This article is about an ally in Kamen Rider Wizard. |
Beast Chimera (ビーストキマイラ, Bīsuto Kimaira) is an ancient cannibalistic Phantom who is Kamen Rider Beast's Enslaved Phantom (使役ファントム, Shieki Fantomu) ally Chimera (キマイラ, Kimaira). Unlike Wizardragon, who was born from within Haruto, Beast Chimera was mysteriously imprisoned in the Beast Driver until it was discovered by Kosuke himself and entered his Underworld while forming a pact with the human, where in exchange for using his Mana, Beast must absorb the mana of defeated Phantoms for Chimera, or Kosuke will pay with his life for failing.
Appearance[]
Resembling a giant metallic black and gold lion, Beast Chimera is covered in body armor modeled after the four animals that Beast uses in his Mantles:
- Buffalo (red): Breastplate
- Falcon (orange): Right shoulder guard and wing.
- Dolphin (purple): Left shoulder guard and wing.
- Chameleon (green): Tail
History[]
A Phantom that was born long ago from a Gate in despair, the Beast Chimera was sealed within the Beast Driver with the item hidden away. But in the present, the Beast Driver was found by Kosuke who broke the seal and caused the manifestation Ghouls. The moment Kosuke used the Beast Driver at his insistence, Beast Chimera entered the human's Underworld and forces a pact on Kosuke, using him to hunt Phantoms to consume their magical energy.
But this pact has a negative effect as Kosuke would die if Beast Chimera can not consume the amassed Phantom mana needed for the human's life to be prolonged. [The Mana Is Meal] Though Haruto offered to kill the Phantom to free him, since his actions of eliminating Phantoms and preventing the creation of new ones place him in danger, Kosuke turns down the offer on the grounds that Beast Chimera might be too much for Wizard to handle. [Today's Life is the Life of Tommorow] Later, when Kosuke lost his Beast Driver, Beast Chimera was disappointed because he failed to hold up his end of the pact and now had to devour him despite being "a good lackey". However, Kosuke managed to retrieve the Beast Driver and use the Hyper Ring. Beast Chimera then revisited Kosuke in his Underworld. Much to Beast Chimera's surprise, Kosuke managed to get the Hyper Ring. As a gift, Beast Chimera lends Kosuke his power to activate Beast Hyper form. [The Evolving Wild Beast]
When Legion entered Haruto's underworld, Beast and Beast Chimera arrived to aid Wizardragon. Though, even the combined force of two Inner Phantoms could not defeat Legion. When Legion going to kill Beast Chimera, Wizardragon flew in to receive the attack. However, it costs Wizardragon's life. [The Day Magic Vanished]
Separation with Kosuke[]
- "If you wanna eat me, go on ahead."
"You never cease to amuse me! Very well, I release you from your obligation. From this day on, you are free, Kosuke Nito!" - ―Chimera's final regards to Kosuke before leaving[src]
During the battle with Fueki during the the second Sabbath, Kosuke was close to defeat. Chimera appeared before him to boast that Kosuke had finally met his match, but Kosuke instead told Chimera he was going to let him eat all the mana he could stomach. Chimera warned Kosuke that there was no guarantee he wouldn't be eaten too, but Kosuke knew releasing Chimera was the only way to stop the sabbath and save Haruto and everyone else in the city. Kosuke stabs and destroys the belt and lets Chimera free who flies across the city eating all the mana and depowering the Sabbath before it could hurt anyone. Kosuke was ready to be eaten, however Chimera noted how amusing Kosuke had been and instead releases him from the pact before flying off to parts unknown. [The Beginning of the Sabbath]
In the aftermath of Haruto's final showdown with Gremlin, Kosuke decided to go and track down Chimera, saying he just had to know more about him. Though he no longer had magic, he was accompanied by Yuzuru Iijima, on weekends when he wasn't at middle school. [The Last Hope]
Chimera Reunited[]
Kosuke Nito, able to retrieve Chimera for research, used its power again to aid assistance to Haruto to save his Phantom, Wizardragon from being taken by Ogre. [Kamen Rider Wizard: The Promised Place] After Wizard destroyed Ogre, Kosuke was swallowed by the Utsubokazura Kaijin, with Haruto pursuing him to the Sengoku Period world of the Bujin Riders. After Kosuke was released, he and Haruto fought with the Armored Riders of Zawame City to defeat the forces of Bujin Gaim. Following the battle, Kosuke discovered that Chimera could feed on the fruits of the Helheim Forest as an alternative to mana. [Kamen Rider Gaim: Sengoku Battle Royale]
Forms[]
- "Chimarise, Go: Come on out, come on out, eat 'em all in the way!"
