===S.I.C Hero Saga===
+
S.I.C Hero Saga=
In ''S.I.C HERO SAGA KAMEN RIDER OOO EDITION'', Joji Yuki has a red-colored Cassette Arm. This Cassette Arm has a rope, a launcher that fired small missiles, a chain gun, and an electromagnetic knife.
+
In ''[[Kamen Rider OOO: OOZ]]'', [[Ankh]] possesses Joji Yuki, causing his normal Rope Arm to transform into a new form. The '''Red Cassette Arm''' (赤いカセットアーム ''Akai Kasetto Āmu'') boasts a rope launcher, small missile launcher, chain gun, and an electromagnetic knife, giving Riderman the power to battle [[Shocker OOO]] and the [[Shocker Greeed]].
 
<gallery>
 
<gallery>
 
Red cassette arms.jpg|Red Cassette Arm
 
Red cassette arms.jpg|Red Cassette Arm
 
</gallery>
 
</gallery>
  +
</tabber>
   
 
==SD==
 
==SD==
In the OVA ''[[Kamen Rider SD: Strange!? Kumo Otoko]]'', the [[Riderman (SD)|SD Riderman]] has the Power-Arm equipped through the whole movie, although it seems to function like the rope arm too as demonstrated in the opening.
+
In the OVA ''[[Kamen Rider SD: Strange!? Kumo Otoko]]'', the [[Riderman (SD)|SD Riderman]] has the Power-Arm equipped through the whole movie, although it seems to function like the Rope Arm too as demonstrated in the opening.
   
 
==Notes==
 
==Notes==
 
*The Cassette Arms introduced the concept of [[Kamen Riders]] regularly using weapons in addition to hand-to-hand combat, which would be immediately followed by [[Keisuke Jin|X-Rider's]] [[Ridol]] before disappearing again until becoming prominent in ''[[Kamen Rider Black RX]]'' and throughout the [[Heisei era]].
 
*The Cassette Arms introduced the concept of [[Kamen Riders]] regularly using weapons in addition to hand-to-hand combat, which would be immediately followed by [[Keisuke Jin|X-Rider's]] [[Ridol]] before disappearing again until becoming prominent in ''[[Kamen Rider Black RX]]'' and throughout the [[Heisei era]].
 
**The Cassette Arms themselves would be homaged by the [[Five Hands]] used by the [[Kazuya Oki|protagonist]] from ''[[Kamen Rider Super-1]]'', the [[Birth CLAWs]] used by the [[Kamen Rider Birth|Secondary Rider]] from ''[[Kamen Rider OOO]]'', and the [[Astroswitches|Astroswitch Module]] attachments used by the [[Gentaro Kisaragi|protagonist]] from ''[[Kamen Rider Fourze]]''.
 
**The Cassette Arms themselves would be homaged by the [[Five Hands]] used by the [[Kazuya Oki|protagonist]] from ''[[Kamen Rider Super-1]]'', the [[Birth CLAWs]] used by the [[Kamen Rider Birth|Secondary Rider]] from ''[[Kamen Rider OOO]]'', and the [[Astroswitches|Astroswitch Module]] attachments used by the [[Gentaro Kisaragi|protagonist]] from ''[[Kamen Rider Fourze]]''.
  +
*In his television appearances, Riderman equipped different Cassette Arms by sliding his bionic arm into the weapon itself, which existed as an external object. In the Kamen Rider Spirits manga, he instead slides different cassette-shaped mechanisms, which are carried in a pouch on his belt, into his bionic arm from behind the elbow, which reconfigures his arm into the desired Cassette Arms weapon.
[[Category:Arsenal]]
 