- ―Summoning announcement via Beast Driver[src]
- Length: 360 cm
- Width: 710 cm
- Height: 190 cm
- Weight: 115 kg
- Flight Speed: 390 km/h
- Speed: 480 km/h
Beast Chimera is a chimeric animal, composed from: lion, falcon, chameleon, dolphin and buffalo. Unlike Wizardragon, who wants to kill Haruto, Beast Chimera does not seek to harm Kosuke unless Kosuke fails to honor his part of their pact. Beast Chimera is rather very observant and can calm himself in any situation. However, when Beast Chimera is summoned to battle, he will brutalize any Inner Phantom with no mercy. According to Kosuke, Beast Chimera is a very strong Inner Phantom, perhaps even more powerful than Wizardragon. It also revealed that Beast Chimera can devour Kosuke's soul bit by bit if Kosuke doesn't fulfill his pact. Also the pact the two created won't be lost, even if Kosuke's lost his Beast Driver.
Beast Chimera can be summoned using the Chimarise Ring or by force of will if Kosuke's in an Underworld while in Beast Hyper. Like Wizard, Beast can ride on his Phantom, but unlike Wizard, Beast does not have a Rider Machine to tame him with as, due to the nature of their pact, Chimera doesn't need to be tamed. However, care must be taken, as Beast can only control Beast Chimera in his standard form. If Beast is in Beast Hyper and releases Beast Chimera with a force of will, he will revert back to his original form.
Beast Chimera is armed with large claws that can be used to injure his enemy. Also his mouth can be use to mount his opponents. All of Beast Chimera's heads can shoot lasers called Beast Laser (ビーストレーザー, Bīsuto Rēzā), which is very effective in attacking multiple enemies. When Beast channels mana into Beast Chimera, they can perform the Biting End (バイティングエンド, Baitingu Endo) attack.
- "Kick Strike, Go!"
- ―Transformation/Finisher announcement via Beast Driver[src]
In Kamen Rider Wizard in Magic Land, the alternate Beast Chimera is Nito's personal Inner Phantom where it never needs to consume mana. When the Beast Ring is used to initiate the Kick Strike while on Beast Chimera, the spell turns Beast Chimera into a giant claw called the Strike Phase (ストライクフェーズ, Sutoraiku Fēzu) with the sole being in the shape of a chimera's footprint for a combination attack of the Kick Strike and Strike Phase called Strike End (ストライクエンド, Sutoraiku Endo), where a projection of Beast is seen pushing a massive eagle claw mark on fire towards its target, hitting the target with the force of a falling meteor.
- "Falco, Go: Fa-Fa-Fa-Falco! (Falcon wings flapping)"
- ―Activation announcement[src]
The Falco Ring allows Beast to gain the orange Falco Mantle (ファルコマント, Faruko Manto), which gives him the ability to fly. This mode debuts in episode 17.
Falco Mantle is the second fastest Mantle at Beast's disposal, trumped only by the Dolphi Mantle. It is not usually used for battle, but rather for quick getaways or to finish off an already weakened opponent.
Appearances: Movie War Ultimatum, 17, 19, 26, 27, 33, 34, 37, 41, 43, 45
- "Chameleo, Go: Cha-Cha-Cha-Cha-Chameleo! (Chamelon tongue flicking)"
- ―Activation announcement[src]
The Chameleo Ring allows Beast to gain the green Chameleo Mantle (カメレオマント, Kamereo Manto), which gives him the ability to camouflage into his surroundings and become invisible. The Chameleo's tongue can also be used as a whip to attack enemies or constrict them. This mode debuts in episode 17.
Chameleo Mantle is only effective in fighting Ghouls and weaker Phantoms. Some Phantoms can see Beast, even in his camouflage state, making this Mantle rarely used in fighting Phantoms. It is also Beast's second slowest Mantle, only faster then the Buffa Mantle. Despite this, he can also become more nimble and faster when it comes to jumping and climbing with this Mantle on.
Appearances: 17, 20, 23, 24, Super Hero Taisen Z, 30, 34, 37, 38, 44, 48, 52
- "Buffa, Go: Bu-Bu-Bububu-Buffa! (Buffalo grunts)"
- ―Activation announcement[src]
The Buffa Ring allows Beast to gain the red Buffa Mantle (バッファマント, Baffa Manto), which enhances his physical strength and endurance. This mode debuts in episode 18.
Buffa Mantle is Beast's strongest Mantle (in regards to physical attacks and durability). It can not only easily overpower Phantoms, but the Mantle can also be used to protect Beast from attacks. However, it is Beast's slowest Mantle, as well as the one that drains his mana the most. Though, this Mantle is often used, due to the great power of this Mantle, compared to the others.
In Ganbaride, he can initiate an attack with this Mantle called Beast Magic Buffa (ビーストマジック・バッファ, Bīsuto Majikku Baffa), where he dashes towards the enemy with incredible speed and rams into the target, causing them to explode.
Appearances: 18-21, 23-25, 27, Super Hero Taisen Z, 28, 30, 31, 36, 39, 41, 45, 52, Sengoku Movie Battle
- "Dolphi, Go: Do-Do-Do-Do-Dolphi! (Dolphin squeaks)"
- ―Activation announcement[src]
The Dolphi Ring allows Beast to gain the purple Dolphi Mantle (ドルフィマント, Dorufin Manto), which gives him the ability to swim and emit purple magical energy to heal any ailment. This mode debuts in episode 17.