  +
  +
==Appearances==
  +
{{Scroll box|
  +
{{seealso|Joji Yuki/Appearances}}
  +
*[[File:Icon-v3.png|25px]] ''[[Kamen Rider V3]]''
  +
**Episode 43: ''[[Friend or Foe? The Mysterious Riderman]]''
  +
**Episode 44: ''[[V3 Versus Riderman]]''
  +
**Episode 45: ''[[Destron's Christmas Present]]''
  +
**Episode 46: ''[[Riderman, Where Will You Go?]]''
  +
**Episode 47: ''[[Ambush! The Destron Leader!!]]''
  +
**Episode 48: ''[[Look! The Face of the Destron Leader!!]]''
  +
**Episode 49: ''[[A Gunshot Rings Out! Shiro Kazami Falls!!]]''
  +
**Episode 50: ''[[A Little Friendship]]''
  +
**Episode 51: ''[[You are Kamen Rider 4!!]]''
  +
**Episode 52/Finale: ''[[The Last Day of Destron]]''
  +
*[[File:Icon-x.png|25px]] ''[[Kamen Rider X]]''
  +
**Episode 5: ''[[The One-Eyed Monster's Human Review Operation!]]'' {{c|archive footage only}}
  +
**''[[Five Riders vs. King Dark]]''
  +
**Episode 27: ''[[Special Edition, Full Force of Five Riders!!]]'' {{c|archive footage only}}
  +
*[[File:Icon-stronger.png|25px]] ''[[Kamen Rider Stronger]]''
  +
**Episode 37: ''[[Riders Captured! Long Live Delza!!]]''
  +
**Episode 39/Finale: ''[[Goodbye! The Glorious Seven Riders!]]''
  +
**''[[All Together! Seven Kamen Riders!!]]''
  +
*[[File:Icon-skyrider.png|25px]] ''[[Kamen Rider (Skyrider)]]''
  +
**''[[Eight Riders vs. GingaOh]]''
  +
**Episode 26: ''[[Three Riders vs. Neoshocker's School Fortress]]''
  +
**Episode 27: ''[[Tank and Monster the Second Generation Corps, Full Force of Eight Riders]]''
  +
**Episode 28: ''[[Eight Riders' Great Training of Friendship]]''
  +
**Episode 33: ''[[Hello! Riderman, be Careful of Nezura Man]]''
  +
**Episode 54/Finale: ''[[Farewell, Hiroshi Tsukuba! Eight Heroes Forever....]]''
  +
*[[File:Icon-super-1.png|25px]] ''[[Kamen Rider Super-1: The Movie]]''
  +
*[[File:Icon-zx.png|25px]] ''[[Birth of the 10th! Kamen Riders All Together!!]]''
  +
*[[File:Icon-rx.png|25px]] ''[[Kamen Rider Black RX]]''
  +
**Episode 41: ''[[Terror of the 100 Eyed Hag]]''
  +
**Episode 42: ''[[The Four Commanders Are Banished]]''
  +
**Episode 43: ''[[Defeated!! RX]]''
  +
**Episode 44: ''[[Fight! All Riders]]''
  +
**Episode 45: ''[[False Rider's Last Days]]''
  +
**Episode 46: ''[[The Riders' All Out Charge]]''
  +
**Episode 47/Finale: ''[[A Shining Tomorrow!]]''
  +
*[[File:Icon-decade.png|25px]] ''[[Kamen Rider Decade: All Riders vs. Dai-Shocker]]''
  +
*[[File:Icon-ooo.png|25px]] ''[[OOO, Den-O, All Riders: Let's Go Kamen Riders]]''
  +
*[[File:Icon-fourze.png|25px]] ''[[Kamen Rider Fourze]]''
  +
**''[[Kamen Rider × Kamen Rider Fourze & OOO: Movie War Mega Max]]''
  +
**[[File:Icon-supersentai.png|25px]] ''[[Kamen Rider × Super Sentai: Super Hero Taisen]]''
  +
*[[File:Icon-gaim.png|25px]] ''[[Heisei Rider vs. Showa Rider: Kamen Rider Taisen feat. Super Sentai]]''
  +
*[[File:Icon-drive.png|25px]] ''[[Super Hero Taisen GP: Kamen Rider 3]]''
  +
}}
  +
{{V3}}
 
[[Category:Rider Weapon]]
 
[[Category:Rider Weapon]]
 
[[Category:Showa Era Weapons]]
 
[[Category:Showa Era Weapons]]
 
[[Category:Attachments]]
 
[[Category:Attachments]]
  +
[[Category:Drill Weapons]]
  +
[[Category:Chain Weapons]]
  +
[[Category:Guns]]
  +
[[Category:Knuckle Weapons]]
  +
[[Category:Swords]]
 
[[Category:Arsenal (V3)]]

Revision as of 17:36, 2 March 2020

Icon-v3 This article is about a set of attachments in Kamen Rider V3.
Joji Yuki's bionic arm

Joji Yuki's bionic arm.

What Riderman lacked in technological strength of V3, as well as the Riders before him (Riders 1 and 2), he made up for in persistence, smarts, and his wide array of prosthetic weapons that he had named the Cassette Arms (カセットアーム, Kasetto Āmu) to meet his needs. His weapons were also the basis for the "Rider Slash" and "Rider Shooting" finishing attacks.

The equipment of a bionic arm was a necessity for Joji Yuki, whose right arm was destroyed after being dipped into a pool of acid during an execution attempt, having been framed by Marshal Armor. However, Yuki was rescued by his fellow Destron Scientists who performed the operation which not only replaced his arm but allowed him to transform into Riderman to get his revenge. [Friend of Foe? The Mysterious Riderman]

Cassette Arms

  • Rope Arm (ロープアーム, Rōpu Āmu): Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations.
    • Hook Arm (フック-アーム, Hukku Āmu): A hook attachment for climbing and combat.
    • Swing Arm (スウィングアーム, Suwingu Āmu): A mace attachment, which can be extended and used as a flailing weapon.
    • Net Arm (ネットアーム, Netto Āmu): An attachment where Yuki's arm can shoot out a net to capture and restrain enemies (by Kamen Rider Spirits, it appears that this net is fireproof).
    • Sickle Arm: An unused kusarigama attachment, which has been seen in various promotional material; and yet, wasn't used in the series. Based on the photos, it is assumed it is simply used for combat.

  • Power Arm (パワーアーム, Pawā Āmu): Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents. This weapon could've been easily used as a finishing attack, according to some fans. This weapon is the first instance of a Rider using a blade against a monster, which would later be a frequent armament in the Heisei Era-Riders.

<gallery> KR-Riderman Power Arm.jpg|Power Arm

</galery>

  • Drill Arm (ドリルアーム, Doriru Āmu): Another weapon could've been easily used as a finishing move. It was only seen being used as an infiltration tool. It must be plugged in order for it to work best, although it will still work otherwise (by Kamen Rider Spirits, it appears to work just fine without external power).

  • Machine Gun Arm (マシンガンアーム, Mashin Gan Āmu): A concept drawing seen in Ishinomori's artwork, this Cassette Arm would not be used in Kamen Rider V3 and resembles a Gatling gun. A revised version of this weapon was seen in the Kamen Rider Spirits manga. It was used to destroy the revived Marshal Yoroi in the manga and had the appearance of an assault rifle machine gun.

However, this weapon eventually made a live action appearance in the Kamen Rider Taisen film. Riderman uses it to block Kamen Rider Fourze's Gatling Astro Swtich module's gunfire. Later, it was used again in Super Hero Taisen GP: Kamen Rider 3Icon-crosswiki.

Its appearance here resembles his other Cassette Arms with a machine gun muzzle attached to it. This weapon is the first instance of a Rider using a gun against a monster, which would later be a frequent armament in the Heisei Era-Riders.

  • Octopus Arm (オクトパスアーム, Okutopasu Āmu): Currently, it is only an unused concept and an SIC exclusive accessory. Its function is described as a climbing tool, each finger on the hand resembling octopus tentacles.

  • Chain Arm (チェーンアーム, Chēn Āmu): Currently, it is only an unused concept and an SIC exclusive accessory. A harpoon-like attachment connected onto a chain.

  • Operation Arm (オペレーションアーム, Operēshon Āmu): It is appears only as an SIC weapon accessory and in manga. It is designed to fix and repair electronics and machinery. In Kamen Rider Spirits, Joji Yuki used it to repair V3's Double Typhoon.

  • Control Arm (コントロールアーム, Kontorōru Āmu): It is not used in the TV series. In Kamen Rider Spirits, it was used to control the Space Break System of Badan.

  • Smoke Arm (スモークアーム, Sumoke Āmu):It is not used in the TV series. It can fire tear gas or create a smoke screen.

  • Fire Arm (ファイヤーアーム, Faiyā Āmu): Currently, it is only an unused concept. It is a flamethrower.

  • Freezer-shot Arm (フリーザー・ショット・アーム, Furīzā Shotto Āmu):Currently, it is only an unused concept. It can fire liquid nitrogen.

  • Crab Arm: Currently, it is only an unused concept. It is a crab arm.
  • Other Versions

    The A.R. version of Joji Yuki from the World of Decade, while not shown transforming into Riderman, had a prosthetic arm similar to the original. He had lost his right arm in similar circumstances under the orders of the Great Leader of Dai-Shocker having previously served Dai-Shocker as a scientist.

    • Blaster Arm (ブラスターアーム, Burastā Āmu): This weapon is used while he is in human form. It is activated when Joji rips off his prosthetic arm and attaches the weapon part onto himself. This is seen in Kamen Rider Decade: All Riders vs. Dai-Shocker and in "The Next Decade" MV.
    • Blade Arm (ブレードアーム, Burēdo Āmu): Only shown in concept art.
    • Power Arm (パワーアーム, Pawā Āmu): Only shown in concept art.
    • Cassette Arm: Only shown in concept art.

    In Kamen Rider OOO: OOZ, Ankh possesses Joji Yuki, causing his normal Rope Arm to transform into a new form. The Red Cassette Arm (赤いカセットアーム Akai Kasetto Āmu) boasts a rope launcher, small missile launcher, chain gun, and an electromagnetic knife, giving Riderman the power to battle Shocker OOO and the Shocker Greeed.

    SD

    In the OVA Kamen Rider SD: Strange!? Kumo Otoko, the SD Riderman has the Power-Arm equipped through the whole movie, although it seems to function like the Rope Arm too as demonstrated in the opening.

    Notes

    • The Cassette Arms introduced the concept of Kamen Riders regularly using weapons in addition to hand-to-hand combat, which would be immediately followed by X-Rider's Ridol before disappearing again until becoming prominent in Kamen Rider Black RX and throughout the Heisei era.
    • In his television appearances, Riderman equipped different Cassette Arms by sliding his bionic arm into the weapon itself, which existed as an external object. In the Kamen Rider Spirits manga, he instead slides different cassette-shaped mechanisms, which are carried in a pouch on his belt, into his bionic arm from behind the elbow, which reconfigures his arm into the desired Cassette Arms weapon.

    Appearances

    Icon-v3 Kamen Rider V3
    Kamen Riders
    Shiro Kazami - Joji Yuki
    Gear
    Transformation Gear: Double Typhoon - Riderman Helmet
    Other Arsenals: V3 Hopper - Rider Buckle - Cassette Arms
    Rider Machines: Hurricane - Riderman Machine
    Allies
    Tobei Tachibana - Junko Tama - Shigeru Tama - The Boys' Kamen Rider Squad - Ken Sakuma
    Takeshi Hongo - Hayato Ichimonji
    Destron
    Great Leader of Destron
    Doctor G - Baron Kiba - Archbishop Tsubasa - General Yoroi - Destron Combatmen
    Destron Kaijin
    Kame Bazooka - Hasami Jaguar - Ika Fire - Televi Bae - Machine-Gun Snake - Hammer Kurage - Knife Armadillo - Nokoguilli Tokage - Lens Ari - Kamisori Hitode - Pickel Shark - Drill Mogura - Jishaku Inoshishi - Gama Boiler - Burner Koumori - Missile Yamori - Spray Nezumi - Kusarigama Tento - Harifugu Appache - Guillotine Zaurus - Dokubari Gumo - Water Gun Todo - Taiho Buffalo - Propeller Kabuto - Gokiburi Spike - Kamikirimerang - Heater Zemi - Wanage Kuwagata - Camera Mosquito - Dokuro Inoshishi - Onibi Seiuchi - Yuki Ookami - Genshi Tiger - Kaen Condor - Kodama Musasabi - Satsujin Dokugarla - Bashogan - Garmadillion - Katatsubler - Kamakubikame - Sai Tank - Coelacanth Kid - Oni Hitode - Chameleon - Kyuketsu Chameleon
    ViewEdit