Dolphi Mantle is Beast's fastest Mantle. It grants him incredible swimming speed, as well as the ability to cure injuries or poisons. However, the healing ability can drain Beast's mana quickly, making it a last resort tactic. This Mantle is rarely used, as Beast rarely needs to heal the others and healing costs more mana.
In Ganbaride, he can initiate an attack with this Mantle called Beast Magic Dolphi (ビーストマジック・ドルフィ, Bīsuto Majikku Dorufi), where he shoots a current of water from the Dolphi Mantle at the target that explodes into a blast of water.
Appearances: 17, 26, 35
- "Hyper, Go: Hy-Hy-Hy-Hyper! (Lion roar)"
- ―Transformation announcement[src]
- Height: 208 cm.
- Weight: 99 kg.
Rider Stats
- Punching Power: 15 tons
- Kicking Power: 20.3 tons
- Highest Jump: 30 m.
- Fastest Speed: 100 m. per 4.0 seconds
Beast Hyper (ビーストハイパー, Bīsuto Haipā) is the ultimate form of Kamen Rider Beast, which is accessed through the Hyper Ring. This mode debuts in episode 29.
In this form, Beast's kicking and punching power has nearly doubled from his standard form, making him a force to be reckoned with. He has now fringes on his forearms that are both offensive and defensive weapons. However, he loses some of his maximum jumping height as a result, as well as the ability to access his Mantles. On another note, his speed has only been heightened slightly. Before transforming, Beast regains mana through a surge of mana while transforming into Hyper.
His weapon in this form is the Mirage Magnum. When Beast Hyper opens the mouth of the Hyper Ring and inserts it into the Mirage Magnum's ring slot, he can initiate an attack called Shooting Mirage (シューティングミラージュ, Shūtingu Mirāju), where Beast Hyper shoots Beast Chimera as a beam of energy to destroy the enemy.
If Beast enters a Gate's Underworld while in this form, he can summon Beast Chimera by releasing him through force of will instead of using the Chimarise Ring. However, this will revert Beast back to his original form.
Appearances: 29-33, 35, 39, 41, 43, 45-47, 49, 52, Sengoku Movie Battle
- "Beast (Falco), Please!"
- ―Activation announcement for right side[src]
During the events of Kamen Rider Wizard Hyper Battle DVD: Showtime with the Dance Ring, Wizard in his Flame Dragon form accidentally scans Kamen Rider Beast's Falco Ring on his Wizardriver's right Hand Author side, allowing him to gain the Falco Mantle (ファルコマント, Faruko Manto).
- "Beast (Buffa), Please!"
- ―Activation announcement for left side[src]
Beast Mantle (ビーストマント, Bīsuto Manto) is a special form exclusive to Kamen Rider Wizard Hyper Battle DVD: Showtime with the Dance Ring, which is accessed when Wizard in his Flame Dragon form scans Kamen Rider Beast's Buffa Ring on the Wizardriver's left Hand Author side after accidentally scanning his Falco Ring on its right side.
In this form, Wizard dons Beast's Falco Mantle (ファルコマント, Faruko Manto) and Buffa Mantle (バッファマント, Baffa Manto) on his right shoulder and left shoulder respectively.
This form is able to use the flying capabilities of the Falco Mantle and the brute force of the Buffa Mantle. Its finishing move is the Chimera Wizard Tackle (キメラウィザードタックル, Kimera Wizādo Takkuru), which involves Wizard rising into the sky before diving at the enemy covered in energy that forms the Buffa head of Beast Chimera.
Behind the scenes[]
Portrayal[]
Beast Chimera is voiced by Tomomichi Nishimura (西村 知道, Nishimura Tomomichi), who previously voiced Engine Jum-bowhale in Engine Sentai Go-Onger.
Notes[]
- Chimera is the only Inner Phantom to be let out from the host and not kill its host.
- Chimera's existence was the first possible implication that Phantoms existed before the original Sabbath, later proven with the reveal that the original Sabbath was started by using four Ghouls, themselves minor Phantoms, as the pillars.
- Chimera is the only known being beyond Inves that seem to love the fruits of Helheim.
- Due to Kouta Kazuraba removing all of Helheim's flora onto the Planet of Helheim, and there being no more Phantoms, it is unknown what Chimera will end up eating if he's still with Kosuke currently.
Appearances[]
- Kamen Rider Wizard
- Episode 18: The Mana Is Meal (flashback)
- Episode 19: Today's Life, the Life of Tomorrow (first appearance in Underworld)
- Episode 29: The Evolving Wild Beast
- Episode 30: The Day Magic Vanished
- Episode 49: The Beginning of the Sabbath
- Kamen Rider Wizard in Magic Land
- Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle