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Icon-zero-one.png This article is about a Rider in Kamen Rider Zero-One.

"There's only one person who can stop you, and that's me!"
―Zero-One's pre-battle catchphrase[src]

"Yes! It must be me, Aruto!"
―Aruto's catchphrase after telling his puns[src]

"Humagears are partners that find harmony with humans!"
―Aruto's belief about the purpose of Humagears[src]

"As Hiden's President, I promise you: I won't keep any secrets. You have my word."
―Aruto revealing his identity as Zero-One to Isamu Fuwa[src]

"You can't win. There's only one person who can surpass me, and that's me!"
―Zero-One vows to surpass Little Assassin's adaptability[src]

"I don't want to ever forget the dreams I live for. That's why... I'll fight for a future where humanity and Humagears can smile together. That's who I, Kamen Rider Zero-One, am!"
―Zero-One's reason for fighting[src]

"No matter what the past is, we'll begin a new generation in the future!"
―Aruto's desire to begin a generation of Kamen Riders[src]

"I'm terrified of you, but... I'll never run!"
―Aruto standing up to the Ark[src]

Aruto Hiden (飛電或人, Hiden Aruto) is the main protagonist of Kamen Rider Zero-One. He is a 22-year-old former comedian and the current CEO of Hiden Intelligence who fights as Kamen Rider Zero-One (仮面ライダーゼロワン, Kamen Raidā Zerowan) alongside his Humagear companion Izu to pursue his dreams of making others smile. After his loss in the Workplace Competition, his drive to continue fighting against the Ark and unite both humanity and Humagear inspired him to create a new company and fight as Kamen Rider Zero-Two (仮面ライダーゼロツー, Kamen Raidā Zerotsū). However, he would eventually lose his faith and be consumed by the desire for revenge, temporarily becoming Kamen Rider Ark-One (仮面ライダーアークワン, Kamen Raidā Ākuwan).

Due to manipulations of the timeline by the Time Jacker Finis, Aruto lost the Zero-One Driver after losing to Another Zero-One, which resulted in him temporarily resorting to usage of a Forceriser to transform into Kamen Rider ZeroZero-One (仮面ライダー001[ゼロゼロワン], Kamen Raidā Zerozerowan).

History

Background

Aruto Hiden was born on May 1, 1997 to his parents Soreo Hiden and Yoshino Hiden, and to his grandfather Korenosuke Hiden, the CEO of Hiden Intelligence at the time. When Aruto was only two months old, his parents passed away in an accident, so his grandfather built a Humagear resembling his father to take Soreo's place as a parent and as an emotional support.

One day, Soreo asked Aruto what his dream was, and he responded that he wanted his father to be happy. Wanting to share that happiness with his son, Soreo began creating the Hiden Zero-One Driver, which ultimately served to prevent a worldwide catastrophe that would have resulted in the Humagears taking over the world.

Young Aruto mourning his father's shutdown during the Daybreak Town Accident.

Aruto and Soreo were present on the day of the Daybreak Town Accident, where they were enjoying a family outing where young Aruto spent most of his time engaging in comedic antics. When chaos erupted from the Hiden Intelligence building, Soreo shielded Aruto from one of the explosions, but was grievously damaged in the process. In his final moments, Soreo encourages Aruto to continue pursuing his dream before his systems shutdown completely, leaving the young boy to grieve.

In his adulthood, Aruto pursued a career in comedy, doing street performances with a friend as a duo. However, the friend left after he got tired of Aruto's jokes.

Becoming CEO and a Kamen Rider

"Zero-One, that's my name!"
―Kamen Rider Zero-One introduces himself to the Berotha Magia[src]

Aruto's first transformation into Zero-One

At age 22, Aruto had continuously struggled to hold his career as a solo comedian. After getting fired from his job performing at a theme park, he meets the secretary Humagear Izu and escorted to Hiden Intelligence HQ to discuss his late grandfather's will, which revealed that an imminent crisis involving the Humagears and the only way to combat against them is the Hiden Zero-One Driver, used exclusively by the succeeding president: "Aruto Hiden". Although the entire board of directors were against this decision, Aruto calmed them down by quickly turning down the role and excused himself. When he returned to the theme park, the Berotha Magia began to attack the park and Aruto attempts but fails to stop him. After hearing the Magia claiming all dreams were meaningless, he restood his ground and asked the just-arrived Izu for the Zero-One Driver. As his mind uplinked into the communications satellite Zea, Aruto transforms into Zero-One for the first time and eliminates the Berotha Magia. After his first battle, by accepting the Zero-One Driver, Aruto had also accepted being president of his late grandfather's company.

Arriving at Hiden Intelligence with Izu, Aruto was briefly halted by a security guard Humagear, Mamoru. Izu took him to the CEO's office and meets Isamu Fuwa and Yua Yaiba, the representatives of the government taskforce A.I.M.S. When Fuwa accused Hiden Intelligence of covering the Humagear rampage at the theme park, their conversation is cut short when the Kuehne Magia attacked the building. Aruto attempted to fight him as Zero-One, but the Kuehne Magia flew away and escaped. He later learns the reason of Fuwa's hatred towards Humagears stemmed from his traumatic past during the Daybreak Town Accident. Although Aruto began to befriend the security guard Mamoru, it was cut short after the Kuehne Magia attacked the headquarters again and Jin took the opportunity to corrupt Mamoru as the Ekal Magia. Knowing that Mamoru cannot be restored back to normal, Aruto was forced to transform into Zero-One and mercifully eliminate the Ekal Magia. The next day, Aruto introduces himself as the new CEO of Hiden Intelligence to the press conference and reveals the existence of MetsubouJinrai.net as the terrorists responsible for hacking the Humagear. He ends the press conference with one of his gags, which were explained by Izu much to his protest.

As the president, he will be involved in sales activities to restore the image of Humagear, and from behind the scenes, he will devote himself to the battle MetsubouJinrai.net as Zero-One. Although it was originally top secret of the company that he was Zero-One, he chose to forsake that and revealed himself to Isamu Fuwa in order to prove that they were on the same side and gain his trust. However, Aruto was still new to the world of business and his inexperience in handling in a company would often be called out by Jun Fukuzoe and Sanzo Yamashita, and what also didn't help their initial impression towards him is his constant need to tell bad jokes.

Aruto and Izu were joined by Fuwa in stopping MetsubouJinrai.net from corrupting Humagears, as it became apparent that they were the ones responsible for the Daybreak Town Accident. Despite their alliance, the two would often come into conflict regarding the ethics of Humagears, such when a customer ordered a Humagear to resemble his deceased daughter and when a Humagear started to gain sapience.

While visiting a hospital that employed the use of medical Humagears, Aruto finally met with the members of the MetsubouJinrai.net, Jin and Horobi, who managed to corrupt a majority of the medical Humagears using the Giger. Forced to make the executive decision to temporarily shut down the medical Humagears, he rescinded his decision upon realizing that even if it concerned the safety to the public, there were still more hospital patients that needed help. Aruto took on MetsubouJinrai.net and their Giger army after transforming into Zero-One Breaking Mammoth, using the mecha suit to take down the titans. Aruto later visited Fuwa, who had been surgically operated by the medical Humagear Dr. Omigoto, and learned he is starting to appreciate the value of Humagears.

Due to Hiden Intelligence's reputation has gone down after the Humagear's massive rampage at the hospital, the company got involved with a drama television show with Enji Matsuda, an actor Humagear, who was the star of the show alongside with Shinya Owada, a very well renowned actor, but despite some bumpy setbacks and step forwards, it came crashing down after Shinya Owada was shot on set by MetsubouJinrai's Assassin-Type Humagears.

The police opened up an investigation into the assassination attempt on Shinya Owada's life. While raiding Aruto's office, he managed to escape by leaping off the Hiden Intelligence building as Zero-One. However, they are unable to find any evidence that Hiden Intelligence created the assassin-type Humagear. Thanks to the detective Humagear, Wazu Nazotoku, they were able to discover their original natures as part of the Matsurida Z series. As the Assassin Humagear returned as an empowered Dodo Magia, Aruto decided to use a new Progrisekey given by Izu to upgrade into Zero-One Shining Hopper.

Unfortunately, the form was deemed incomplete as it was unable to keep up with Aruto's growing combat potential. The insufficient combat data needed resulted in this form being only 1.8 times more powerful than Rising Hopper, as calculated by the Dodo Magia. However, after adding in the combat data from Zero-One's four auxiliary Progrisekeys as well as Wazu Nazotoku's central memory, Shining Hopper's power output is boosted, now being at least five times more powerful than before and allowing Aruto to finally vanquish the Little Assassins once and for all.

After being late to work and shamelessly sending down the Rise Hopper out from space, Aruto was visited by the Uchuyaro brothers: Raiden and Subaru. Raiden berated Aruto for undervaluing the hard work they did to load the Rise Hopper back to Satellite Zea. After traveling to the Hiden Intelligence Space Development Branch, they were visited by Fuwa and Yaiba who revealed there is a spy in Hiden Intelligence feeding information to MetsubouJinrai.net. After discovering the hideout of MetsubouJinrai.net, it was revealed that Raiden was the traitor, having feeding the information to the terrorist organization as the sleeper agent "Ikazuchi". After Raiden transformed into Kamen Rider Ikazuchi, Zero-One Shining Hopper was still unable to defeat it. It was only Fuwa transforming into Vulcan Assault Wolf who managed to eliminate Ikazuchi.

With MetsubouJinrai.net's hideout revealed at Daybreak Town, Aruto and Izu participated in the raid with A.I.M.S. to take down the organization once and for all. After Horobi was damaged in battle, Jin attacked Izu in retaliation much to Aruto's shock. He brought her back to Hiden Intelligence to repair her, but she still wouldn't wake up. To rub salt to the wound, Aruto was told by Vice-President Fukuzoe that he is holding a meeting with the other board members to decide should he be fit to remain as president of the company. When Jin launched an attack to the city, Aruto confronted him and called him out for his hypocrisy of claiming humans are cruel for attacking Humagears, yet he chose to harm innocent Humagears. Taking the Assault Grip from Fuwa's Assault Wolf Progrisekey and attaching it to the Shining Hopper Progrisekey, Aruto transforms into Zero-One Shining Assault Hopper.

Zero-One Shining Assault Hopper make his move and defeats most of the Trilobyte Magia army and seemingly overpowers Jin until he summons the Gigers to knock Aruto down. When Aruto's consciousness was uplinked to Zea, Aruto reunites Izu as she has been kept in there and explains to Aruto that there is a new function in his form and its potential, giving more confidence to Aruto and he was able to defeat the army of Gigers and resumes his battle with Jin, defeating him with the Shining Assault Impact. With that, the MetsubouJinrai threat was seemingly at a close and the board members were convinced to keep him on as president of Hiden Intelligence. He was able to rebuild Izu's body and peace appeared to follow pursuit.

However, new Magias without Zetsumerisers started to resurface. While Aruto held a public press conference on what was happening despite MetsubouJinrai's defeat, it was interrupted by the appearance of Gai Amatsu, the president of ZAIA Enterprise Japan. Aruto previously met with Gai at his mansion while convincing him to sell his company to ZAIA. Gai announces his intentions to buy Hiden Intelligence in a takeover bid, using his efforts to buy enough stocks and take over the company.

The Workplace Competition

After Gai Amatsu's announcement of his intention to purchase Hiden Intelligence, Aruto had a private meeting with Gai and learnt of ZAIA's latest products, the ZAIA Spec. Wanting to challenge the usefulness between Humagears and the ZAIA Spec to the public, Gai proposed a five-part Workplace Competition to determine the whether Humagears or the ZAIA Spec is superior.

The first round of the competition was flower arrangement, where florist Humagear Sakuyo Ichirin was challenged with Rentaro Tachibana wearing the ZAIA Spec. After Sakuyo went berserk, Aruto tried to subdue her rampage but came to shock after witnessing Gai transform into Kamen Rider Thouser and destroyed Sakuyo. Aruto would learn more of Gai Amatsu's motivations, being a former idol of his late grandfather who disagreed with the practicality of Humagears and believed he was more fit to lead Hiden Intelligence. Aruto was able to reupload Sakuyo into a new body and it would later became apparent that her opponent Tachibana had cheated by sabotaging her floral piece. In a rematch, Rentaro secured a fair victory and congratulated Sakuyo on her otherwise beautiful pieces. This scored ZAIA Japan's first point, putting them in the lead.

Aruto being forcibly transformed into Zero-One MetalCluster Hopper.

As the Workplace Competition continued to progress, it would slowly become apparent that Gai was using every underhanded method to downplay the Humagears, even intentionally provoking them to become Magias inciting malice. Upon learning of Gai's role in sabotaging the Ark, therefore causing the Daybreak Town Accident and the formation of MetsubouJinrai, Aruto grew more frustrated with the ZAIA president. Gai took advantage of the situation and decided to use the MetalCluster Hopper Progrisekey to lock Aruto from transforming into Zero-One again. However this would backfire, as it instead transformed Aruto into Zero-One MetalCluster Hopper and uplinked the Zero-One Driver System with the Ark, causing him to go berserk and attack anyone on sight.

Aruto finally in control of the Zero-One MetalCluster Hopper form.

When Aruto tried to authorize with his other Progrisekeys, it wouldn't work due to Gai Amatsu somewhat succeeding with locking Aruto's transformation ability. Although things seemed hopeless, Izu along with the previous Humagears that Aruto have encountered managed to compile their data to create the Progrise Hopper Blade, which reconnected him back with Zea. Aruto was able to control the MetalCluster Hopper form and reauthorized with Zero-One's past forms. With the Progrise Hopper Blade at hand, Zero-One can properly restore a Humagear that has been corrupted by the Ark to its original programming.

Horobi, who turned out to be restored as A.I.M.S.' prisoner, had escaped their imprisonment and returned back to the MetsubouJinrai.net hideout. While Aruto and Fuwa raced to Daybreak Town, he revealed his dream to make humans and Humagears smile and laugh together, which is why he became "Kamen Rider Zero-One". Zero-One and Vulcan fought off the army of Magias, but perplexed by the reemergence of Jin, under a new form: Kamen Rider Jin Burning Falcon.

With the Workplace Competition resuming, it reached a point when both Hiden Intelligence and ZAIA Enterprise Japan had tied scores. Gai had their final round of the competition be a referendum campaign to collect the most popular vote on the issue of whether Humagears should be accepted into society or not, with corrupt politician Masamitsu Yuto on his side. Although Aruto had brought in the aid of rapper Humagear MC Che.ck-It-Out to sway the public in their favor, Gai used his underhanded tactics to trick the public into believing Hiden Intelligence spreading lies of rigging the majority votes and continued to provoke MC Che.ck-It-Out to become a Magia.

Because of MC Che.ck-It-Out's actions, Aruto and Hiden Intelligence's favor fell out and the populace publicly voiced their support for ZAIA Japan on live television, ZAIA Japan won and the buyout was commenced. Meeting at Gai's mansion, although Aruto conceded defeat, he begged him to spare the Humagears, much to his refusal. When Gai and Yua determined to eliminate Izu, Aruto rushed to defend her but was quickly aided by Fuwa, who transformed into Kamen Rider RampageVulcan and overpowered Thouser and the Fighting Jackal Raider.

However, this did not fix their current predicament as Hiden Intelligence was acquired as a subsidiary of ZAIA Japan. As Aruto left the company building, Vice-President Fukuzoe and Managing Director Yamashita came by to question why he is leaving despite the board of directors haven't even recommended for his resignation. Aruto revealed that he is leaving voluntary rather than compulsory. He walked out and appeared to have lost everything: his company, his Driver, and his family legacy.

Creating HIDEN Manufacturing

The return of Kamen Rider Zero-One!

After his position as CEO of Hiden Intelligence was taken by Gai Amatsu, he was forced to relinquish his Hiden Zero-One Driver due to ZAIA Enterprise Japan being declared as the winner of the Workplace Competition. However, since the rights of the Humagear and Zero-One technology belonged to Korenosuke Hiden, Aruto was authorized to use them when Jin helps him steal them back from Gai's office, with Izu creating a new company for him, HIDEN Manufacturing.

With his new company, he focused his efforts on recovering discarded Humagears using the Humagear Progrisekeys. He was first approached by the comic creator Ishizumi, asking him to restore G-Pen. Although G-Pen had yet to achieve Singularity and constantly told to run free by Jin, Aruto instead helped G-Pen realize his dream to create an original comic of his own creation as Aruto encourages him to show the world his talent.

Sometime later, Aruto employs Fuwa to be a bodyguard for HIDEN Manufacturing. For his next job, he restored the fashion model Humagear, Delmo. While repeatedly intercepted by Gai and his ZAIA reinforcements, Aruto and Izu were able to make Delmo's dream of a Humagear walking on the fashion runway with a sense of pride by walking in for her while Delmo was temporarily injured. After the fashion show, Aruto announced HIDEN Manufacturing and its goal for the Humagear restoration, being received well by the public.

After restoring the farmer Humagear Midori, Aruto was intercepted by Horobi who demanded him to hand over "Ikazuchi"'s Progrisekey containing his data. Upon doing further research into Horobi's past, Aruto remembered learning that Horobi was a Parent-Type Humagear like his father was. The next day, Aruto confronted Horobi on what made his renounce his parental programming, but Horobi declared himself a loyal follower of the Ark. After they battle, Aruto was suddenly intercepted by Jin, who managed to take Uchuyaro Raiden's Progrisekey.

After Naki launched a move on the ZAIA Spec users to the public by causing them to go berserk, Thouser led an army of Battle Raiders to battle Horobi and his Trilobyte Magia army in the outskirts of Daybreak Town. While Gai gained the upperhand, Aruto arrived to protect Horobi and tells him that he can continue to live as a proper Parent Humagear without Ark's influence and protecting Jin before is the proof. After that, Aruto in anger that Humagears will never live with humans and their dreams as long as Gai exists. After Naki had control over the Battle Raiders and Giger to attack Thouser, Gai was defeated and left the scene humiliated. Horobi gives his impression towards Aruto that he might change the future of the Humagears and seemingly in a good way for Horobi too.

The Ark Uprising

However, MetsubouJinrai.net would accomplish their goal in fully reviving the Ark and has manifested itself as Kamen Rider Ark-Zero. After Aruto's first encounter, Aruto began starting to fear the prospects of advancing artificial intelligence innovations beyond human comprehension. However, thanks to a pep talk with Vice-President Fukuzoe, Aruto got over his fears and became motivated to take down the Ark.

When Gai fell into his mania and became mad with power as president, Aruto arrived to Hiden Intelligence and stepped in to protect Fukuzoe, Yamashita, Shesta from him. When the Ark attempted to attack Hiden Intelligence's Space Development Center, Aruto arrived in his Rise Hopper to face him and would eventually be aided by Gai Amatsu, making a change of heart and fight alongside with his arch-nemesis into stopping the powerful threat.

Zero-One MetalCluster Hopper and Thouser managed to drive off Thouser, freeing Jin from his control. Back in the HIDEN Manufacturing Building, Gai apologized for his actions in the past but Aruto refused to accept his apology because of what he did to Fuwa and Yaiba. To find a way to outperform the Ark, Aruto and Izu visited Zea for advice, they realized that Zero-One was no longer capable of updating. However, the Ark would manage to succeed taking over Zea's Satellite husk in space, now invincible than ever. During their battle, Aruto would also lose the Zero-One Driver to the Ark.

Aruto's first transformation into Kamen Rider Zero-Two

"Kamen Rider Zero-Two... that's my name!"
―Zero-Two introduces himself to Ark-Zero[src]

After several simulations regarding Ark-Zero defeating of Aruto and his allies, he and Izu managed to create the Hiden Zero-Two Driver and Zero-Two Progrisekey based on his sketches. Aruto finally transforms into Kamen Rider Zero-Two, represented by his and Izu's dream to unite the humanity and Humagears together, and with the new power, he defeats Kamen Rider Ark-Zero by out-predicting his opponent's prediction ability.

Gai would eventually step down as president of Hiden Intelligence, appointing Aruto to reclaim the position once more and put Humagears back to work. As the Ark's data still exists in Satellite Zea orbiting around the Earth in space, it changes his plans to target Aruto Hiden, and initiates his destruction of the city. However, Aruto found himself aided by Horobi and the two of them manage to finally defeat Kamen Rider Ark-Zero once and for all. Although Aruto was glad at this outcome, Horobi announced his intentions to destroy humanity, believing their malice would bring destruction to the world.

Aruto ominously smiling at the Ark-One Progrisekey

"I'm... Ark?"
―Aruto realizing that he has become the newest incarnation of Ark[src]

Aruto as Kamen Rider Ark-One

As Horobi began to raise an army of Humagears to wage war on humanity, Izu tried to persuade him to give up his hatred, Horobi refused and shot her with the Attache Arrow. Aruto having witnessed what happened, rushed to the broken Izu's side. In her last moments, she believed there was still hope for Horobi and pushed Aruto away before self-destructing. With that, Aruto fell into despair over the death of his companion. After being left alone, he was approached by Azu, who recognized his malice and offered him the Ark's power to get the revenge that he desperately craved. Aruto took the Progrisekey and it transformed him into Kamen Rider Ark-One. The power of the Ark allow him to single-handily defeat an incoming Magia after him and he later revealed himself to the other Kamen Riders as the latest incarnation of the Ark itself.

Aruto as Ark-One continues on his mission to eliminate Horobi. Arriving at Daybreak Town, he was confronted by Vulcan, Valkyrie, and Thouser, as they believed Aruto was being possessed by the Ark. Annoyed by their interference, Ark-One defeats the three Riders with ease, even managing to strip them of their transformation abilities. At the MetsubouJinrai.net base, Aruto continues to try to find Horobi, but again to no avail. Upon learning Horobi's location, Aruto angrily asked him if he felt any guilt in his heart for destroying Izu, which Horobi replied that he doesn't. Aruto finally declares that he will never forgive Horobi, he transformed into Ark-One. After getting though his Magia army, Ark-One had the upperhand and continuously beat Horobi with a barrage of attacks. When he was lay the finishing blow, Jin arrived to take the fatal blow for Horobi, completely obliterating him in the process. Realizing what he had done, Aruto broke down trembling in horror.

With tensions between humans and Humagears were being raised due to Aruto's actions as Ark-One, he wallowed in regret but persisted to face Horobi. Fuwa would confront him and despite him unable to transform, used Naki's Japanese Wolf Zetsumerisekey to become Kamen Rider Orthros Vulcan. While Aruto fought him as Zero-Two, Orthros Vulcan was immediately defeated and he still wasn't fully convinced to stop his revenge. When Aruto up-linked himself to Zea for guidance, via the Zero-Two Progrisekey, Soreo appeared in front of him. Soreo told Aruto that all his son could do was cry when he was young, but he had rage within his heart due to Izu's death. His father explained to him that his rage was of the hardships he faced as a Kamen Rider and obtaining the power he had passed down to him had made him stronger. Soreo then gave one last lesson to Aruto: true strength wasn't physical power, but the strength of the heart. Understanding what his father's words meant, Aruto returned to reality and is granted a new Zero-One Driver.

The final battle between humanity and Humagear.

The next morning, Aruto arrived on the stage of his final battle with Horobi. As the two equipped their Drivers, Aruto transformed into Ark One, while Horobi accessed his final form, Ark Scorpion. The two grabbed nearby Attache weapons, and ran towards each other as the final battle for their respective kinds began.

As Ark-One and Horobi Ark Scorpion continuously fought, his opponent's new form was proven to be on par with his own. However, Aruto held back and refused to fight, allowing Horobi to destroy both the Ark Driver and the Ark-One Progrisekey. When Horobi angrily questioned Aruto why he had stopped fighting, Aruto admitted that he finally understood Horobi's feelings of anger and grief over losing Jin. Horobi finally realized that Aruto had lost his family as well, as he revealed that he was scared of acknowledging that he had a heart. When Aruto attempted to comfort him, Horobi lashed out again, blaming his own heart as the reason for why he hated Aruto and humanity for giving him something he couldn't understand. Aruto then yelled at Horobi to overcome his grief, since he admitted to having a heart. Aruto's emotions empowered the Rising Hopper Progrisekey, turning it into the Realizing Hopper Progirsekey, and then used it to transform into Zero-One Realizing Hopper. As their last battle came to a close, Zero-One overpowered Horobi and was about to finish the battle with the Realizing Impact. As the finisher was about to strike him, Horobi chose to stand still and take the impact, which destroyed the Zetsumetsu Driver and the Ark Scorpion Progrisekey. Despite being heavily damaged, Horobi was left alive; when questioning Aruto why his finisher didn't kill him then and there, Aruto revealed that he restrained his final blow and that there was no need for killing anymore, to which Horobi solemnly accepted defeat.

After the war between humans and Humagears was ended, Aruto held a press conference about a new satellite that will replace Zea while developing the Humagear business, as well as how to recognize and use Humagears properly. While Izu could not be restored, Aruto was able to create a second Izu in her place and decided to train the new one his classic gags.

Other Events

Kamen Rider Zi-O: Over Quartzer

Main article: Aruto Hiden/Over Quartzer

Zero-One appears in Sougo's dream

The following events take place in an alternate timeline not related to the prime version.

This iteration of Kamen Rider Zero-One was manifested during one of Sougo Tokiwa's dreams, as he is introduced as the first Kamen Rider from the Reiwa Era.

Kamen Rider: Reiwa The First Generation

"There's only one person who can stop you, father, and that's me!"
―Aruto vows to stop his out of control father, Soreo Hiden[src]
The following events take place in an erased timeline, which is later referrenced in Episode 25.

One day, while arriving late to his office, Aruto began to notice something strange with the world around him as there were more Humagears than usual. After arriving to Hiden Intelligence, he is quickly subdued by the Humagears and driven away by Will, who claims to be the president of the company as he fights him as Another Zero-One. While Aruto engages the other Rider, he notices his power draining. After losing his Driver, Aruto escapes and is rescued by Isamu Fuwa and Yua Yaiba. After arriving at the human resistance base, he reunites with Izu and learned that a temporal disturbance has affected their history and they still have their memories thanks to Zea. As Another Zero-One led the Humagears to storm the resistance base, Aruto is given the MetsubouJinrai Forceriser to become Kamen Rider ZeroZero-One in the meantime.

When Sougo Tokiwa and his comrades arrived after being drawn into Zero-One's distorted world, Aruto accompanies them as they venture to 2007 to figure out the cause of the temporal changes. It was traveling to the past where he discovered his Humagear father, Soreo Hiden, was active as Kamen Rider Ichi-Gata and had been working on the Satellite Ark's technology. Although Aruto was upset that his father was involved in the atrocities, he later learned that Soreo intended to sabotage Satellite Ark from launching into space. Zero-One's history being distorted was eventually revealed to be the Time Jacker Finis' plan to draw Sougo Tokiwa out and take part of his powers. After Finis turned Will into Another Zero-One, Soreo's plan to stop the Ark from launching failed and Aruto was forced to leave his father, under submission of the rogue satellite.

After returning back to 2019, Aruto learns Izu has been captured by Will and he goes over to Hiden Intelligence to tell the Humagears executives of his dream to create a coexistence between humans and Humagears. Soreo reveals himself to his son and he denies Aruto the right to become president. As the human resistance and Zi-O's team arrived to fight the Humagears, Aruto faces his father and announces his intent to defeat his father and regain his powers. During the decisive battle, Soreo lets his son defeat him and later revealing that he had never been hacked the entire time, to ensure that Aruto was serious about his dreams. With his father's death and "yes" vote, Aruto becomes president and receives the Zero-One Driver.

Following Another Zero-One's defeat and Satellite Zea launched into space, Aruto became Kamen Rider Zero-One once more as he engaged Finis alongside Kamen Rider Zi-O. Together, Zero-One and Zi-O finally finish their opponent with their combined Rising Impact Time Break. With that everything returns to normal and Zero-One's history is restored. While him and Izu will remember the events due to being connected to each other through Satellite Zea, Sougo insists Aruto's memories must be erased to ensure everything is completely normal. Aruto resists and both of them transform and engage into a friendly duel.

Kamen Rider Zero-One: Final Stage

The following events take place sometime after the events of the final episode and before REAL×TIME.

Kamen Rider Zero-One: REAL×TIME

The following events take place three months after the final episode.

Three months after the war between him and Horobi ended, Aruto received a message from S, who tells him that he's going to create his Paradise, and telling him to meet him. He goes but refuses to allow Izu to accompany him. Aruto transforms into Kamen Rider Zero-Two and fought S, as Kamen Rider Eden. Zero-Two is defeated by the Eden Impact, and gets his Zero-Two Driver taken. He tries to use his Rising Hopper form, but is thrown away by Eden's attack. He lands on a car, and faints.

Aruto wakes up in a moving metro train and after stopping, he notices people are laying unconscious on the floor of the station. When he meets a woman, Akane Tono, Aruto learns from her that S used to be a nanomachine researcher named Rihito Isshiki, who gave up his humanity by virtualizing his mind. Aruto and Akane enter a chapel where she revealed S's goals to create a key to make the world a paradise. Aruto promises Akane that he'll stop him in the real world. After Zea reconnected Aruto's mind back to the real world, he tries to summon the Rise Hopper, but Raiden arrives with a truck ready with the bike.

Aruto travels to where S is located to fight Eden as Zero-One MetalCluster Hopper. Zero-One is able to immobilize Eden from his nanomachine regeneration. Eden manages to escape using the completed Hellrise Progrisekey, before destroying the building they are in and the majority of his followers. Aruto continued to follow S at a chapel and tries to stop him from using Hellrise Progrisekey by transforming with it, turning into Zero-One Hellrising Hopper. Although he was capable of overpowering Eden, it caused Zero-One to go into an animalistic rampage. Fortunately, Izu as Zero-Two stepped in before he could kill S, helping Aruto regain control. Izu tells Aruto that she doesn't want to lose her president, making him realize that his eventual sacrifice would have just made Izu more sadder.

Aruto (Zero-One) & Izu (Zero-Two) standing side-by-side

"The ones who can stop you, are us!"
―Aruto and Izu to Behru

S takes the Hellrise Progrisekey, and Aruto understood his true motivations: to create a virtual paradise for him and his wife to live in. Aruto convinces him that Akane doesn't want a world like this, and that she doesn't hate him for not managing to save her from death. As S decides to stop the end of the world, he is stopped by Behru and his former followers, who decided to resume their goals to create their digital paradise. Aruto and Izu help S in order to spend his final moments with Akane as they both engage Kamen Rider Lucifer and the Abaddon Riders as they both transform into Zero-One and Zero-Two.

Zero-One and Zero-Two managed to stand victorious against the army of Abaddon Riders. Zero-One and Zero-Two finish Lucifer with the combination of Realizing Impact and Zero-Two Big Bang, destroying the data center where the virtual world was stored, thus deleting S' and Akane's data. Aruto thanks Izu for saving him. Izu then asks why he knew that Akane would wait for Rihito, since Zea didn't predict it. Aruto reveals that Akane told him that she was actually ill and that was the reason S made her the first test subject for nanomachine treatment. The duo leave the chapel while Aruto delivers another one of his jokes.

Zero-One Others

The following events take place after REAL×TIME.

Aruto grants Fuwa's authorization to use the Zero-One Driver.

During the events of Zero-One Others, Aruto was in space with the Astronaut Humagears as they began to launch the new satellite "We'Re". However, he remains unaware of Lyon Arkland's plans to weaponize the Humagears as military soldiers as part of his "Sold Project". While MetsubouJinrai.net tries to thwart ZAIA Enterprise's attempts, they were fused to become Kamen Rider MetsubouJinrai and unwillingly became a new threat that Fuwa and Yaiba were forced to put an end into. Aruto would permit Fuwa to borrow Aruto's Zero-One Driver as a means to upgrade himself as Vulcan Lone Wolf.

Saber + Zenkaiger: Superhero Senki

The following events take place in an undetermined timeframe.

Aruto saves Raptor and tells her a joke using his signaure pun sign.

As Raptor 283Icon-crosswiki.png falls after being chased by a Nanashi CompanyIcon-crosswiki.png foot soldier, she is saved by Aruto who then proceeds to tell her a joke. After transforming into Zero-One, he joins Saber and the other Sentai Rangers.

Video Game Appearances

Main article: Kamen Rider Battle: Ganbarizing

Kamen Rider Zero-One, alongside Vulcan, Valkyrie, Horobi, and Jin are playable characters in Kamen Rider Battle: Ganbarizing.

Main article: Kamen Rider City Wars

Kamen Rider Zero-One as seen in City Wars

Kamen Rider Zero-One is a playable character alongside the other Kamen Riders in Kamen Rider City Wars.

Main article: Kamen Rider Buttobasoul

Kamen Rider Zero-One medal

Kamen Rider Zero-One is a playable character with Vulcan, Valkyrie and other Riders in Kamen Rider Buttobasoul.

Main article: KAMEN RIDER: memory of heroez

R03 f01 ss1 l.jpg
Kamen Rider Zero-One is one of the three main playable characters in KAMEN RIDER: memory of heroez. He can be played as Rising Hopper, Flying Falcon, Shining Assault Hopper, MetalCluster Hopper, and Zero-Two.

In the game, Aruto arrived in Sector City after hearing something AI-related on the news. However he was teleported away by Zeus, who was growing tired of having Kamen Riders ruin his plans. He landed unconscious on a conveyor belt, later being rescued by OOO and joins the rest of the team to investigate Sector City.

Wizard All Dragon, W FangJoker, and Zero-One Metal Cluster Hopper in Battle Spirits

As part of Kamen Rider's collaboration, Zero-One, Wizard, and W cards became available in Battle Spirits.[1]

As part of Kamen Rider's collaboration with Zenonzard, cards from Zero-One, OOO, and W were available in the Japanese servers throughout September 2020. [2]. In the American servers, due to licensing issues, card names and artwork were altered in the release of Heroic Masquerade.

Cards Included[3].

Rising Hopper Zenonzard card

  • Attache Calibur (Rare)
  • Hiden Zero-One Driver (Epic)
  • Rise Hopper (Common)
  • Kamen Rider Zero-One Rising Hopper (Rare)
  • Kamen Rider Zero-One Flying Falcon (Common)
  • Kamen Rider Zero-One Biting Shark (Common)
  • Kamen Rider Zero-One Flaming Tiger (Common)
  • Kamen Rider Zero-One Shinning Hopper (Common)
  • Kamen Rider Zero-One Freezing Bear (Common)
  • Kamen Rider Zero-One Shinning Assault Hopper (Epic)
  • Kamen Rider Zero-One MetalCluster Hopper (Legend)
  • Kamen Rider Zero-Two (Legend)
  • Rising Impact (Epic)
  • Breaking Impact (Common)
The game ended service on February 18, 2021.[4]

Personality

Aruto is a cheerful individual who will go above and beyond to make those around him happy, even though he is horrible at it. He strongly believes that like humans, Humagears can indeed possess a heart and have dreams of their own, enabling them to prosper alongside humanity. To this end, Aruto became Zero-One to fight against those who he feels threatens that ideology, though this ultimately clouds his judgement of them, especially with ones he had previously developed a strong bond with and prioritized their safety and dignity over profits of the business world. This would eventually lead to his loss in the Workplace Competition against Gai Amatsu, a certified expert in the field.

After becoming the Ark itself, Aruto willingly discarded much of his comedic and lighthearted traits, now becoming cold, serious, and vengeful towards Horobi specifically; despite having previously sympathized with the Humagear's unwilling affiliation with the Ark, Aruto now seeks revenge on him for Izu's death, as she was his only family after the deaths of his biological kin. Aruto considered his former allies as enemies if they interfered with his desire for vengeance against Horobi, though he manages maintain enough of his composure to not kill them on the spot. Despite his fall from grace, Aruto is completely aware of his actions and thus grieves with the consequences of what he has become. After briefly seeking advice from his father, Aruto's final clash with Horobi served to teach the latter the meaning of the human heart. Their Respective Futures

Aruto is known for his good nature and polite manners, as evident towards his usage of "-san" when speaking with Isamu and Yua. However, his lack of honorific use towards Gai indicates his total loss of respect for such.

Aruto has also given playful nicknames to his Progrisekeys, calling Flaming Tiger "Tora-chan" (トラちゃん), Flying Falcon "Tori-chan" (トリちゃん) and Biting Shark "Same-chan" (サメちゃん).

Aruto's catchphrase during battle is "There's only one person who can stop you... and that's me!" (お前を止められるのはただ一人…俺だ!, Omae o tome rareru no wa tada hitori... ore da!).

Family

Other

Powers and Abilities

Powers

  • Enhanced Thought Processing: With the Hiden Zero-One Driver equipped, Aruto's mind is uplinked into Satellite Zea, which exponentially enhances his thought synapses allowing him to learn and analyze fighting techniques at a speed rivaling that of an A.I. supercomputer. This ability is carried over to the Zero-Two Driver as well, which further enhances Aruto's speed-thinking even more, to the point of allowing him to physically outperform the Ark's prediction capabilities. While connected to Zea, Aruto is able to communicate with Izu at any given point they wish. He is also capable of connecting to foreign virtual spaces, particularly Thinknet and speak with Akane Tono.
    • Temporal Protection: Due to being linked to Zea, Aruto can recognize and be immune to any temporal changes in the timeline, as he was able to discern a temporal difference that occurred 12 years ago. Kamen Rider: Reiwa The First Generation Aruto was also able to retain his memories of the alternate timeline even after his duel with Zi-O. I'll Save the Humagears

Abilities

  • Skilled Combatant: Despite his lack of combat experience prior to becoming Zero-One, Aruto's combat skills had improved so much that Satellite Zea was unable to keep up, thus it originally deemed Shining Hopper unsuitable for him. Aruto would later go toe-to-toe against Thouser and several Battle Raiders simultaneously in his default Rising Hopper form. Aruto further demonstrates this when he fights Kamen Rider Ark-Zero on near even terms, despite being statistically weaker than him.
  • Above Average Physical Strength: Though rarely demonstrated, Aruto has shown to perform extraordinary feats of resilience and strength when in critical situation, like withstanding a blow from the Attache Calibur to his shoulder untransformedKamen Rider: Reiwa The First Generation and later throwing the same weapon with enough speed and precision to stop a blast from Behru as Kamen Rider Lucifer from killing Rihito Isshiki a short distance away.Kamen Rider Zero-One: REAL×TIME Moreover, he is able to hold back Isamu Fuwa, who has extraordinary physical strength, and a transformed Horobi before transforming himself.
  • Business Acumen: Aruto has no prior business knowledge of any form, and is deemed incompetent in handing and executing the responsibilities of a company president. Gai, the CEO of ZAIA Japan, was able to exploit this experience when he challenged Aruto in the Workplace Competition and masterfully exemplified the qualities needed to be successful in the business market by achieving certain objectives (e.g. producing quality products, achieving profit margins, securing the support and confidence of customers). Gai was able to win the competition with a three to five victory (though these were achieve through underhanded means) based on those qualities that Aruto lacked. However, as he gained more experience, his business skills has shown to improve as he was able to operate HIDEN Manufacturing successfully with the help of Izu, which focusing his efforts on recovering discarded Humagears using the Humagear Progrisekeys.

Weaknesses

  • Zero-One Driver Authorization: Zea is authorized to grant full usage of the Zero-One Driver specifically to Aruto alone, but he must be a currently active CEO for the recognition to take effect, otherwise Aruto cannot transform.

Former Weaknesses

  • Shining Hopper: Zero-One's Shining Hopper form requires a great deal of strength to properly function. This compounded in encounters with particularly strong adversaries, which demands more strength than usual to utilize the Shining Arithmetic and usually resulting in exhaustion after use. Extended use can potentially result in temporary paralysis or forced cancellation of transformation. Aruto becomes more accustomed to Shining Hopper over time thanks to the Assault Grip gaining new data for the Shining Hopper Progrisekey to clear the harmful effects.
  • MetsubouJinrai Forceriser: As the Forceriser was designed by MetsubouJinrai.net for use by Humagears, Aruto suffered significant pain upon equipping the one given to him by his father. Fighting as ZeroZero-One also places a significant amount of strain on Aruto's body. Aruto was less affected in his later battles than after his first transformation, but he soon discarded the Forceriser after he managed to defeat Ichi-Gata.
  • Ark: Any of Zero-One's forms that are connected to the Ark, such as Shining Assault Hopper, MetalCluster Hopper and Ark-One, carry the risk of making him more aggressive and unable to control his rage.
    • Imprisonment Chain: A program malware created by the Ark, which is secured within the data of the MetalCluster Hopper Progrisekey. Originally, using the MetalCluster Hopper Progrisekey will cause an error on the Zero-One Driver, forcefully transfers the connection of Zero-One to the Ark instead of Zea, trapping Aruto's mind inside the Ark while his body, driven by the Ark's malice, attacked anyone in sight. In addition, it caused the Zero-One Driver to be unable to authorize any other Progrisekey. To counteract this, Izu created the Progrise Hopper Blade, which restored Zero-One's connection to Zea, avoiding the Ark's influence and completely erases the malware a whole, as well as restoring the Zero-One Driver's full functionality.
    • Ark-One: Physically speaking, Aruto has countermeasures to fight against the Ark. However his longing to avenge Izu's death caused him to willingly align with the Ark, turning him into Ark-One. The malicious aura that came with the powers constantly keeps Aruto in pain, reflected by his grief and cries; and can even be forced out of his transformation should he use too much power. In later episodes, Aruto shows less strain when using this form, now presumably being able to control it, but the aforementioned mental fallout still affects him. In addition, Ark-One indirectly caused Zero-Two, a form that is linked to Zea, to gain a tiny fraction of its malicious power. Aruto no longer has this weakness, as his Ark Driver and Ark-One Progrisekey was destroyed by Horobi, returning him to his former glory.
  • Hellrise Progrisekey: The Hellrise Progrisekey was not meant for human use, so it had severe negative effects when used by Aruto to stop S. The two major consequences were Aruto succumbing to intense anger and wildly attacking his surroundings, and the form causing Aruto excruciating pain and even forcibly fixing broken limbs to continue fighting. These drawbacks were lost when Aruto discarded the Progrisekey, with the key being eventually destroyed, resulted in Aruto to lose the form entirely.

Forms

Kamen Rider Zero-One's ending theme is "There Is Only One Person Who Can Stop You, And That's Me! ~Find A New Life".

Zero-One Base Form.png
Zero-One's base form before combining with the armor manifested by a Progrise Key. If a standard Progrise Key other than Rising Hopper is used, the Rising Hopper armor will combine with the base form first and the different armor pieces reposition themselves before the new armor combines with Zero-One.


Rising Hopper

Rising Hopper

"Progrise! To-bia ga rise! Rising Hopper! A jump to the sky turns to a Rider Kick."
―Transformation announcement[src]

Rider Statistics[5]

  • Rider Height: 196.5 cm
  • Rider Weight: 87.0 kg

Ability Parameters[5]

  • Punching Power: 8.4 t
  • Kicking Power: 49.0 t
  • Maximum Jump Height: 60.1 m
  • Maximum Running Speed: 100 m per 4.1 seconds

Rising Hopper (ライジングホッパー, Raijingu Hoppā) is Zero-One's grasshopper-based primary form accessed by using the Rising Hopper Progrisekey in the Hiden Zero-One Driver.

While it serves at Zero-One's balanced default form, Rising Hopper excels at jump height and kicking power, outclassing all of his other main forms as well as other Riders in these areas due to using grasshopper data.

Rising Hopper consists of the following parts:

  • Hopper Head (ホッパーヘッド, Hoppā Heddo) - The head.
    • Hopper Mask (ホッパーマスク, Hoppā Masuku) - Rising Hopper's faceplate. It protects the face and reproduces the capabilities of grasshoppers to extend the wearer's capabilities.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru) - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Hopper Antenna (ホッパーアンテナ, Hoppā Antena) - The antenna. By adopting an active method for performing directional control by changing the phase and wavelength, it is possible to detect even the smell by introducing the state-of-the-art olfactory element.
    • Hopper Eyes (ホッパーアイ, Hoppā Ai) - The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite Zea (ゼア).
  • Rise Architecter (ライズアーキテクター, Raizu Ākitekutā) - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber Hiden Hexa Fiber (ヒデンヘキサファイバー, Hiden Hekisa Faibā) with excellent toughness and soft metal fiber Hiden Amorphous Line (ヒデンアモルファスライン, Hiden Amorufasu Rain), and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor n-NA ((「n-NA」)), a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
    • Architecter Head (アーキテクターヘッド, Ākitekutā Heddo) - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Hiden Hexa Fiber, Hiden Amorphous Line and contains n-NA within it.
    • Architecter Shoulder (アーキテクターショルダー, Ākitekutā Shorudā) - The shoulders, made of Hiden Alloy (ヒデンアロイ, Hiden Aroi), with a Knoop hardness of 8200, the shape with excellent aerodynamics disperses the kinetic energy of impacts and shells, and by deflecting it, it increases the defense performance and reduces the air resistance on itself Improve even motility.
    • Hiden Linker (ヒデンリンカー, Hiden Rinkā) - The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
    • Architecter Arms (アーキテクターアーム, Ākitekutā Āmu) - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
    • Architecter Grab (アーキテクターグラブ, Ākitekutā Gurabu) - The hands. It is possible to extend the sensitivity of the sense of touch by increasing the gripping power by drawing out superhuman force from the wearer.
  • Hopper Breast (ホッパーブレスト, Hoppā Buresuto) - The chest plate. It comes with a built-in the respiratory and hearing device Rising Lung (ライジングラング, Raijingu Rangu) and the ability of the wearer is extended by reproducing the function of the grasshopper as well as protecting the chest and abdomen.
  • Hopper Legs (ホッパーレッグ, Hoppā Reggu) - The legs. It is equipped with a jumping device Rising Jumper (ライジングジャンパー, Raijingu Janpā), allowing 60.1m of jumping in vertical jumps. This protects the thigh and reproduces the function of the grasshopper to extend the wearer's ability.
  • Hopper Greaves (ホッパーグリーブ, Hoppā Gurību) - The shin guards. It is equipped with a dampening device dubbed Rising Absorber (ライジングアブソーバー, Raijingu Abusōbā) which absorbs the shocks created by propelling one of the ground and landing, preventing the user's legs from self-destructing. It protects the shins and reproduces the function of the grasshopper to extend the capabilities of the wearer.
  • Hopper Boots (ホッパーブーツ, Hoppā Būtsu) - The feet. It is made of Hiden Alloy, with a Knoop hardness of 8200, increasing the destructiveness of kicks and defensive power.

This form has the following finishers:

  • Hiden Zero-One Driver finishers:
    • Rising Impact (ライジングインパクト, Raijingu Inpakuto): Zero-One first launches the enemy into the air with a upward kick that creates an energy projection of a grasshopper leg. He then jumps into the air and kicks the enemy downward. As the enemy falls toward the ground Zero-One performs a final flying kick with an energy construct of a robotic grasshopper extending from his foot and breaks through the target's body.
  • Attache Calibur finishers:
    • Kaban Strash (カバンストラッシュ, Kaban Sutorasshu): Zero-One augments the Kaban Strash with the power of the inserted Progrisekey.
      • Rising Hopper - Rising Kaban Strash (ライジングカバンストラッシュ, Raijingu Kaban Sutorasshu): Yellow energy is emitted from the Attache Calibur's blade before Zero-One delivers a downward slash followed by a horizontal slash.
      • Biting Shark - Biting Kaban Strash (バイティングカバンストラッシュ, Baitingu Kaban Sutorasshu): Beams of teal energy and a series of energy shark fins are projected before Zero-One slashes the enemy.
      • Rocking Hopper - Rocking Kaban Strash (ロッキングカバンストラッシュ, Rokkingu Kaban Sutorasshu): Zero-One charges the Attache Calibur with green and red energy before running up a large enemy, slashing them as he moves. He then leaps high into the air and performs a downward stab as he falls, causing a burst of green energy when he strikes the opponent.
    • Kaban Dynamic (カバンダイナミック, Kaban Dainamikku): By switching the Attache Calibur back to Attache Mode, charging it, changing it back to Blade Mode and inserting a Progrisekey, Zero-One can perform a Kaban Dynamic finisher with the power of the inserted Progrisekey.
      • MetalCluster Hopper - Metal Rising Kaban Dynamic (メタルライジングカバンダイナミック, Metaru Raijingu Kaban Dainamikku): Zero-One delivers two slashes to separate opponents, with each leaving a trail of combined Cluster Cells.
Appearances: Kamen Rider Zero-One: Transformation Lessons, Zero-One Episodes 1-9, Kamen Rider: Reiwa The First Generation, 10-13, Kamen Rider Zero-One: What Will Pop Out of the Kangaroo? Think About It by Yourself! Yes! It must be me, Aruto!, 14-15, 19, 21, 27, 30-31, 35, 38, Kamen Rider Zero-One: Final Stage, Kamen Rider Zero-One: REAL×TIME, Kamen Rider Saber + Kikai Sentai Zenkaiger: Superhero SenkiIcon-crosswiki.png

Biting Shark

Biting Shark

"Progrise! Kirikiribai! Kirikiribai! Biting Shark! Fangs that can chomp through concrete."
―Transformation announcement[src]

Rider Statistics[6]

  • Rider Height: 194.2 cm
  • Rider Weight: 98.1 kg

Ability Parameters[6]

  • Punching Power: 8.1 t
  • Kicking Power: 42.1 t
  • Maximum Jump Height: 17.8 m
  • Maximum Running Speed: 100 m per 4.6 seconds

Biting Shark (バイティングシャーク, Baitingu Shāku) is Zero-One's shark-based form, accessed by using the Biting Shark Progrisekey in the Hiden Zero-One Driver.

Biting Shark is specialized for combat and movement in aquatic environments by minimizing water resistance. Because of this design, Biting Shark is much less agile on land, resulting in a substantial decrease in jumping height and running speed in comparison to Rising Hopper. Zero-One's punching and kicking power are also slightly decreased.

Biting Shark adds the following parts:

  • Shark Head (シャークヘッド, Shāku Heddo) - The helmet.
    • Shark Antenna (シャークアンテナ, Shāku Antena) - The shark's fin/antenna. It is a device that maximizes Zero-One's sense of smell underwater, allowing him to detect odors from 100 meters away. On land, it acts as a radio communication device, utilizing a method that performs directivity control by changing the wavelength and phase of the radio wave.
  • Shark Mask (シャークマスク, Shāku Masuku) - Biting Shark's faceplate. Equipped with antennas, visual devices, and enhanced hearing devices, it protects the face and expands the user's combat prowess with emulated shark ability.
    • Shark Eyes (シャークアイ, Shāku Ai) - The two red compound eyes. Incorporated within it is a vast array of sensors of different types, including thermographic and X-ray sensors. When underwater, where light cannot be used as efficiently, Zero-One will experience difficulty in communicating with Zea, so to compensate for this, a virtual map based on nautical charts is developed.
    • Shark Side Fins (シャークサイドフィン, Shāku Saido Fin) - The 'shark fins' located on the cheek areas. The fins are sensors that collect environmental information, such as ocean currents, seawater temperature, seawater components, seawater salinity, seafloor topography, etc. and sends it to the Zero-One Signal.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru) - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signalling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Shark Ear (シャークイヤー, Shāku Iyā) - Audio detecting devices located to the sides the helmet (more specifically, where Rising Hopper's 'eyes' are). In addition to it being a normal hearing device, it has a built-in high-performance sonar that can hear underwater sound via pressure changes. Additionally, the downward-facing tips can act as acoustic communication devices that release ultrasonic waves to communicate.
  • Rise Architecter (ライズアーキテクター, Raizu Ākitekutā) - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber Hiden Hexa Fiber (ヒデンヘキサファイバー, Hiden Hekisa Faibā) with excellent toughness and soft metal fiber Hiden Amorphous Line (ヒデンアモルファスライン, Hiden Amorufasu Rain), and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor n-NA ((「n-NA」)), a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
    • Architecter Head (アーキテクターヘッド, Ākitekutā Heddo) - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Hiden Hexa Fiber, Hiden Amorphous Line and contains n-NA within it.
    • Architecter Shoulder (アーキテクターショルダー, Ākitekutā Shorudā) - The shoulders, made of Hiden Alloy (ヒデンアロイ, Hiden Aroi), with a Knoop hardness of 8200, the shape with excellent aerodynamics disperses the kinetic energy of impacts and shells, and by deflecting it, it increases the defense performance and reduces the air resistance on itself Improve even motility.
    • Hiden Linker (ヒデンリンカー, Hiden Rinkā) - The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
    • Architecter Arms (アーキテクターアーム, Ākitekutā Āmu) - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
    • Architecter Grab (アーキテクターグラブ, Ākitekutā Gurabu) - The hands. It is possible to extend the sensitivity of the sense of touch by increasing the gripping power by drawing out superhuman force from the wearer.
  • Shark Breast (シャークブレスト, Shāku Buresuto) - The chest plate. A respiratory device dubbed Labyrith Lung (ラビリンスラング, Rabirinsu Rangu) is installed, allowing Zero-One to breathe by drawing oxygen from surrounding water. This makes it possible for Zero-One to dive 4000m deep. Additionally, it protects the wearer's chest and improves combat prowess by reproducing shark abilities.
  • Shark Shoulders (シャークショルダー, Shāku Shorudā) - The shoulders. In contains a built-in Field Skinner (フィールドスキナー, Fīrudo Sukinā) energy generator. Underwater, where resistance is greater than air, the Field Skinner expands the field around it into a streamlined shape. Resistance is reduced even further by mimicking the texture of shark skin. This results in protective shoulder armor that increases combat prowess through the replication of shark abilities.
  • Shark Gauntlets (シャークガントレット, Shāku Gantoretto) - The gauntlets. It has a sharp outward protruding blade, dubbed Unlimited Chopper (アンリミテッドチョッパー, Anrimiteddo Choppā), that can cut any object by reproducing the shape and ability of shark teeth.
  • Shark Legs (シャークレッグ, Shāku Reggu) - The legs. Adjustments have been made when transforming into Biting Shark in order to improve underwater mobility.
  • Shark Greaves (シャークグリーブ, Shāku Gurību) - The shin guards. Jet propulsion devices, dubbed Jet Hydras (ジェットハイドラー, Jetto Haidorā), has been built in, allowing Zero-One to swim at a maximum speed of 86 knots (159.272 km/h) by creating an ultra-high pressure vertical vortex flow to speed up propulsion. It can also increase the destructive power of kicks when underwater.
  • Shark Boots (シャークブーツ, Shāku Būtsu) - The feet. When transforming into Biting Shark, adjustments have been made to allow Zero-One better mobility underwater, acting as a flexible fin to allow change of movement when underwater.

This form's finisher is the Biting Impact (バイティングインパクト, Baitingu Inpakuto): An image of a shark appears before Zero-One repeatedly launches energy slashes at the enemy with his arm blades and kicks before launching them into the air with an upward slash. He then creates rows of teal energy shark fins from his gauntlets, jumps into the air, and slashes the enemy with the energy blades simultaneously.

Appearances: Zero-One Episodes 3, 5-6, 8, Kamen Rider: Reiwa The First Generation, 11, 14, 19

Flying Falcon

Flying Falcon

"Progrise! Fly to the sky! Flying Falcon! Spread your wings and prepare for a force."
―Transformation announcement[src]

Rider Statistics[7]

  • Rider Height: 194.0 cm
  • Rider Weight: 85.5 kg

Ability Parameters[7]

  • Punching Power: 8.6 t
  • Kicking Power: 27.2 t
  • Maximum Jump Height: 17.5 m
  • Maximum Running Speed: 100 m per 4.2 seconds

Flying Falcon (フライングファルコン, Furaingu Farukon) is Zero-One's falcon-based form, accessed by using the Flying Falcon Progrisekey in the Hiden Zero-One Driver.

This form decreases Zero-One's kicking power and jump height compared to Biting Shark and Rising Hopper, bringing him more in line with the other Riders, along with a slight decrease in running speed and a slight increase in punching power. However, Zero-One's decreases in stats are offset by Flying Falcon granting him the ability to fly.

Zero-One temporarily lost access to this form after the Flying Falcon Progrisekey was stolen by Kamen Rider Jin, but later regained it after the latter's destruction.

Flying Falcon adds the following parts:

  • Falcon Head (ファルコンヘッド, Farukon Heddo) - The helmet.
    • Falcon Antenna (ファルコンアンテナ, Farukon Antena) - The Falcon's antenna. An active system is used that controls the directivity by changing the phase and wavelength. It also serves as a Pitot tube that measures airspeed.
  • Falcon Mask (ファルコンマスク, Farukon Masuku) - Flying Falcon's faceplate. Equipped with antennas, visual devices, and enhanced hearing devices, it protects the face and expands the user's combat prowess with emulated falcon ability.
    • Falcon Eyes (ファルコンアイ, Farukon Ai) - The two green compound eyes. A combination of image sensors of different methods in a compound eye shape, combined with image processing, can extract a variety of information including thermo and X-ray imaging. It is also possible to use high altitude observation information from the communication satellite Zea as its own field of view. In addition, because it is constantly exposed to high-speed wind, the protective visor is layered to prevent damage from flying objects and ensure visibility.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru) - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signalling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Falcon Ears (ファルコンイヤー, Farukon Iyā) - Audio detecting devices located to the sides the helmet (more specifically, where Rising Hopper's 'eyes' are). In addition to it being a normal hearing device, a pressurizing device, dubbed Active Pressure (アクティブプレシャー, Akutibu Pureshā), has been built in, has the role of maintaining a constant blood volume in the body by detecting rapid acceleration and adjusting the blood flow of the wearer, the narrowing of the visual field and color tone It plays a role in preventing vision abnormalities such as changes.
  • Rise Architecter (ライズアーキテクター, Raizu Ākitekutā) - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber Hiden Hexa Fiber (ヒデンヘキサファイバー, Hiden Hekisa Faibā) with excellent toughness and soft metal fiber Hiden Amorphous Line (ヒデンアモルファスライン, Hiden Amorufasu Rain), and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor n-NA ((「n-NA」)), a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
    • Architecter Head (アーキテクターヘッド, Ākitekutā Heddo) - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Hiden Hexa Fiber, Hiden Amorphous Line and contains n-NA within it.
    • Architecter Shoulder (アーキテクターショルダー, Ākitekutā Shorudā) - The shoulders, made of Hiden Alloy (ヒデンアロイ, Hiden Aroi), with a Knoop hardness of 8200, the shape with excellent aerodynamics disperses the kinetic energy of impacts and shells, and by deflecting it, it increases the defense performance and reduces the air resistance on itself Improve even motility.
    • Hiden Linker (ヒデンリンカー, Hiden Rinkā) - The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
    • Architecter Arms (アーキテクターアーム, Ākitekutā Āmu) - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
    • Architecter Grab (アーキテクターグラブ, Ākitekutā Gurabu) - The hands. It is possible to extend the sensitivity of the sense of touch by increasing the gripping power by drawing out superhuman force from the wearer.
  • Falcon Breast (ファルコンブレスト, Farukon Buresuto) - The chest plate. A built-in respirator similar to a jet engine dubbed Altitude Tug (アルティトユードタグ, Arutitoyūdo Tagu) is installed, maintains the same oxygen supply as on the ground by supplementing breathing during high altitude flight with low air density. This protects the chest and abdomen and expands the wearer's ability using the function of the falcon.
  • Falcon Shoulders (ファルコンレッグ, Farukon Shorudā) - The shoulders. In contains a built-in Wing Fairlencers (ウィングファイレンサー, Wingu Fairensā) energy generator. the front wing deploys an energy interference field around it to generate thrust and lift necessary for flight. The highest speed is Mach 2, and by changing the shape of the interference field, it can respond flexibly to airflow and behavior in the air. This results in protective shoulder armor that increases combat prowess through the replication of falcon abilities.
  • Falcon Legs (ファルコンレッグ, Farukon Reggu) - The legs. Stabilized wings Stabitaylor (スタビテイラー, Sutabiteira) are equipped, and the attitude is controlled by maintaining the balance of force by operating the rudder during crosswind or turning during flight. This protects the thigh and expands the wearer's ability using the function of the falcon.
  • Falcon Greaves (ファルコングリーブ, Farukon Gurību) - The shin guards. A pressurizing device, dubbed Active Pressure (アクティブプレシャー, Akutibu Pureshā), has been built in, has the role of maintaining a constant blood volume in the body by detecting rapid acceleration and adjusting the blood flow of the wearer. This protects the shin and can cope with abrupt behavior such as ultra-high-speed flight and high-speed somersault.
  • Falcon Boots (ファルコンブーツ, Farukon Būtsu) - The feet. Adjustments have been made specifically for kicks caused by a sudden descent.
Appearances: Kamen Rider Zero-One: Transformation Lessons, Zero-One Episodes 4-5, 17

Flaming Tiger

Flaming Tiger

"Progrise! Gigant flare! Flaming Tiger! Explosive power of 100 Bombs."
―Transformation announcement[src]

Rider Statistics[8]

  • Rider Height: 194.1 cm
  • Rider Weight: 97.2 kg

Ability Parameters[8]

  • Punching Power: 12.3 t
  • Kicking Power: 37.3 t
  • Maximum Jump Height: 22.0 m
  • Maximum Running Speed: 100 m per 3.6 seconds

Flaming Tiger (フレーミングタイガー, Furēmingu Taigā) is Zero-One's tiger-based form, accessed by using the Flaming Tiger Progrisekey in the Hiden Zero-One Driver.

Being one of Zero-One's most balanced forms, Flaming Tiger grants Zero-One an increase in punching power, jumping height, and running speed compared to Biting Shark and Flying Falcon but is still outclassed by Rising Hopper's kicking power and jumping height.

Flaming Tiger adds the following parts:

  • Tiger Head (タイガーヘッド, Taigā Heddo) - The helmet.
    • Tiger Antenna (タイガーアンテナ, Taigā Antena) - The tiger's antenna. In order to cope with radio interference caused by obstacles that block radio waves such as buildings and trees, peripheral information is individually received by a plurality of antennas having different azimuth and elevation angles.
  • Tiger Face (タイガーフェイス, Taigā Feisu) - Flaming Tiger's faceplate. Equipped with antennas, visual devices, and enhanced hearing devices, it protects the face and increases the user's resistance to heat.
    • Tiger Eyes (タイガーアイ, Taigā Ai) - The two blue compound eyes. A combination of image sensors of different methods in a compound eye shape, combined with image processing, can extract a variety of information including thermo and X-ray imaging. It is also possible to use high altitude observation information from the communication satellite Zea as its own field of view. In addition, because it is constantly exposed to high-speed wind, the protective visor is layered to prevent damage from flying objects and ensure visibility. Heat shielding and a heat-resistant visor prevent distortion in a high heat environment, thus ensuring visibility.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru) - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Tiger Ear (タイガーイヤー, Taigā Iyā) - Audio detecting devices located at the top of the head. The flexible structure allows them to pick up sounds from any angle by rotating them.
    • Tiger Antenna (タイガーアンテナ, Taigā Antena) - The Tiger's antenna. In order to cope with radio interference caused by obstacles that block radio waves, peripheral information is individually received by a plurality of antennas having different azimuth and elevation angles.
  • Rise Architecter (ライズアーキテクター, Raizu Ākitekutā) - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber Hiden Hexa Fiber (ヒデンヘキサファイバー, Hiden Hekisa Faibā) with excellent toughness and soft metal fiber Hiden Amorphous Line (ヒデンアモルファスライン, Hiden Amorufasu Rain), and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor n-NA ((「n-NA」)), a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
    • Architecter Head (アーキテクターヘッド, Ākitekutā Heddo) - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Hiden Hexa Fiber, Hiden Amorphous Line and contains n-NA within it.
    • Hiden Linker (ヒデンリンカー, Hiden Rinkā) - The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
    • Architecter Arms (アーキテクターアーム, Ākitekutā Āmu) - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
  • Tiger Breast (タイガーブレスト, Taigā Buresuto) - The chest plate. A built-in heat-resistant respirator dubbed Burning Lung (バーニングラング, Bāningu Rangu) is installed, which quickly extracts heat from the captured hot air stream and allows breathing in flames and high temperatures. It also enhances energy efficiency by using a regenerative system that sends the extracted heat to the tiger gauntlet.
  • Tiger Shoulders (タイガーレッグ, Taigā Shorudā) - The shoulders. It contains a built-in Tora Flame (トラフエンブ, Torafuenbu, lit. 'Tiger Flame') which increases the destructive power by putting flames released by the Tiger Gauntlet onto the body. Not only that, the Mobi-Flexer (モビフレクサー, Mobi Furekusā) increases the flexibility and agility of the user.
  • Tiger Gauntlets (タイガーガントレット, Taigā Gantoretto) - The gauntlets. They have a built-in Panthera Burner (パンテラバーナー, Pantera Bānā) which releases flames from the ports on the palms that can rise up to 1800°C. The user can also control the shape of flames forming a circle or a ring. The internal temperature can be raised to form the Tiger Claw, where the fingertips glow red and allow Zero-One to melt enemies with slashes.
  • Tiger Legs (タイガーレッグ, Taigā Reggu) - The legs. It contains a built-in Tora Flame (トラフエンブ, Tora fuenbu, lit. 'Tiger Flame') which increases the destructive power by putting flames released by the Tiger Gauntlet onto the body. Not only that, the Mobi-Flexer (モビフレクサー, Mobi Furekusā) increases the flexibility and agility of the user.
  • Tiger Greaves (タイガーグリーブ, Taigā Gurību) - The shin guards. They have excellent shock absorption to support flexibility and mobility. Jumping power and running power are also adjusted in a well-balanced manner, and the overall power is high.
  • Tiger Boots (タイガーブーツ, Taigā Būtsu) - The feet. The built-in "Tiger Claw" increases the power of kicks.

This form has two finishers:

  • Hiden Zero-One Driver finishers:
    • Flaming Impact (フレイミングインパクト, Fureimingu Inpakuto): Zero-One creates a ring of fire and jumps through it, resulting in his entire body being covered in flames as he charges toward the enemy and delivers two flaming slashes with the Tiger Gauntlets.
  • Attache Calibur finishers:
    • Flaming Kaban Dynamic (フレイミングカバンダイナミック, Fureimingu Kaban Dainamikku): Zero-One delivers two large flaming slashes to the enemy.
Appearances: Zero-One Episodes 5, 7-9, Kamen Rider: Reiwa The First Generation, 12, 14, 21

Freezing Bear

Freezing Bear

"Progrise! Attention freeze! Freezing Bear! Fierce breath as cold as arctic winds."
―Transformation announcement[src]

Rider Statistics[9]

  • Rider Height: 194.0 cm
  • Rider Weight: 106.1 kg

Ability Parameters[9]

  • Punching Power: 13.1 t
  • Kicking Power: 31.9 t
  • Maximum Jump Height: 13.2 m
  • Maximum Running Speed: 100 m per 4.2 seconds

Freezing Bear (フリージングベアー, Furījingu Beā) is Zero-One's polar bear-based form, accessed by using the Freezing Bear Progrisekey in the Hiden Zero-One Driver.

This form grants Zero-One an increase in punching power, but a moderate decrease in all other stats when compared to Flaming Tiger.

Freezing Bear adds the following parts:

  • Bear Head (ベアヘッド, Bea Heddo) - The helmet.
    • Bear Antenna (ベアーアンテナ, Beā Antena) - The antenna. Its structure minimizes any radio wave attenuation due to rain, snow or any other weather phenomenon. It adopts an active method that controls a radio wave's direction by controlling its phase and wavelengths.
    • Bear Face (ベアーフェイス, Beā Feisu) - The sky blue mask. It protects the wearer's face by replicating a polar bear's abilities.
    • Bear Eyes (ベアーアイ, Beā Ai) - The two compound eyes. A combination of image sensors of different methods in a compound eye shape, combined with image processing, can extract a variety of information including thermo and X-ray imaging. It is also possible to use high altitude observation information from the communication satellite Zea as its own field of view. In addition, because it is constantly exposed to high-speed wind, the protective visor is layered to prevent damage from flying objects and ensure visibility. A coating has been applied to ensure visibility in cold environments.
    • Bear Ears (ベアーイヤー, Beā Iyā) - The 'bear ears' located on the Bear Face. It has a louvre intake structure and a noise-cancelling function, allowing the user to pick up faint sounds clearly, even during a blizzard.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru) - The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
  • Rise Architecter (ライズアーキテクター, Raizu Ākitekutā) - The black undersuit. It is a human strengthening system that uses electromagnetic induction to activate the wearer's physical abilities and brings out superhuman strength. The material is a woven fabric made of a special fiber Hiden Hexa Fiber (ヒデンヘキサファイバー, Hiden Hekisa Faibā) with excellent toughness and soft metal fiber Hiden Amorphous Line (ヒデンアモルファスライン, Hiden Amorufasu Rain), and it is very thin and supple though it is woven together with information cables. Inside, the liquid armor n-NA ((「n-NA」)), a kind of non-Newtonian fluid with excellent bulletproof and shock absorption, is enclosed, maintaining flexibility and maintaining the protection of the whole body. In addition, as basic equipment of the Zero-One system, it is possible to develop and evolve by adding various abilities based on the data of the Progrisekey.
    • Architecter Head (アーキテクターヘッド, Ākitekutā Heddo) - The Rise Architecter's helmet parts; the black parts of the helmet. The human strengthening system using electromagnetic induction activates the wearer's physical abilities and brings out superhuman strength. Just like the Rise Architecter, it is made up of Hiden Hexa Fiber, Hiden Amorphous Line and contains n-NA within it.
    • Architecter Arms (アーキテクターアーム, Ākitekutā Āmu) - The arms. It allows the Rise Architecter to pull out superhuman feat from the wearer and can lift up to 3.2 tons of objects.
  • Bear Breast (ベアブレスト, Bea Buresuto) - The chest armor. In addition, it has a built-in respiratory device called Cold Lung (コールドラング, Kōrudo Rangu), which has a mechanism that prevents the intrusion of cold air filled with viruses and bacteria. This protects the chest and abdomen and expands the wearer's capabilities by replicating a polar bear's abilities.
    • Transpar (トランスパー, Toransupā) - The clear blue armor parts. They can partially freeze a contacted material by removing heat from it.
  • Bear Neck (ベアネック, Bea Nekku) - The thick collar piece. It covers the Hiden Linker, greatly increasing its defense. At the same time, a built-in superconducting unit works in tandem with the Rise Architecter to give tremendous strength to the upper body.
  • Bear Shoulders (ベアショルダー, Bea Shorudā) - The shoulder armor. It is covered with Transpar. It can destroy objects by freezing them first before hitting them. This protects the shoulder and expands the wearer's combat prowess by replicating a polar bear's abilities.
  • Bear Gauntlets (ベアガントレット, Bea Gantoretto) - The forearm armor. It has a built-in Polar Freezer (ポーラーフリーザー, Pōrā Furīzā) freezing unit that allows Zero-One to release a special freezing agent from his palms to freeze an opponent. Furthermore, by utilizing the Bear Claws (ベアークロー, Beā Kurō) at the fingertips, they can shatter frozen objects and tears through everything.
  • Bear Legs (ベアレッグ, Bea Reggu) - The legs. It boasts a maximum kick force of 31.9 tons due to it drawing out the user's physical abilities. The thigh armor adjusts the Rise Architecter so that it does not harden or break during extremely low temperatures, allowing it to exhibit the same performance as if it were in normal temperatures. In certain cases, the fluidity of energy may be maintained via supercooling.
  • Bear Greaves (ベアグリーブ, Bea Gurību) - The shin armor. It has a built-in icing device that can cool down the body's temperature that has been raised during a battle, prevent injuries, reduce muscle pain/fatigue accumulation, and take care of the wearer.
  • Bear Boots (ベアブーツ, Bea Būtsu) - Zero One Freezing Bear Boots. It is protected by armor composed of Hiden Alloy (which has a Knoop hardness of 8200) and can function as a spike by deploying its built-in Bear Claws (ベアークロー, Beā Kurō), allowing Zero-One to maintains the same running power even on frozen ground. When kicking, a destructive force that can tear a 2-meter thick iron block is applied, increasing destructiveness.

This form's finisher is the Freezing Impact (フリージングインパクト, Furījingu Inpakuto): Zero-One places his hands together and produces a stream of coolant that encases the enemy in a block of ice. He then leaps at the enemy and delivers a chop with his right arm that splits the ice block and the encased target in half.

Appearances: Zero-One Episodes 7-8, Kamen Rider: Reiwa The First Generation, 10, 12, 26, A Miraculous Rematch!? Aruto VS Fukkinhoukai Taro: Fateful Gag Battle! (Flashback)

Breaking Mammoth

Breaking Mammoth

"Progrise! Giant waking! Breaking Mammoth! Larger than life to crush like a machine."
―Transformation announcement[src]

Rider Statistics[10]

  • Rider Height: 768.0 cm
  • Rider Weight: 6920.0 kg

Ability Parameters[10]

  • Punching Power: 25.2 t
  • Kicking Power: 38.6 t
  • Maximum Jump Height: 10.9 m
  • Maximum Running Speed: 500 m per 6.5 seconds

Breaking Mammoth (ブレイキングマンモス, Bureikingu Manmosu) is Zero-One's mammoth-based mecha form, accessed by using the Breaking Mammoth Progrisekey in the Hiden Zero-One Driver and piloting a mech that forms part of Zea. Unlike with his other auxiliary forms, Zero-One is docked inside the Breaking Mammoth mech.

This form grants Zero-One a drastic increase in punching power and moderate kicking power at the cost of a large decrease in agility. Since Breaking Mammoth was developed to protect people from large-scale disasters, it has many functions as a rescue unit.

Breaking Mammoth is made of Space Hiden Alloy (スペースヒデンアロイ, Supēsu Hiden Aroi), an anti-gravitational type of Hiden Alloy that, when generated in space and converted into quantum particles, can increase its density and durability.

Breaking Mammoth is composed of the following parts:

  • Pithead (ピットヘッド, Pittoheddo) - The head module.
    • Zero-One Mammoth Antennae (ゼロワンマンモスアンテナ, Zerowan Manmosu Antena) - The antennae. It allows Zero-One to communicate with Zea. It operates independently from Breaking Mammoth itself to allow emergency braking operations.
    • Zero-One Mammoth Signal (ゼロワンマンモスシグナル, Zerowan Manmosu Shigunaru) - The red unit located between the eyes. It has a role of controlling the signalling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Mammoth Eyes (マンモスアイ, Manmosu Ai) - The red compound eyes. It is a visual system that is also installed in 24 parts around Breaking Mammoth's body, allowing Zero-One to grasp the entire circumference of Breaking Mammoth via a 360° image information integration system that sends all information to Zero-One within the mecha.
  • Mammoth Breast (マンモスブレスト, Manmosu Buresuto) - The core body. Hybrid Rise (ハイブリッドライズ, Haiburiddo Raizu) is completed when Zero-One is stored inside. All piloting operations are formed via high-neuron connections that allow Zero-One's thoughts to move Breaking Mammoth. As a result, Breaking Mammoth can efficiently carry out multiple processes in a large-scale rescue operation, such as fieldwork, lifesaving, transport, etc.
    • Graingots (グレインゴット, Gureingotto) - The 'tusks'/scythe units stored on the Mammoth Breast. Thanks to special inbuilt chains, it can be used as a towing anchor or as tools for aircraft repair operations. By separating them from their electromagnetic joint connections, the Graingots can be used as handheld weapons or tools that can dismantle large structures with ease.
  • Ampoule Shoulders (アンプルショルダー, Anpuru Shorudā) - The shoulder units. It is composed of Space Hiden Alloy (スペースヒデンアロイ, Supēsu Hiden Aroi). A complex sensory device is installed within, and can detect light, ultrasonic waves, infrared rays, geomagnetism, etc. and essentially makes full use of os Zea's satellite equipment, radars and hearing equipment. Due to the necessity of having a wide area to better perceive objects on the ground, the sensory equipment are located on the shoulders (which are high above the ground).
  • Crawler Manipulators (クローラーマニピュレータ, Kurōrā Manipyurēta) - The arms. It is composed of Space Hiden Alloy. Its pressure dispersion exterior has a built-in vertical multi-joint and linear actuator drive that mimics the structure of a human arm, and can generate overwhelming power. Thanks to a high-neuron connection system that connects to Zero-One's Base Architecture bodysuit, Zero-One can move the arms just by imagining the feeling of arm movement. All these functions increase the user's combat prowess by replicating mammoth's ability.
    • Direct Tractors (ディレクトラクター, Direkutorakutā) - Tractor field generators located on the forearms. When the Mammoth Pressers are released, it controls them via a tractor field. Small debris and meteorites can be caught under the Direct Tractors' irradiation.
    • Mammoth Pressers (マンモスプレッサー, Manmosu Puressā) - The shields on the arms that take the form of gigantic replicas of the Breaking Mammoth Progrisekey. They are made of Space Hiden Alloy. They can be used to block/diverge landslides. By attaching the Mammoth Pressers to the legs, Breaking Mammoth can perform a special manoeuvre that maximises the weight and size of the Mammoth Pressers (seen during the Breaking Impact finishing move).
  • Press Knuckles (プレスナックル, Puresu Nakkuru) - The hand units. It can demonstrate a maximum punching force of 25.2 tons. The Press Knuckles can be used in operations that require large machinery such as shovel machines; as it only requires Zero-One's thoughts to move, the Press Knuckles can do such operations with ease, increasing the success rate of rescue operations.
  • Crawler Walkers (クローラーウォーカー, Kurōrā Wōkā) - The legs. Thanks to a high-neuron connection system that connects to Zero-One's Base Architecture bodysuit, Zero-One can move the arms just by imagining the feeling of leg movement. Its posture control system adopts an operating system dubbed "Postec Ver. 2.2" (ポステックVer.2.2, Posutekku Ver. 2.2) that controls Breaking Mammoth's linear actuator drives to adjust and stabilise the heavy machine's balance. The left and right shins house power units dubbed Rise Engine HD-6080 (ライズエンジンHD-6080, Raizu Enjin HD-6080) that supply all off Breaking Mammoth's power. They have jet engines (which work within and out of the atmosphere) that allow Breaking Mammoth to reach up to Mach 7 within the atmosphere when in jet form.
  • Mammoth Nails (マンモスネイル, Manmosu Neiru) - The feet. The claws on the tips are made of Space Hiden Alloy, which has the processing capabilities of six bulldozers, allowing Breaking Mammoth to perform walking operations on any road surface regardless of the road's condition. In jet form, the Mammoth Nails also function as a jet engine injection port.
  • Break Top (ブレイクトップ, Bureiku Toppu) - Jet Form's 'nosecone'. It is composed of Space Hiden Alloy. A special field generator dubbed Break Air (ブレイクエア, Bureiku Ea) is installed inside, improving the structural integrity Breaking Mammoth requires when it is transformed into quantum particles by Zea. The Break Top suppresses sonic booms during high-speed flight, increasing speed and minimising the potential impacts caused by resulting shockwaves. In Mecha Form, the Break Top is located on the back.

This form's finisher is the Breaking Impact (ブレイキングインパクト, Bureikingu Inpakuto): Zero-One launches one of the Mammoth Pressers into the air, followed by it projecting a larger energy construct of itself. He then leaps into the air and lands on the Mammoth Presser before using it to crush the enemy beneath him.

Appearances: Zero-One Episodes 9, Kamen Rider: Reiwa The First Generation, 11, 15

Shining Hopper

Shining Hopper

"Progrise! The rider kick increases the power by adding to brightness. Shining Hopper! When I shine, darkness fades!"
―Transformation announcement[src]

Rider Statistics[11]

  • Rider Height: 192.2 cm
  • Rider Weight: 90.2 kg

Ability Parameters[11]

  • Punching Power: 18.3 t
  • Kicking Power: 58.9 t
  • Maximum Jump Height: 70.0 m
  • Maximum Running Speed: 100 m per 2.3 seconds

Shining Hopper (シャイニングホッパー, Shainingu Hoppā) is Zero-One's upgraded form, accessed by using the Shining Hopper Progrisekey in the Hiden Zero-One Driver.

Compared to Rising Hopper, Shining Hopper offers a moderate boost to Zero-One's punching power, kicking power, and jump height while more than doubling his maximum running speed. This form's main ability is to simulate a variety of combat patterns and choose the most advantageous one at the last second, in practice allowing him to dodge the enemy's attacks and counterattack from unexpected angles. Even if the enemy targets where they think Zero-One will be, Zero-One can still redirect his attack trajectory.

Initially, this form was deemed incomplete as it was unable to keep up with Aruto's growing combat potential. The insufficient combat data needed resulted in this form being only 1.8 times more powerful than Rising Hopper, as calculated by the Dodo Magia. However, after adding in the combat data from Zero-One's four auxiliary Progrisekeys as well as Wazu Nazotoku's central memory, Shining Hopper's power output is boosted, now being at least five times more powerful than his base form, as noted by Gai Amatsu.

While being more powerful than any of Zero-One's previous forms, using Shining Hopper demands a significant amount of Aruto's strength. Thus, Aruto may suffer fatigue after using it for long periods of time. The strain caused by this form is worsened when used multiple times consecutively, and may ultimately result in Aruto being forced out of his transformation.

In this form, Zero-One wields the Authorise Buster.

Shining Hopper is composed of the following parts:

  • Shining Hopper Head (シャイニングホッパーヘッド, Shainingu Hoppā Heddo): The helmet.
    • Shining Hopper Mask (シャイニングホッパーマスク, Shainingu Hoppā Masuku): Shining Hopper's faceplate. It protects the face and reproduces the abilities of a grasshopper with an antenna and visual filter function. It is equipped with a high-performance computing device called Shining Arithmetic (シャイニングアリスマティック, Shainingu Arisumatikku).
      • Shining Arithmetic (シャイニングアリスマティック, Shainingu Arisumatikku): Shining Hopper's arithmetic processing unit. Located around the forehead. It predicts enemy behaviour by studying them and creates around 25,000 attack and avoidance patterns in consideration of Zero-One's own performance. From there, it is possible to find an optimal solution to a problem within 0.01 seconds. It's high-speed learning abilities can advance in battle.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru): The Zero-One system's control device. Located between the eyes. It has a role of controlling the signalling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • Shining Hopper Antennae (シャイニングホッパーアンテナ, Shainingu Hoppā Antena): The enhanced antennae. By adopting an active method for performing directional control by changing the phase and wavelength, it is possible to detect even the smell by introducing the state-of-the-art olfactory element.
    • Shining Hopper Eyes (シャイニングホッパーアイ, Shainingu Hoppā Ai): The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite Zea (, ゼア).
  • Shining Architecter (シャイニングアーキテクター, Shainingu Ākitekutā): The enhanced undersuit. The functions concealed within the usual Rise Architecter has been released and enhanced via high-density fusion with the Shining Hopper Progrisekey's Rider Model, which incorporates biomechanics. The chest and abdomen sections have become bigger due to the swelling of internal n-NA (, (「n-NA」)) non-Newtonian liquid armor, resulting in a surface layer that has been smoothed with ultrasonic binding to achieve high-speed movement, bounce performance and increased aerodynamic effect. Additionally, in addition to the normal human enhancement system that utilises electromagnetic induction, it has become possible for Zero-One to use an advance loan of power (力の前借り, chikara no maegari) force that draws out the potential of the wearer. However, despite the user gaining an advantage over an opponent's strength, Zero-One will be exposed to a heavy burden.
    • Shining Liner (シャイニングライナー, Shainingu Rainā): The yellow armor lines running throughout the body. In order for the Shining Arithmetic to process the most optimal solution, the Shining Liner is arranged at each part of the body and strengthens the Hiden Linker. Its main purpose is to improve the efficiency of each maneuver by controlling muscle movement and energy flow.
  • Shining Hopper Shoulder (シャイニングホッパーショルダー, Shainingu Hoppā Shorudā): The shoulder armor. Special Shining Liner armor is arranged throughout, increasing the following ability of each maneuver. As a result, compared to Rising Hopper's Architecter Shoulder, defense range has been expanded, mobility has been improved and defensive ability has been increased.
  • Hiden Linker (ヒデンリンカー, Hiden Rinkā): The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
  • Shining Gladiators (シャイニンググラディエーター, Shainingu Guradiētā): Four propulsion devices located on the shoulders and armpit areas. Propulsion by radiation pressure is obtained by emitting ultra-dense luminescent particles from the two outlets on the left and right side of the body. By utilising this propulsion ability Shining Hopper can achieve a three-dimensional behaviour that exceeds the speed of human movement; the speed assists the Shining Arithmetic function in calculating operations.
  • Shining Hopper Arms (シャイニングホッパーアーム, Shainingu Hoppā Āmu): The arms. Allows the Shining Architecter to draw superhuman power from the wearer to lift objects up to 7.5 tons.
  • Shining Hopper Grabs (シャイニングホッパーグラブ, Shainingu Hoppā Gurabu): The hands. The tips are equipped with Shining Liner armor bits, protecting the fingertips and dramatically increasing the destructive power of punches and weapons.
  • Shining Hopper Legs (シャイニングホッパーレッグ, Shainingu Hoppā Reggu): The legs. The effects of the built-in Shining Jumper (シャイニングジャンパー, Shainingu Janpā), an evolved version of Rising Hopper's Rising Jumper devices, is distributed throughout the Shining Architecter undersuit, giving the whole body the strength of a strong spring. The leg has been adjusted to withstand particularly strong repulsive forces, enabling a completely vertical jump height of 93.9m. The Shining Hopper Legs reproduce the abilities of a grasshopper to expand the abilities of the wearer.
  • Shining Hopper Greaves (シャイニングホッパーグリーブ, Shainingu Hoppā Gurību): The shin armor. An evolved dampening device called Shining Absorber (シャイニングアブソーバー, Shainingu Abusōbā) is built-in, and the mechanism for absorbing shocks has been strengthened to prevent self-destruction o the legs from recoil caused during jumps and kicks. The Shining Hopper Greaves reproduce the abilities of a grasshopper to expand the abilities of the wearer.
  • Shining Hopper Boots (シャイニングホッパーブーツ, Shainingu Hoppā Būtsu): The feet. Shining Liner is arranged and integrated with the Shining Hopper Greaves, allowing Zero-One to utilize a wide variety of maneuvers in addition to kicking and jumping.

This form has the following finishers:

  • Hiden Zero-One Driver finishers:
    • Shining Impact (シャイニングインパクト, Shainingu Inpakuto): Zero-One delivers a horizontal flying kick to the enemy, causing them to be pushed backward, before rushing toward them at extremely high speeds and delivering a roundhouse kick that that leaves behind a trail of yellow energy.
    • Shining Mega Impact (シャイニングメガインパクト, Shainingu Mega Inpakuto): Zero-One delivers high-speed punches and kicks to the enemy before launching them into the air with an upward kick. In the air, Zero-One continues to deliver a barrage of punches and kicks before performing a final flying kick covered in yellow energy that creates a blue energy emblem of circuitry and bursts through the target, destroying them.
  • Authorise Buster finishers:
    • Progrise Dust (プログライズダスト, Puroguraizu Dasuto):
      • Rising Hopper: Zero-One fires a blast of yellow energy.
    • Zero-One Dust (ゼロワンダスト, Zerowan Dasuto): Zero-One charges the Authorize Buster before firing a yellow energy shard that briefly creates an image of a mechanical grasshopper before striking the enemy.
    • Buster Dust (スターダスト, Basutā Dasuto):
      • Freezing Bear: Zero-One warps behind an enemy and fires an energy construct of a polar bear's head into the target, destroying it.
    • Zero-One Buster Bomber (ゼロワンバスターボンバー, Zerowan Basutā Bonbā):
      • Biting Shark: Zero-One charges the Authorise Buster, then uses the Shining Arithmetic to dash around the enemy before jumping into the air. Once in the air, he creates two rows of blue energy shark fins and crushes the enemy between them, then performs the attack a second time with a second set of energy fins.
Appearances: Zero-One Episodes 12-17, 34

Shining Assault Hopper

Shining Assault Hopper

"Progrise! Warning, warning. This is not a test! HybridRise! Shining Assault Hopper! No chance of surviving this shot."
―Transformation announcement[src]

Rider Statistics[12]

  • Rider Height: 197.1 cm
  • Rider Weight: 103.7 kg

Ability Parameters[12]

  • Punching Power: 27.1 t
  • Kicking Power: 67.7 t
  • Maximum Jump Height: 78.8 m
  • Maximum Running Speed: 100 m per 2.9 seconds

Shining Assault Hopper (シャイニングアサルトホッパー, Shainingu Asaruto Hoppā) is Zero-One's second upgraded form. This form combines the power of Kamen Riders Zero-One Shining Hopper and Vulcan Assault Wolf, accessed by using the Shining Assault Hopper Progrisekey in the Hiden Zero-One Driver.

In this form, Zero-One's punching power, kicking power, and jump height have all increased in comparison to Shining Hopper. However, this comes at the cost of his running speed, which is now equivalent to Vulcan Shooting Wolf. Unlike Vulcan Assault Wolf, Zero-One is able to use this form without his body being damaged.

In addition to still being able to use the Shining Arithmetic, Zero-One is now equipped with the Shine System, which exponentially increases his offensive and defensive capabilities and allows him to control the Shine Crysters, eight crystal-like energy constructs. Zero-One can form the Shine Crysters into a shield to guard him from attacks, have them autonomously launch themselves into a target, or fire laser beams from them.

However, due to this form's connection with the Ark via Assault Wolf, enough anger built up while using it carries the risk of causing Zero-One to go berserk.

Shining Assault Hopper is composed of the following parts:

  • SA Hopper Head (SAホッパーヘッド, SA Hoppā Heddo): The helmet.
    • SA Hopper Mask (SAホッパーマスク, SA Hoppā Masuku): Shining Assault Hopper's faceplate. The irregular matrix frame is intricately entangled with the "shining hopper mask" to form a flexible structure. This makes the armor both hard and soft due to the rigidity of each armor and the structure that receives impact. In addition, it is equipped with a high-performance computing device "Shining Arithmetic", multiple antennas and enhanced visual devices, which protect the face and reproduce the function of grasshoppers to expand the ability of conformers.
      • Shining Arithmetic (シャイニングアリスマティック, Shainingu Arisumatikku): Shining Assault Hopper's arithmetic processing unit. Located around the forehead. It predicts enemy behavior by studying them, and creates around 25,000 attack and avoidance patterns in consideration of Zero-One's own performance. From there, it is possible to find an optimal solution to a problem within 0.01 seconds. It's high-speed learning abilities can advance in battle.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru): The Zero-One system's control device. Located between the eyes. It has a role of controlling the signaling system for adapting to various Progrisekeys, matching and information transmission loss with the wearer, adjustment to close the ability extension to the theoretical value by checking such as defects is performed.
    • SA Hopper Antennae (SAホッパーアンテナ, SA Hoppā Antena): The enhanced antennae. This equipment is specially designed for battle search enemies, and has a multi-lock function that excels in search enemies and simultaneously captures and tracks multiple targets. Within a 9km radius, up to 16 targets can be captured simultaneously.
    • SA Hopper Eyes (SAホッパーアイ, SA Hoppā Ai): The compound eyes. Different image sensors of the method are assembled in compound eye shapes, it is possible to extract a variety of information, including thermography and X-ray imaging by combining with image processing. In addition, it is also possible to view high-altitude observation information from the communication satellite Zea. The "Assault Scope" is installed, and the focal length is increased seven times. In addition, it functions as an optical sight by synchronizing with various parts and weapons such as Authorized Buster via “Orbital Unite” on the chest.
  • SA Hopper Breast (SAホッパーブレスト, SA Hoppā Buresuto): The special chest armor. The irregular matrix frame obtained by taking in the power of the Ark and the special armor "Shining Liner" are intricately entangled to form a flexible structure. Each armor has both rigidity and softness due to the rigidity of the armor and the structure that absorbs the impact, and the center part that protects "Orbital Unite" is the most robust construction.
    • Orbital Unit (オービタルユナイト, Ōbitaru Yunaito): The combat aid orb built in the SA Hopper Breast. By activating the built-in thought reaction wave unit Shine System (シャインシステム, Shain Shisutemu), it becomes possible to deploy the Shine Cryster (シャインクリスタ, Shain Kurisuta), a blue energy wave bullet. In response to Zero One's thinking, it is an integrated offense and defense equipment that performs shield formation in a densely populated manner and intercepts by spreading. In addition, the special lens on the front side functions as an irradiation molding machine called the Beam Equipper (ビームエクイッパー, Bīmu Ekuippā) and plays a role in irradiating and shaping the Shine Cryster.
  • Shining Architecter (シャイニングアーキテクター, Shainingu Ākitekutā): The enhanced undersuit. The functions concealed within the usual Rise Architecter has been released and enhanced via high-density fusion with the Shining Hopper Progrisekey's Rider Model, which incorporates biomechanics. The chest and abdomen sections have become bigger due to the swelling of internal n-NA non-Newtonian liquid armor, resulting in a surface layer that has been smoothed with ultrasonic binding to achieve high-speed movement, bounce performance and increased aerodynamic effect. Additionally, the drawback to utilizing the advance loan of power has been rectified by the "Orbital Unit".
    • Shining Liner (シャイニングライナー, Shainingu Rainā): The yellow armor lines running throughout the body. In order for the Shining Arithmetic to process the most optimal solution, the Shining Liner is arranged at each part of the body and strengthens the Hiden Linker. it's main purpose is to improve the efficiency of each manuever by controlling muscle movement and energy flow.
  • SA Hopper Shoulder (SAホッパーショルダー, SA Hoppā Shorudā): The shoulder armor. Special Shining Liner armor is arranged throughout, increasing the follow ability of each maneuver. It has both hard and soft characteristics due to the rigidity of each armor and the structure that receives impact. In addition, it has an outlet for the "Shining Gladiator", which provides extra mobility to compensate for the increased weight due to heavy armor and new equipment.
  • Hiden Linker (ヒデンリンカー, Hiden Rinkā): The collar armor piece, made of soft metal Hiden Amorphous (ヒデンアモルファス, Hiden Amorufasu) armor by neuronal connection of the wearer's body using a pseudo-impulse, to provide a reflection speed to correspond to the calculation speed obtained by the data link with the communication satellite Zea.
  • Shining Gladiators (シャイニンググラディエーター, Shainingu Guradiētā): Four propulsion devices located on the shoulders and armpit areas. Propulsion by radiation pressure is obtained by emitting ultra-dense luminescent particles from the two outlets on the left and right side of the body. By utilizing this propulsion ability Shining Hopper can achieve a three-dimensional behaviour that exceeds the speed of human movement; the speed assists the Shining Arithmetic function in calculating operations.
  • SA Hopper Arms (SAホッパーアーム, SA Hoppā Āmu): The upgraded arms. Allows the Shining Architecter to draw superhuman power from the wearer to lift objects up to 11.1 tons.
    • SA Hopper Gauntlet (SAホッパーガントレット, SA Hoppā Gantoretto): The special forearm armor. It has a built-in outlet for the Shining Gladiator propulsion unit, which has the function of increasing the speed of the punch and increasing the destructive power by adding luminous particles when hit. It also has a device called "Gladi Shot" (グラディショット, Guradi Shotto) that compresses and accelerates luminescent particles by electromagnetic induction, and improves aiming accuracy by receiving aim correction by "Orbital Unit" on the chest.
  • Shining Hopper Grabs (シャイニングホッパーグラブ, Shainingu Hoppā Gurabu): The hands. The tips are equipped with Shining Liner armor bits, protecting the fingertips and dramatically increasing the destructive power of punches and weapons.
  • SA Hopper Legs (SAホッパーレッグ, SA Hoppā Reggu): The upgraded legs. By utilizing the power of the Ark, the Shining Jumper is distributed throughout the Shining Architecter undersuit, giving the whole body the strength of an even more enhanced spring. There is a trade-off: the enhancement reduces the jump hight to 78.8m. The SA Hopper Legs reproduce the abilities of a grasshopper to expand the abilities of the wearer.
  • Shining Hopper Greaves (シャイニングホッパーグリーブ, Shainingu Hoppā Gurību): The shin armor. The Shining Absorber is built in, and the mechanism for absorbing shocks has been strengthened to prevent self-destruction o the legs from recoil caused during jumps and kicks. The Shining Hopper Greaves reproduce the abilities of a grasshopper to expand the abilities of the wearer.
  • Shining Hopper Boots (シャイニングホッパーブーツ, Shainingu Hoppā Būtsu): The feet. Shining Liner is arranged and integrated with the Shining Hopper Greaves, allowing Zero-One to utilise a wide variety of maneuvers in addition to kicking and jumping.

This form's has the following finishers:

  • Hiden Zero-One Driver finishers:
    • Shining Storm Impact (シャイニングストームインパクト, Shainingu Sutōmu Impakuto): This finisher has two variations:
      • Zero-One jumps into the air and performs a flying kick covered in yellow and blue energy.
      • Zero-One uses the Shining Arithmetic to dash through the air before surrounding himself in a sphere of blue energy and covering his right foot with blue electricity. He then delivers a flying kick covered with blue and yellow electricity to the enemy
  • Authorise Buster finishers:
    • Buster Bomber (バスターボンバー, Basutā Bonbā):
      • Rising Hopper: Zero-One unleashes a slash of yellow energy that is capable of striking multiple enemies.
    • Zero-One Dust (ゼロワンダスト, Zerowan Dasuto): Zero-One charges the Authorize Buster before firing a yellow energy shard that briefly creates an image of a mechanical grasshopper before striking the enemy.
Appearances: Zero-One Episodes 15-16, 18, 20-22, 25

MetalCluster Hopper

"Progrise! Let's rise! Le-Le-Let's rise!"
―Transformation standby loop after being inserted into the Hiden Zero-One Driver[src]

"Metalrise! Secret material Hiden Metal! MetalCluster Hopper! It's high quality."
―Transformation announcement[src]

MetalCluster Hopper

Rider Statistics[13]

  • Rider Height: 196.5 cm
  • Rider Weight: 110.7 kg

Ability Parameters[13]

  • Punching Power: 44.8 t
  • Kicking Power: 93.0 t
  • Maximum Jump Height: 102.9 m
  • Maximum Running Speed: 100 m per 1.2 seconds

MetalCluster Hopper (メタルクラスタホッパー, Metaru Kurasuta Hoppā)[14] is Zero-One's super form, accessed by using the MetalCluster Hopper Progrisekey in the Hiden Zero-One Driver.

MetalCluster Hopper's armor is composed of robotic grasshoppers named Cluster Cells (クラスターセル, Kurasutā Seru), which attach themselves onto Zero-One's undersuit and change shape accordingly. When separated from Zero-One, the Cluster Cells are also able to form other structures, such as shields and spikes. This ability to freely change shape is possible due to the Cluster Cells being made out of Hiden Metal (飛電メタル, Hiden Metaru), a theoretical material created by Hiden Intelligence that can freely change its hardness, plasticity, and density.

This form's stats exceed all other Riders at the time of its debut, including Thouser. However, using this form originally trapped Aruto's consciousness in the Ark while his body, driven by the Ark's malice, attacked everyone in sight. However, using the Progrise Hopper Blade returned Aruto's consciousness to Zea, allowing him to use the form safely. Zea had initially concluded that this would have been the most powerful upgrade to Zero-One and that it could not be upgraded any further, prior to Zero-Two's creation.

In this form, Zero-One wields the Progrise Hopper Blade, which is also equipped with Cluster Cells, alongside the Attache Calibur. Before the creation of the Progrise Hopper Blade, when MetalCluster Hopper was under the control of the Ark, he instead wielded the Authorise Buster. Under the Ark's control Zero-One attacked with Cluster Cells directly from his body, while Aruto prefers to use the Progrise Hopper Blade to channel them.

MetalCluster Hopper is comprised of the following parts:

  • MetalCluster Hopper Head (メタルクラスタホッパーヘッド, Metaru Kurasuta Hoppā Heddo): The helmet.
    • Direct Vector (ディレクトベクター, Direkutobekutā): The control antennae. Using two antennas, the Hiden Zero-One Driver can instruct the Cluster Cells.
    • Metal Mask (メタルマスク, Metaru Masuku): MetalCluster Hopper's faceplate. It protects the face and reproduces a grasshopper's ability (with antennas and visual devices) to increase the user's combat ability.
    • Metalling Hopper Antennae (メタリングホッパーアンテナ, Metaringu Hoppā Antena): The antennae located to the sides of the helmet. The active method that controls the direction by changing the phase and wavelength is adopted, and a state-of-the-art olfactory element can be used to detect smell. Additionally, by temporarily increasing its density and hardness, the sharp Spite Edges (スパイトエッジ, Supaito Ejji) can be used as an effective piercing weapon.
    • Eclipse Hopper Eyes (エクリプスホッパーアイ, Ekuripusu Hoppā Ai): The compound eyes. It contains a vast array of different types of image sensors, and can combine with image processing to extract various information such as thermography and X-ray photography. It also has a function to search for enemies by emitting special waves and narrow down the most effective targets.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru): The Zero-One system's control device. Located between the eyes. By invoking the forced interrupt program Prisonment Chain (プリズメントチェイン, Purizumento Chein), it is also possible for the Ark to connect to the Hiden Zero One Driver in order to perform remote control takeover via behavior correction. Until the Progrise Hopper Blade is created, the Prisonment Chain is now completely erased inside the data of the MetalCluster Progrise Key, which now usable for Zero-One to communicate with the Zea.
  • Metal Breast (メタルブレスト, Metaru Buresuto): The special chest armor. The main material is Hiden Metal (飛電メタル, Hiden Metaru), a new theoretical material originally conceived by Hiden Intelligence. It is a special metal with phase transition control properties that can freely change its hardness, plasticity, and density. Hardness has the property of changing instantaneously in a range from liquid metal to Knoop hardness of 10800. Demonstrate high protection by optimizing the shape at the same time as the hardness change.
  • Metal Shoulder (メタルサバトン, Metaru Shorudā): The shoulder armor. Taking advantage of the hardness change characteristics of the main component, Hiden Metal, the damage is greatly reduced by instantaneously adjusting the hardness to the optimal level against the impact received. In addition, the sharp Spite Edges arranged in various parts of the armor is effective as a piercing weapon by temporarily increasing its hardness and density.
  • Metal Rebrace (メタルリブレイス, Metaru Ribureisu): The upper arm phase transition armor. A yellow-green MCH liner (MCHライナー, MCH Rainā) developed from Zero-One Shining Hopper's Shining Liner' is arranged in each part of the phase change armor of the whole body, controlling muscle movement and energy flow etc. to make each movement highly efficient. In addition, the muscular strength device Hopper Force (ホッパーフォース, Hoppā Fōsu) installed within draws superhuman power from the user, allowing Zero-One to exert destructive punching power and tremendous grip strength.
  • Metal Gauntlet (メタルガントレット, Metaru Gantoretto): The special forearm armor. Cluster Cells (クラスターセル, Kurasutā Seru), robotic grasshoppers which MetalCluster Hopper is made from, and which have the ferocity of grasshoppers, have the ability to break down objects through contact by eroding the object at a molecular level, allowing Zero-One to create destructive punching power that can reduce any substance to ashes. This protects the forearm from the hand and reproduces a grasshopper's ability, extending the user's combat ability.
  • Amalgamate Tector (アマルガメートテクター, Amarugamēto Tekutā): The powered undersuit. It is the Rise Architect undersuit with its versatility removed and strenghtened to maximise the abilities of MetalCluster Hopper. The liquid armor n-NA enclosed inside has been replaced with Hiden Metal, providing 8.4 times more defense and 1.6 times more flexibility than usual.
  • Metal Cuisses (メタルキュイス, Metaru Kyuisu): The thigh phase transition armor. The built-in muscular strength booster Hopper Force draws superhuman power from the user, demonstrating devastating kicking power and amazing running power. Above all, the jump force is especially strong, and can vertically jump 102.9m. This protects the thigh and reproduces the ability of a grasshopper, enhancing the user's combat ability.
  • Metal Greaves (メタルグリーブ, Metaru Gurību): The lower leg phase transition armor. The ability of the MetalCluster Hopper Progrisekey, Everybody Jump (エブリバディジャンプ, Eburibadi Janpu) acts on each part of the phase transition armor to provide self-replication and fusion ability, enabling the generation of grasshopper-type Cluster Cells. The Cluster Cells that have been formed in large group via high-speed replication can trigger an assault action titled Cluster Tempest (クラスターテンペスト, Kurasutā Tenpesuto) that attacks and defends through remote control. This protects the shin and reproduces the function of the grasshopper, extending the ability of conformers.
  • Metal Sabaton (メタルサバトン, Metaru Sabaton): MetalCluster Hopper's legs. Taking advantage of the characteristics of Hiden Metal, which has phase transition control characteristics, it achieves both strength and flexibility, enabling active parameter adjustment during battle. This greatly improved not only defense but also mobility and the destructive power of kicks.

This form has the following finishers:

  • Hiden Zero-One Driver finishers:
    • Metal Rising Impact (メタルライジングインパクト, Metaru Raijingu Inpakuto): This finisher has three variations:
      • Zero-One used Cluster Cells to creates two copies of himself, which each jump into the air and deliver flying kicks to separate enemies.
      • Zero-One generates a swarm of Cluster Cells, which forms into a copy of him. The copy delivers a flying kick to the opponent, then dissipates back into a swarm and forms into a drill. Zero-One then leaps into the air and performs a flying kick covered in green energy, which combines with the drill before striking the opponent.
      • Zero-One delivers several slashes to the opponent while being protected by Cluster Cells.
  • Progrise Hopper Blade finishers:
    • Progrising Strash (プログリシングストラッシュ, Puroguraizingu Sutorasshu): This finisher has three variations:
      • Zero-One forms a jagged blade of Cluster Cells covered in blue electricity and launches it toward the enemy.
      • Zero-One delivers a horizontal slash to the enemy at close range, creating a jagged construct of Cluster Cells.
      • Zero-One swings the Progrise Hopper Blade, generating a swarm of Cluster Cells that destroys the enemy's weapon. He then moves towards the opponent and charges the Progrise Hopper Blade with blue energy before delivering a slash at close range, creating a jagged construct of Cluster Cells.
    • Final Strash (ファイナルストラッシュ, Fainaru Sutorasshu): This finisher has eight variations:
      • Zero-One generates a swarm of Cluster Cells that forms into metal spikes before swinging the Attache Calibur, sending them raining down on opponents.
      • Zero-One swings the Progrise Hopper Blade, sending a barrage of Cluster Cell projectiles at opponents.
      • Zero-One forms several walls of Cluster Cells to protect bystanders from the enemy's attacks.
      • Zero-One swings the Progrise Hopper Blade, forming two spiked tendrils from Cluster Cells that attack the opponents.
      • Zero-One is surrounded by Cluster Cells before delivering an upward slash to the opponent, creating a jagged construct from the Cluster Cells that shatters upon impact.
      • Zero-One leaps into the air and delivers a downward slash that creates a jagged construct of Cluster Cells
      • Zero-One slashes the opponent, creating a rotating chain of Cluster Cell spikes that further damage the enemy.
      • Zero-One swings the Progrise Hopper Blade, creating a swarm of Cluster Cells that flies through the opponent, leaving behind large holes. Unknown to the target, some Cluster Cells stay behind in their body as they regenerate. After the enemy has completely regenerated, the Cluster Cells inside the body burrow through and burst out once again. The Cluster cells continually tear apart the opponent's body to prevent them from regenerating.
    • Gigant Strash (ギガントストラッシュ, Giganto Sutorasshu): Zero-One forms a jagged blade of Cluster Cells and slashes the opponent, scattering the Cluster Cells upon impact, which proceed to tear apart the enemy. He then delivers a second slash with a much larger Cluster Cell blade that leaves behind a giant trail of flying Cluster Cells.
    • Ultimate Strash (アルティメートストラッシュ, Arutimeto Sutorasshu): Zero-One forms a jagged blade of Cluster Cells covered in blue electricity on the Progrise Hopper Blade and launches it toward the enemy, then uses the Attache Calibur to perform a long-range green energy slash. Finally, he performs a spinning slash that creates a swirling blade of Cluster Cells.
  • Authorise Buster finishers:
    • Buster Bomber (バスターボンバー, Basutā Bonbā):
      • Breaking Mammoth: Zero-One creates a pair of silver mechanical mammoth leg constructs that charge at the enemy before delivering another slash that creates a silver construct of a mammoth tusk which rushes toward the target.
Appearances: Zero-One Episodes 22-39, A Miraculous Rematch!? Aruto VS Fukkinhoukai Taro: Fateful Gag Battle! (Flashback), Kamen Rider Zero-One: Final Stage, Kamen Rider Zero-One: REAL×TIME

Realizing Hopper

Realizing Hopper

"Progrise! Initialize! Realizing Hopper! A Rider Kick to the sky turns to take off toward a dream."
―Transformation announcement[src]

Rider Statistics[15]

  • Rider Height: 196.5 cm
  • Rider Weight: 87.0 kg

Ability Parameters[15]

  • Punching Power: 59.1 t
  • Kicking Power: 114.7 t
  • Maximum Jump Height: 165.7 m
  • Maximum Running Speed: 100 m per 0.5 seconds

Realizing Hopper (リアライジングホッパー, Riaraijingu Hoppā) is Zero-One's grasshopper-based extra final form accessed by using the Rising Hopper Progrisekey (Realize ver.) in the Hiden Zero-One Driver.

Although this form is aesthetically identical to Rising Hopper, its stats are exponentially larger, surpassing Horobi Ark-Scorpion by a small margin but still weaker than Zero-Two. However, Zero-One retains Zero-Two's speed, allowing him to effectively outmaneuver the enemy and dodge their attacks.

Realizing Hopper consists of the following parts:

  • Realize Hopper Head (リアライズホッパーヘッド, Riaraizu Hoppā Heddo): The head.
    • Realize Hopper Antenna (リアライズホッパーアンテナ, Riaraizu Hoppā Antena): The antenna. By adopting an active method that controls the direction by changing the phase and wavelength, and introducing a state-of-the-art olfactory element, odors can still be detected.
    • Realize Architecter Head (リアライズアーキテクターヘッド, Riaraizu Ākitekutā Heddo): The head portion of the Realize Architecter.
    • Realize Hopper Mask (リアライズホッパーマスク, Riaraizu Hoppā Masuku): The faceplate. Equipped with an antenna and visual device, it protects the face and reproduces the function of grasshoppers to expand the wearer's ability.
    • Realize Hopper Eyes (リアライズホッパーアイ, Riaraizu Hoppā Ai): The compound eyes. It is a compound-eye collection of image sensors of different methods, and can extract various information such as thermography and X-ray photography by combining it with image processing.
    • Zero-One Signal (ゼロワンシグナル, Zerowan Shigunaru): The control device. It has the role of controlling the signal transmission system for adapting to various progress keys, and makes adjustments to bring the capacity expansion closer to the theoretical value by checking matching with the wearer, information transmission loss, defects, and so on.
  • Realize Hopper Breast (リアライズホッパーブレスト, Riaraizu Hoppā Buresuto): The chest armor. It has the "Realizing Lung" (リアライジングラング, Riaraijingu Rangu) built in and a hearing device to protect the chest and abdomen and reproduce the function of grasshoppers to expand the wearer's ability.
  • Realize Architecter (リアライズアーキテクター, Riaraizu Ākitekutā): The suit. In addition to the human enhancement system that applies electromagnetic induction and protection with enclosed liquid armor, it is possible to activate "Realize" (リアライズ, Riaraizu) that re-reacts the Rider Model and produces ultra-high output, giving the wearer superhuman power. Realize is a system that produces ultra-high output beyond the limits of the driver itself by quantum-decomposing the progressed Rider Model, resizing the generated elementary particles, and reducing them to the Zero-One driver. This is because the driver is overloaded and the operating time is limited.
  • Realize Architecter Shoulder (リアライズアーキテクターショルダー, Riaraizu Ākitekutā Shorudā): The shoulders. Made of the "Hidden Alloy" with a hardness of 8200 Knoop hardness, the shape with excellent aerodynamics disperses the kinetic energy of impact and shells, and by deflecting and flipping, it enhances defense performance, improves mobility and reduces air resistance applied to itself.
  • Realize Architecter Arm (リアライズアーキテクターアーム, Riaraizu Ākitekutā Āmu): The arms. The "Realize Architect" suit grants superhuman power from the wearer and can lift an object of up to 22.4 tons.
  • Realize Architecter Grab (リアライズアーキテクターグラブ, Riaraizu Ākitekutā Gurabu): The gloves. It is a part of the "Realize Architect" suit, and it can grant superhuman power from the wearer to increase grip strength and expand tactile sensitivity by about 14 times.
  • Realize Hiden Linker (リアライズヒデンリンカー, Riaraizu Hiden Rinkā): Special armor. It's made of soft metal "Hidden Amorphous" (ヒデンアモルファス, Hiden Amorufasu) uses pseudo-impulses to connect the wearer's body to neurons, giving a reflex speed to accommodate the computational speed of artificial intelligence.
  • Realize Hopper Legs (リアライズホッパーレッグ, Riaraizu Hoppā Reggu): The legs. Equipped with a jumping device "Realizing Jumper" (リアライジングジャンパー, Riaraijingu Janpā), it enables a vertical jump of 165.7m. This protects the thighs and reproduces the function of the grasshopper to expand the user's ability.
  • Realize Hopper Greaves (リアライズホッパーグリーブ, Riaraizu Hoppā Gurību): The shin guards. Equipped with the "Realizing Absorber" (リアライジングアブソーバー, Riaraijingu Abusōbā) dampening device, it has a mechanism to absorb shocks to prevent self-destruction due to the reaction of strong leg force when jumping or kicking. This protects the shin and reproduces the function of the grasshopper to expand the wearer's ability.
  • Realize Hopper Boots (リアライズホッパーブーツ, Riaraizu Hoppā Būtsu): The boots. The jump-specific adjustments have been made, and the armor made of the alloy "Hidden Alloy" with a hardness of 8200 Knoop greatly improves the destructive power and defense power of the kick.

This form's finisher is the Realizing Impact (リアライジングインパクト, Riaraijingu Inpakuto): Zero-One dodges the enemy's attacks at high speeds while moving toward them. Upon reaching the opponent, he delivers a side kick covered in green energy. He then leaps forward to the opponent again and delivers an uppercut covered in green and blue energy, followed by an upward kick that launches the opponent high into the air. Energy grasshopper feet briefly form around Zero-One's one feet before he leaps and knees the enemy in midair. Still in the air, Zero-One performs a series of high-speed kicks that leave afterimages of himself. He then leaps to different points in the air and performs more kicks, ricocheting the opponent between them, before delivering a downward kick that sends the enemy back to the ground. Finally, Zero-One performs a final kick with an energy construct of a robotic grasshopper extending from his right foot and an symbol similar to Zea behind him. A large energy representation of a DNA strand appears in his path when he strikes the enemy.

Appearances: Kamen Rider Zero-One: Episode 45 and REAL×TIME[16]

Hopping Kangaroo

Hopping Kangaroo

"Progrise! The fourth dimension of space! Hopping Kangaroo! In its pouch contains infinite possibilities."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Hopping Kangaroo (ホッピングカンガルー, Hoppingu Kangarū) is Zero-One's kangaroo-based hyper battle form, accessed by using the Hopping Kangaroo Progrisekey in the Hiden Zero-One Driver.

The turquoise armor gives the user the abilities of a kangaroo and is equipped with the Kizuna Pocket (絆ポケット, Kizuna Poketto), which allows Zero-One to gain the power of a Humagear as his own. Nearby Humagear can be used to activate special attacks based on their occupations.

This form's finisher is the Hopping Impact (ホッピングインパクト, Hoppingu Inpakuto): An energy image of a kangaroo appears in front of Zero-One before he performs an uppercut, creating an energy construct of one of his gauntlets that launches the enemy into the air and leaves a trail of stars upon impact. Zero-One then drops onto his hands and does a backward kick with both feet, striking the enemy with an image of one of his feet. The enemy is then suspended in the air on a cartoon star, allowing Zero-One to deliver a rapid series of punches that create more energy gauntlets. Finally, Zero-One swings his arm in a circle before performing a haymaker punch that leaves an energy trail, destroying the enemy with a much larger energy gauntlet.

This form is exclusive to Kamen Rider Zero-One: What Will Pop Out of the Kangaroo? Think About It by Yourself! Yes! It must be me, Aruto!

Dynamaiting Lion

Dynamaiting Lion

"Progrise! Fierce bombing animal! Dynamaiting Lion! A beautiful explosive force like fireworks."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Dynarmaiting Lion (ダイナマイティングライオン, Dainamaitingu Raion) Zero-One's lion-based form, accessed by using the Dynamaiting Lion Progrisekey in the Hiden Zero-One Driver.

This form's finisher is the Dynamaiting Impact (ダイナマイティングインパクト, Dainamaitingu Inpakuto).

This form is exclusive to a short Kamen Rider Zero-One manga featured in Televi-Kun.

Hellrising Hopper

Hellrising Hopper

"Progrise! Hell's energy has destroyed the world! Hellrising Hopper! Heaven or hell it doesn't matter."
―Transformation announcement[src]

Rider Statistics[17]

  • Rider Height: 197.1 cm
  • Rider Weight: 106.9 kg

Ability Parameters[17]

  • Punching Power: 60.7 t
  • Kicking Power: 116.3 t
  • Maximum Jump Height: 167.61 m
  • Maximum Running Speed: 100 m per 0.4 seconds

Hellrising Hopper (ヘルライジングホッパー, Heruraijingu Hoppā) is Zero-One's berserk extra final form, accessed by using the Hellrise Progrisekey in the Hiden Zero-One Driver.

All of this form's stats slightly exceed those of Realizing Hopper, but it is still outclassed by Zero-Two. However, it makes up for this deficit with several abilities. In this form, Zero-One possesses some of Kamen Rider Eden's ability to regenerate, enabling him to heal injuries such as broken bones. However, because Aruto's body is not made of nanomachines like Eden's, this process is excruciatingly painful. In addition, Zero-One's body accumulates energy over the course of a battle until he ultimately releases it all at once in the form of a large explosion. Because this attack damages all of Eden's body simultaneously, it is one of the few things that is able to nullify his ability to regenerate and defeat him, forcing him out of transformation.

As the Hellrise Progrisekey was created with the intended purpose of destroying the world, a normal human should not be able to withstand using its power, as stated by S. One of the results of using it is that Aruto succumbs to rage and will relentlessly attack his opponent until they are killed.

Zero-One's finisher in this form is the Hellrising Impact (ヘルライジングインパクト, Heruraijingu Inpakuto): Zero-One's arm becomes red-hot before he runs toward the opponent and delivers a punch covered in light purple energy that creates a red shockwave upon impact.

This form is exclusive to Kamen Rider Zero-One: REAL×TIME.

The Shooting Wolf Progrisekey is normally used by Kamen Rider Vulcan.

Shooting Wolf

Shooting Wolf

"Progrise! Uchi makumakuri stay! Shooting Wolf! The elevation increases as the bullet is fired."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Shooting Wolf (シューティングウルフ, Shūtingu Urufu) is a theoretical form for Zero-One, accessed by using the Shooting Wolf Progrisekey in the Hiden Zero-One Driver.

Its attack speed and accuracy are greatly increased due to embodying the abilities of a wolf. The Attache Calibur can summon wolves similar to that of Vulcan's Fang Bullets (ファングブレッツ, Fangu Burettsu) and it is stated to be able to slash at the enemy repeatedly to unleash the pack.

This form's finisher is the Shooting Impact (シューティングインパクト, Shūtingu Inpakuto):

This form is currently exclusive as a Chozenshu Hiden SO-DO figure.

The Punching Kong Progrisekey is normally used by Kamen Rider Vulcan.

Punching Kong

Punching Kong

"Progrise! Gouwan gogo! Punching Kong! Enough power to annihilate a mountain."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Punching Kong (パンチングコング, Panchingu Kongu) is a theoretical form for Zero-One, accessed by using the Punching Kong Progrisekey in the Hiden Zero-One Driver.

Its punching power and defense are greatly increased due to embodying the abilities of a gorilla. It can fight very well with the power units on its arms. The large gauntlets called Maximum Konger (マキシムコンガー, Makishimu Kongā) allow Zero-One to give out a powerful blow towards the enemy.

This form's finisher is the Punching Impact (パンチングインパクト, Panchingu Inpakuto):

The Rushing Cheetah Progrisekey is normally used by Kamen Rider Valkyrie.

Rushing Cheetah

Rushing Cheetah

"Progrise! Speedy nanda! Rushing Cheetah! Try to outrun this demon to get left in the dust."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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  • Maximum Running Speed: 100 m per 1.9 seconds

Rushing Cheetah (ラッシングチーター, Rasshingu Chītā) is a theoretical form for Zero-One, accessed by using the Rushing Cheetah Progrisekey in the Hiden Zero-One Driver.

Its running speed and reaction time is greatly increased due to embodying the abilities of a cheetah. It has a running speed of 189km/h due to the reaction accelerator called High Reacreator (ハイリアクレーター, Hai Riakurētā) which enables high-speed battles where the enemy appears stationary.

This form's finisher is the Rushing Impact (ラッシングインパクト, Rasshingu Inpakuto):

Sparking Giraffe

Sparking Giraffe

"Progrise! Muscle Voltage! Sparking Giraffe! Bursting sparks fly at full force."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Sparking Giraffe (スパーキングジラフ, Supākingu Jirafu) is a theoretical form for Zero-One, accessed by using the Sparking Giraffe Progrisekey in the Hiden Zero-One Driver.

The defense of the neck area is enhanced due to embodying the abilities of a giraffe. A high-capacity battery is installed in the chest and connected to each part of the body, allowing Zero-One to execute attacks with electricity. Not only that, the "horns" of the giraffe function as electrodes, allowing Zero-One to execute an electric headbutt.

This form's finisher is the Sparking Impact (スパーキンインパクト, Supākingu Inpakuto):

Amazing Hercules

Amazing Hercules

"Progrise! Arai! Tsuyoi! Katai! Amazing Hercules! With mighty horn like pincers that flip the opponent helpless."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Amazing Hercules (アメイジングヘラクレス, Ameijingu Herakuresu) is a theoretical form for Zero-One, accessed by using the Amazing Hercules Progrisekey in the Hiden Zero-One Driver.

The arm and leg strength are enhanced due to embodying the abilities of a hercules beetle. The horn on his head is called Hercule Horn (ハーキュリーホーン, Hākyurī Hōn) and can extend its length according to the needs of the user. This form also allows Zero-One to pick up and throw objects easily.

This form's finisher is the Amazing Impact (アメイジングインパクト, Ameijingu Inpakuto):

The Sting Scorpion Progrisekey is normally used by Kamen Rider Horobi.

Sting Scorpion

Sting Scorpion

"Progrise! Dangerous warning! Sting Scorpion! Stung with fear by the power claws."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Sting Scorpion (スティングスコーピオン, Sutingu Sukōpion) is a theoretical form for Zero-One, accessed by using the Sting Scorpion Progrisekey in the Hiden Zero-One Driver.

Antibody purification is enhanced and advanced poison equipment is in place due to embodying the abilities of a scorpion. This form can instantly refine a powerful antidote that demonstrates its true ability of combating venomous opponents and counteracts their toxicity. The antidote is injected through a punch that causes the body to breakdown and collapse.

This form's finisher is the Sting Impact (スティングインパクト, Sutingu Inpakuto):

The Lightning Hornet Progrisekey is normally used by Kamen Rider Valkyrie.

Lightning Hornet

Lightning Hornet

"Progrise! Ra-Ra-Ra-Raimei! Raiden! Dengeki! Lightning Hornet! Piercing needle with incredible force."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Lightning Hornet (ライトニングホーネット, Raitoningu Hōnetto) is a theoretical form for Zero-One, accessed by using the Lightning Hornet Progrisekey in the Hiden Zero-One Driver.

Zero-One can hinder enemies with quick acceleration and stopping power due to embodying the abilities of a hornet. The honeycomb-like chestplate functions as a weapon bay and is equipped with missiles that can lock on and destroy enemies with lightning strikes. The armor on his right leg can function like a drill, and can instantly destroy enemies with the drill needle at the tip of the foot.

This form's finisher is the Lightning Impact (ライトニングインパクト, Raitoningu Inpakuto):

Gatling Hedgehog

Gatling Hedgehog

"Progrise! Unstoppable rapid shots! Gatling Hedgehog! Infinite spines shoot towards the enemy."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Gatling Hedgehog (ガトリングヘッジホッグ, Gatoringu Hejjihoggu) is a theoretical form for Zero-One, accessed by using the Gatling Hedgehog Progrisekey in the Hiden Zero-One Driver.

The green armor embodies the abilities of a hedgehog. The sharp thorns all over the Zero-One's body is called PaiNeedle (ペイニードル, PeiNīdoru) that can damage enemies with a slight touch. During battle, the armor changes to a rounded shape dubbed Hedge Borer (ヘッジボーラー, Hejji Bōrā). Zero-One can jump at the target while rotating at high speeds and fire thorns from his body in all directions.

This form's finisher is the Gatling Impact (ガトリングインパクト, Gatoringu Inpakuto):

Exciting Stag

Exciting Stag

"Progrise! Sharpness twin blades! Exciting Stag! Razor sharp blades will cross paths."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Exciting Stag (エキサイティングスタッグ, Ekisaitingu Sutaggu) is a theoretical form for Zero-One, accessed by using the Exciting Stag Progrisekey in the Hiden Zero-One Driver.

The orange armor embodies the abilities of a stag beetle and the exoskeleton-like structure strengthens increases arm strength and defense. When Zero-One is facing difficulty while fighting an enemy, the form activates its Exciting Mode (エキサイティングモード, Ekisaitingu Mōdo), which draws out the user's fighting instinct to defeat the enemy with a vicious onslaught of attacks. Zero-One can also form a pair of blades called Scissor Stagger (シザースタッガー, Shizā Sutaggā) from his chest and grab enemies as well as slash them.

This form's finisher is the Exciting Impact (エキサイティングインパクト, Ekisaitingu Inpakuto):

Crushing Buffalo

Crushing Buffalo

"Progrise! Powerful rush! Crushing Buffalo! This charge attack will send you flying."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Crushing Buffalo (クラッシングバッファロー, Kurasshingu Baffarō) is a theoretical form for Zero-One, accessed by using the Crushing Buffalo Progrisekey in the Hiden Zero-One Driver.

The red armor embodies the abilities of a buffalo with thick armor on the legs creating thrust when charging. The feet are powerful enough to crush objects with a single blow. The horns on his head are called BulCrusher (バルクラッシャー, Barukurasshā) which can exhibit a tremendous amount of force during attacks.

This form's finisher is the Crushing Impact (クラッシングインパクト, Kurasshingu Inpakuto):

Trapping Spider

Trapping Spider

"Progrise! Impossible to escape! Trapping Spider! No one can escape its web."
―Transformation announcement[src]

Rider Statistics

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Trapping Spider (トラッピングスパイダー, Torappingu Supaidā) is a theoretical form for Zero-One, accessed by using the Trapping Spider Progrisekey in the Hiden Zero-One Driver.

The purple armor embodies the abilities of a spider and allows Zero-One to make surprise attacks by allowing him to climb on walls without sound. Zero-One can deploy extra limbs from his arms and legs called Arakune (アラークネ, Arākune) to attack enemies. Zero-One can also create strong electromagnetic webbing called Calamity Territory (カラミティテリトリー, Karamititeritorī) from his armor to restrain enemies. Any enemy that enters the area covered by the webbing are immobilized due to the special current flowing through the webbing.

This form's finisher is the Trapping Impact (トラッピングインパクト, Torappingu Inpakuto):

Storming Penguin

Storming Penguin

"Progrise! Spinning cyclone! Storming Penguin! The winds are at his command."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Storming Penguin (ストーミングペンギン, Sutōmingu Pengin) is a theoretical form for Zero-One, accessed by using the Storming Penguin Progrisekey in the Hiden Zero-One Driver.

The streamlined armor embodies the abilities of a penguin, and Zero-One can use the flippers on his feet named Pingstorm (ピングストム, Pingusutomu) to move quickly underwater and perform storm attacks on land. This form can blow away enemies with a storm that's comparable to a category 3 hurricane.

This form's finisher is the Storming Impact (ストーミングインパクト, Sutōmingu Inpakuto):

Splashing Whale

Splashing Whale

"Progrise! King of the sea! Splashing Whale! An aqua current that encompasses everything around it."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Splashing Whale (スプラッシングホエール, Supurasshingu Hoēru) is a theoretical form for Zero-One, accessed by using the Splashing Whale Progrisekey in the Hiden Zero-One Driver.

The deep blue armor embodies the abilities of a whale, equipped with a water discharge unit and an attacking function using ultrasonic waves.

This form's finisher is the Splashing Impact (スプラッシングインパクト, Supurasshingu Inpakuto): A giant whale tail called Gigankitos (ギガンキトス, Gigankitosu) is formed using moisture in the atmosphere, which Zero-One then uses to smash enemies with great force.

The Amazing Caucasus Progrisekey is normally used by Kamen Rider Thouser.

Amazing Caucasus

Amazing Caucasus

"Progrise! When the five horns cross, the golden soldier Thouser is born. Presented by ZAIA."
―Transformation announcement[src]

Rider Statistics

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Ability Parameters

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Amazing Caucasus (アメイジングコーカサス, Ameijingu Kōkasasu) is a theoretical form for Zero-One, accessed by using the Amazing Caucasus Progrisekey in the Hiden Zero-One Driver.

The armor is reinforced and embodies the ability of the Caucasus beetle, equipped with a hardened sap coating over the surface for defense. Zero-One can create three giant horns called BeetRise Horn (ビートライズホーン, Bītoraizuhōn) from the hardened sap stored inside, which he uses to pin enemies and crush them with tremendous power.

This form's finisher is the Thousand Impact (サウザンドインパクト, Sauzando Inpakuto)

Scouting Panda

Scouting Panda

"Progrise! Weakness Analyzer! Scouting Panda! There is nothing unknown to his eyes."
―Transformation announcement[src]

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Scouting Panda (スカウティングパンダ, Sukautingu Panda) is a theoretical form for Zero-One, accessed by using the Scouting Panda Progrisekey in the Hiden Zero-One Driver.

In this form, Zero-One is armed with a surveillance and reconnaissance tech. Within the armor is a high-power laser gun, a bamboo surveillance unit, and a silent fire cracker. The form is able to analyze the enemy and use the information to defeat the enemy. It can steal guns from enemies and use them well.

This form's finisher is the Scouting Impact (スカウティングインパクト, Sukautingu Inpakuto):

The Burning Falcon Progrisekey is normally used by Kamen Rider Jin.

Burning Falcon

Burning Falcon

"Progrise! Revive like phoenix! Burning Falcon! The strongest wings bearing the fire of hell."
―Transformation announcement[src]

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  • Maximum Running Speed:

Burning Falcon (バーニングファルコン, Bāningu Farukon) is a theoretical form for Zero-One, accessed by using the Burning Falcon Progrisekey in the Hiden Zero-One Driver.

During battle, the arms are made red-hot, fusing the enemy with a hand sword at 1800°C. It can deploy flaming wings on the back and make a high-speed charge.

This form's finisher is the Burning Impact (バーニングインパクト, Bāningu Inpakuto): A burning flame is ejected from all parts of the body before Zero-One performs a dive from a high altitude, piercing the enemy and destroying them with a single blow.

Fighting Jackal

Fighting Jackal

"Progrise! Critical finishing swing! Fighting Jackal! Deciding the fate of a battle like a Valkyrie."
―Transformation announcement[src]

Rider Statistics

  • Rider Height:
  • Rider Weight:

Ability Parameters

  • Punching Power:
  • Kicking Power:
  • Maximum Jump Height:
  • Maximum Running Speed:

Fighting Jackal (ファイティングジャッカル, Faitingu Jakkaru) is a theoretical form for Zero-One, accessed by using the Fighting Jackal Progrisekey in the Hiden Zero-One Driver.

During a battle, in addition to performing a ripping attack using the Dead Engrave (デッドエングレイヴ, Deddoengureivu) on the limbs, Zero-One can summon the jackal tactical support unit Jackal-tet (ジャッカルテット, Jakkarutetto) to hunt his target. In addition, he can make himself into a black cloud with an optical operation system and perform mental hacking using visual information.

The weapon in this form is the Territory Scythe (テリトリーサイズ, Teritorī Saizu), a sharp scythe shared with the Fighting Jackal Raider. With a single slash, it can hack a Magia from the inside.

This form's finisher is the Fighting Impact (ファイティングインパクト, Faitingu Inpakuto):

Invading Horseshoe Crab

Invading Horseshoe Crab

"Progrise! The stern military soldier! Invading Horseshoe Crab! Heavily produced battle armor equipped with extra battle specifications."
―Transformation announcement[src]

Rider Statistics

  • Rider Height:
  • Rider Weight:

Ability Parameters

  • Punching Power:
  • Kicking Power:
  • Maximum Jump Height:
  • Maximum Running Speed:

Invading Horseshoe Crab (インベイディングホースシュークラブ, Inbeidingu Hōsushū Kurabu) is a theoretical form for Zero-One, accessed by using the Invading Horseshoe Crab Progrisekey in the Hiden Zero-One Driver.

Utilizing a variety of kicking skills and high defense performance, it will engage in intense close quarters and surprise battles. The right foot is also equipped with a fossil bone kicking device similar to a horseshoe crab's tail sword. When damaged, the armor is purged similar to peeling, forming stronger and thicker armor.

This form's finisher is the Invading Impact (インベイディングインパクト, Inbeidingu Inpakuto): A special blue liquid is jetted from the thorns of each part. With its characteristics, the liquid transforms the enemy's exterior into a fossil-like state before Zero-One breaks it into pieces with a sharp kick.

Rising Hopper

KR01-Zerozero-Onerisinghopper.png

"Forcerise! Rising Hopper! A jump to the sky turns to a Rider Kick. Break down."
―Transformation announcement[src]

Rider Statistics

  • Height: 196.8 cm
  • Weight: 92.1 kg

Ability Parameters:

  • Punching Power: 9.1 t
  • Kicking Power: 52.6 t
  • Maximum Jump Height: 63.5 m
  • Maximum Running Speed: 100 m per 3.4 seconds

Rising Hopper (ライジングホッパー, Raijingu Hoppā) is ZeroZero-One's grasshopper-based primary form accessed by using the Rising Hopper Progrisekey in the MetsubouJinrai Forceriser[18]. He was forced to use this form after losing the Hiden Zero-One Driver to Another Zero-One.

ZeroZero-One's version of Rising Hopper has moderately higher stats than Zero-One Rising Hopper in all areas.

However, since the Forceriser was meant to be used by Humagears (specifically MetsubouJinrai.net), transformation with it is painful and Aruto's body experiences a considerable amount of physical strain while using this form. However, he eventually adapts to these drawbacks in battle and manages to defeat Ichi-Gata, who fought on par with Another Zero-One.

This form has three finishers:

  • Forceriser finishers:
    • Rising Dystopia (ライジングディストピア, Raijingu Disutōpīā): ZeroZero-One experiences painful shocks of red and black electricity while red mist is released from his body. He is then surrounded by a red energy aura that strengthens him, allowing him to perform attacks and evasive maneuvers at high speeds.
    • Rising Utopia (ライジングユートピア, Raijingu Yūtōpia): ZeroZero-One counters the opponent's punch with a punch of his own, eventually overpowering them and generating a red lightning bolt. He then jumps into the air and performs a flying kick covered in green energy.
This form is exclusive to Kamen Rider: Reiwa The First Generation.

Kamen Rider Zero-Two's ending theme is Henshin! Zero-Two~Now is the right time.

Kamen Rider Zero-Two

Kamen Rider Zero-Two

"Zero-Two Rise! Road to Glory has to Lead to Growin' path to change one to two! Kamen Rider Zero-Two! It's never over."
―Transformation announcement[src]

Rider Statistics[19]

  • Rider Height: 200.0 cm
  • Rider Weight: 102.1 kg

Ability Parameters[19]

  • Punching Power: 62.0 t
  • Kicking Power: 120.0 t
  • Maximum Jump Height: 200.0 m
  • Maximum Running Speed: 100 m per 0.2 seconds

Kamen Rider Zero-Two (仮面ライダーゼロツー, Kamen Raidā Zerotsū) is the primary final form of Zero-One[20][21][22][23] accessed by using the Zero-Two Progrisekey in the Hiden Zero-Two Driver.

Kamen Rider Zero-Two is the culmination of Aruto’s dream of uniting both human and artificial intelligence into one, and has the potential to exceed Kamen Rider Ark Zero’s predictive capabilities. While Zero-Two was conceptualized as a new Kamen Rider of Aruto's own creation, it is also considered to be the final upgrade to the Zero-One system.

Zero-Two's stats surpass Ark-Zero in all areas by a large degree and is superior to all Riders and forms that appear after it, making Zero-Two the strongest Rider form in the series. Zero-Two's most powerful ability is its extreme speed, allowing him to move so fast it appears to the opoonent as though he is teleporting.

Zero-Two can wield the Progrise Hopper Blade and Attache Calibur.

Zero-Two consists of the following parts:

  • Zero-Two Head (ゼロツーヘッド, Zerotsū Heddo) - The head.
    • Zero-Two Arithmetic (ゼロツーアリスマテック, Zerotsū Arisumatekku) - Zero-Two's faceplate processor. During the battle, the artificial intelligence Zea extracts the thoughts of the matching person and learns the enemy and surrounding information to predict the behavior. The optimal solution is found in about 0.01 seconds from the 2 trillion patterns of attack and evasion patterns derived from it, and it is reported to the matching person. This ultra-fast learning allows the user to take advantage of the battle.
    • Zero-Two Signal (ゼロツーシグナル, Zerotsū Shigunaru) - The Zero-Two system's control device located between the eyes. It has the role of controlling the signal transmission system, and it makes adjustments to maximize the output of the Zero-Two system by checking matching with matching persons, information transmission loss, defects, etc.
    • Zero-Two Antenna (ゼロツーアンテナ, Zerotsū Antena) - The quantum radar antenna. By introducing a quantum radar that obtains information by utilizing the phenomenon of light, one can avoid electronic interference and invalidate stealth technology and electronic warfare equipment that were previously difficult to detect. This enables information gathering and spatial recognition in all situations and environments.
    • Zero-Two Eyes (ゼロツーアイ, Zerotsū Ai) - The compound eyes. It is a collection of image sensors of different systems in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted. Furthermore, a behavior prediction simulation can be visualized.
    • Zero-Two Mask (ゼロツーマスク, Zerotsū Masuku) - The face armor. Super Positioning Armor, commonly known as "SPA", enables simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all the above attacks.
  • Quantum Leaper (クォンタムリーパー, Kwōntamu Rīpā) - Zero-Two's dimensional quantum jump device. This makes it possible to observe the various possibilities that Zea predicts in the real world.
  • Quantum Tector (クォンタムテクター, Kwōntamu Tekutā) - Zero-Two's suit. Constructed with a quantum neural network centered on the Zero-Two Driver as the basic equipment to integrate the human body and artificial intelligence. Furthermore, by combining it with a human reinforcement system that applies wave dynamics, each maneuver can be made highly efficient, and theoretically, it will be possible to act at a speed equivalent to the calculation speed of artificial intelligence.
  • Zero-Two Streamer (ゼロツーストリーマ, Zerotsū Sutorīma) - Zero-Two's attitude control device. It functions as a photon stabilizer that controls the posture during high-speed activity, etc., by the pressure of lightspeed movement.
  • Zero-Two Shoulder (ゼロツーショルダー, Zerotsū Shorudā) - Zero-Two's upper-arm armor. The shape uses quantum engineering to disperse impacts with kinetic energy barriers, negating them by counterpressure. Furthermore, it is equipped with an outlet of the attitude control device "Zero Two Streamer" to control the effects of high-speed movement and enable three-dimensional movement.
  • Zero-Two Breast (ゼロツーブレスト, Zerotsū Buresuto) - Zero-Two's chest armor. Super Positioning Armor, commonly known as "SPA", allows simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all upper-body attacks.
  • Zero-Two Grabber (ゼロツーグラブ, Zerotsū Gurabu) - Zero-Two's hand and forearm armor. The red armor, which has a metal glass coating made of vitreous Feidin metal on the SPA armor, emphasizes not only improvement of toughness and corrosion resistance, but also improvement of coercive force as a countermeasure against contact with the fluid metal of the Ark. In addition, it is equipped with an "up-puncher", a device that enhances arm strength, and draws out superhuman power from the fitter to demonstrate punch power of 62 tons.
  • Zero-Two Stepper (ゼロツーステッパー, Zerotsū Suteppā) - Zero-Two's shin armor. The SPA armor is equipped with a gradual dampening device called the "Step Absorber", which absorbs the impact gradually by the control of Zea to prevent self-destruction due to excessive strain that occurs when performing a greatly enhanced jump or kick.
  • Zero-Two Jumper (ゼロツージャンパー, Zerotsū Janpā) - Zero-Two's thigh armor. The SPA armor is equipped with a super jumping device, "Zero Two Jumper", which exerts a jumping power of 200m in a vertical jump by drawing out superhuman power from a suitable person and manipulating the quantum force field. This makes it possible to dramatically improve the destructive power of the kick technique.
  • Zero-Two Hopper (ゼロツーホッパー, Zerotsū Hoppā) - Zero-Two's boots. Along with the defense power of SPA armor, the destructive power of the kick has been dramatically improved. In addition, it has high accuracy for pinpointing the attack on the enemy's weakness predicted by Zea. Also, when the deathblow is activated, the kick force of the rider model, which has been consolidated and reconfigured from the previous Hopper rider model, is fully released, creating a tremendous destructive power.

This form has the following finishers:

  • Zero-Two Driver finishers:
    • Zero-Two Big Bang (ゼロツービッグバン, Zerotsū Biggu Ban): Zero-Two quickly moves toward the opponent and deflects their attack with an upward kick. He then delivers a horizontal flying kick and lands behind the enemy before performing another upward kick, launching the opponent into the air. Zero-Two follows them and performs a series of aerial high-speed punches and kicks. As the opponent falls back to the ground, Zero-Two performs a final flying kick that produces red and green energy upon impact. The energy is then channeled into Zero-Two's foot before he breaks through the enemy, causing the number "02" to appear before the enemy is consumed by a large red and green explosion.
  • Attache Blade finishers:
    • Zero-Two Kaban Strash (ゼロツーカバンストラッシュ, Zero Tsū Kaban Sutorasshu): Zero-Two launches a horizontal yellow and red energy slash.
Appearances: Zero-One Episodes 40-42, 44, Kamen Rider Zero-One: Final Stage, Kamen Rider Zero-One: REAL×TIME

Kamen Rider Ark-One

Kamen Rider Ark-One

"Singurize! Hakai, hametsu, zetsubō, metsubō seyo. Conclusion one.[24]"
―Transformation announcement[src]

Rider Statistics:[25]

  • Rider Height: 199.9 cm
  • Rider Weight: 100.1 kg

Ability Parameters:[25]

  • Punching Power: 54.2 t
  • Kicking Power: 104.4 t
  • Maximum Jump Height: 93.6 m
  • Maximum Running Speed: 100 m per 0.6 seconds

Aruto can transform into Kamen Rider Ark-One by using the Ark-One Progrisekey in the Ark Driver-Zero, converting it into the Ark Driver-One.[26] Though Ark-One is primarily the final form of Ark-Zero[27][28], it is also classified as an evil form of Zero-One.[29]

Ark-One is still statistically outclassed by Zero-Two by a large margin, as well as Horobi Ark Scorpion. However. his reflexes are heightened, allowing him to dodge and parry multiple attacks, and he possesses some of Zero-One Rising Hopper's agility. He also has unique abilities that Zero-One does not possess, enabling Aruto to defeat all of his former allies. Ark-One is able to produce shockwaves of malicious energy from his hand, immobilizing multiple opponents, as well as excrete dark liquid from his feet that melts whatever it touches. He can also reprogram A.I-based technology, allowing him to disable the chips implanted in Isamu and Yua that they require to transform.

This form appears to cause Aruto pain, as seen during his first transformation after being given the Ark-One Progrisekey by Azu and later when he is abruptly forced out of transformation after his first fight.

While Ark-One normally fights while unarmed, he briefly wielded the Progrise Hopper Blade during his final fight with Horobi, as well as the numerous Attache Blades scattered around the battlefield.

Kamen Rider Ark-One is composed of the following parts:

  • Ark-One Head (アークワンヘッド, Ākuwan Heddo) - The head.
    • Ark-One Face (アークワンフェイス, Ākuwan Feisu) - Ark-One's face armor. It is equipped with an ultra-high-performance antenna and a visual/auditory device that are premised on AI processing. The shape is designed and constructed based on the prediction of psychological effects on the person facing the person.
    • Ark-One Face Ear (アークワンフェイスイヤー, Ākuwan Feisu Iyā) - The voice information collection device. In addition to the auditory sensor that boasts a sound collection range of 10 km in radius, it will collect voice data from communication devices such as mobile phones and AI-equipped devices such as Huma Gear by entering the network. By filtering the collected data, any sound can be extracted and heard.
    • Eclipse Eye (エクリプスアイ, Ekuripusu Ai) - The right compound eye. It is a collection of image sensors of different methods in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted.
    • Ark-One Face Vision (アークワンフェイスビジョン, Ākuwan Feisu Bijon) - The video information collection left eye. By infiltrating the network, it collects video data from reconnaissance satellites, security cameras in the facility, AI-equipped devices such as Humagear. As a result, every place can have its own field of view.
    • Ark-One Face Antennae (アークワンフェイスアンテナ, Ākuwan Feisu Antena) - The antenna. The smart antenna that changes the directivity according to the environment and can simultaneously send and receive a huge amount of multiple types of information, such as communication with various electronic devices and radar functions, is adopted. Hacking to various electronic devices is executed from here.
    • Ark Signal One (アークシグナル ワン, Āku Shigunaru Wan) - The control device for the Ark-One system. By manipulating the EEG, the wearer's non-malicious feelings are calmed down, and the consciousness is focused. In addition, the operating efficiency and malfunctions of the wearer's body are checked, and adjustments are made as needed to bring out the limits of functionality.
  • Deus Expite (デウスエクスパイト, Deusu Ekusupaito) - Ark-One's chest armor. It has the function of converting the malicious intent of the wearer into force and generating the "Spite Nega" (スパイトネガ, Supaito Nega) wave of malicious intent. Spite negatives cause explosive destruction by emanating from the red line "Exred Position" (エクスレッドポジション, Ekusureddo Pojishon) across the front.
  • Shredding Tector (シュレーディングテクター, Shurēdingu Tekutā) - Ark-One's suit. The liquid metal released from the Ark Driver-One is formed by wrapping up the wearer. Fluid metal is enclosed in a special fabric with excellent toughness and wear resistance, and it functions as armor while maintaining flexibility.
  • Ark-One Shoulder (アークワンショルダー, Ākuwan Shorudā) - Ark-One's upper-arm armor. The fluid metal, which is the main material for the armor, transforms into a sharp shape called "Spite Edge" (スパイトエッジ, Supaito Ejji) by temporarily increasing hardness and density and becomes a piercing weapon.
  • Ergonice Arm (エルゴニースアーム, Erugonīsu Āmu) - Ark-One's arms. The power cable "M string" (Mストリング, M Sutoringu) of the powered suit "Shredding Tector" is stretched around like a human nerve, and reinforces the movement of the wearer from the outside. At the same time, by injecting the energy supplied from the Ark Driver-One, the wearer is given the power to destroy the target.
  • Ark-One Gauntlet (アークワンガントレット, Ākuwan Gantoretto) - Ark-One's hand and forearm armor. The sharp armor of the fingertips "Spite Nail" (スパイトネイル, Supaito Neiru) uses the barrier developed from the Ark-One Cuis on the thigh, and manipulates the repulsive force and attractive force on the target to deprive everything of freedom. In addition, the irradiation shaping machine "Beam Equipper" (ビームエクイッパー, Bīmu Ekuippā) is equipped on the palm, and in addition to materializing various data such as attach weapons with a modeling beam, it also functions as an irradiation port for the "Spite Nega".
  • Ark-One Cuisses (アークワンキュイス, Ākuwan Kyuisu) - Ark-One's thigh armor. The "Coulomb Generator" (クーロンジェネレーター, Kūron Jenerētā) is built in and forms a coulomb barrier generated by manipulating electric charges on the armored surface of the whole body. This allows the physical attack to be dispelled by repulsive force.
  • Ark-One Greaves (アークワングリーブ, Ākuwan Gurību) - Ark-One's shin armor. By using the barrier developed from the Ark-One Quiz on the thighs, the repulsive force and attractive force applied to itself can be manipulated to enable floating in the air and maneuver speed.
  • Ark-One Sabaton (アークワンサバトン, Ākuwan Sabaton) - Ark-One's boots. When the Special Move is activated, by expanding the anti-annihilation field, it is possible to convert the substance that becomes a resistance or obstacle into energy. This nullifies the physical defenses and at the same time improves the destructive power of the kick.

Ark Driver finishers:

  • Perfect Conclusion (パーフェクト・コンクルージョン, Pāfekuto Konkurūjon):
    • Perfect Conclusion: Learning 5 (パーフェクト・コンクルージョン: ラーニング5, Pāfekuto Konkurūjon: Rāningu Faibu): Ark-One's body is surrounded by malicious kanji and yellow electricity before generating two large "wings" of crimson energy. Ark-One then absorbs the energy into his body and projects a red energy field around him. Finally, an explosion destroys anything within the bounds of the energy field and damages anyone nearby.
    • Perfect Conclusion: Learning End (パーフェクト・コンクルージョン: ラーニング エンド, Pāfekuto Konkurūjon: Rāningu Endo): Ark-One jumps into the air and delivers a flying kick covered in red and black energy. Additional black energy is then channeled into his foot just before he strikes the enemy.

Progrise Hopper Blade finishers:

  • Final Strash (ファイナルストラッシュ, Fainaru Sutorasshu): Ark-One swings the Progrise Hopper Blade, launching a jagged construct of Cluster Cells at the enemy.
Appearances: Zero-One Episodes 42-45

Equipment

Devices

Weapons

Suit-Equipped Weapons

  • Unlimited Chopper - Biting Shark's arm blades
  • Panthera Burner - Flaming Tiger's palm-mounted flamethrowers
  • Polar Freezer - Freezing Bear's coolant-producing gauntlets

Vehicles

Legend Rider Devices

KamenRide: Zero-One

With the Zero-One Rider Card, Decade can transform into Kamen Rider Zero-One Rising Hopper.

Final KamenRide: Zero-Two

When Kamen Rider Decade is in his Complete Form 21, he uses the K-Touch 21 to summon the Final Forms of the 19 Heisei Primary Riders and Kamen Rider Zero-Two. After he presses the Rider's symbol, he would presumably summon Kamen Rider Zero-Two. The Kamen Rider Zero-Two card is found at the top of Decade Complete Form 21's crown helmet.

"(Digital beeping) Zero-One!"
―Activation announcement[src]

"The Rider who acquires creature abilities with Progrisekeys is ... Zero-One! (プログライズキーで生物の能力を身につけるライダーは...ゼロワンだ!, Puroguraizukī de seibutsu no nōryoku wo mi ni tsukeru Raidā wa Zerowan da!)"
―Secondary activation announcement[src]

"Armor Time! (Techno-Rock music) Progrise! Zero-One!"
―Transformation announcement in the Ziku-Driver's left-hand slot[src]

"Finish Time! Rising (Barlcxks/Zonjis/Zamonas) Time (Break/Burst/Jack)!"
―Finisher announcement in left-hand slot[src]

Zero-One Ridewatch (ゼロワンライドウォッチ, Zerowan Raidowotchi): Based on Kamen Rider Zero-One Rising Hopper, this Ridewatch would provide access to the Zero-OneArmor. [30] It is dated 2019, but shown on the Ziku-Driver's screen as Rider.

"Zero-One! (Distorted digital beeping)"
―Activation announcement[src]

"Zero-One!"
―Another Rider transformation announcement[src]

"Another Time! Zero-One!"
―Transformation announcement in the Ziku-Driver's right-hand slot[src]

"(Right-hand Ridewatch's announcement)! Another Time! Zero-One!"
―Transformation announcement in the Ziku-Driver's left-hand slot[src]

"Finish Time! Zero-One! Another Time (Break/Burst/Jack)!"
―Finisher announcement in left-hand slot[src]

Zero-One Anotherwatch

Another Zero-One Watch (アナザーゼロワンウォッチ, Anazā Zerowan Wotchi): A twisted version of the Zero-One Ridewatch used to transform into Another Zero-One.

"01 Ai Kaihatsuroku!"
―Activation announcement[src]

"Kono Aratana Jidai no Hajimari ni, AI to Tomoni Yume to Tobitatsu.

Translation: At the beginning of this new era, take off towards a dream with AI. (この新たな時代の始まりに、AIとともに夢と飛び立つ。)
"
―Story announcement.[src]

The 01 AI Kaihatsuroku Wonder Ride Book (01 AI 開発録ワンダーライドブック, Zerowan Ē Ai Kaihatsuroku Wandā Raido Bukku, lit. "01 AI Development Record Wonder Ride Book") is based on Kamen Rider Zero-One and his forms. The book's name is shortened to "Zero-One" in the Swordriver's announcements and to "Jinko chino" in the Bladriver announcements.

"Toaru Kigyou no Wakaki Shacho ga, Hitobito no Yume o Mamoru Tame, Ima Tobitatsu...[31]

Translation: A young president of a company shall now take off to protect everyone's dreams... (とある企業の若き社長が、人々の夢を守るため、いま飛び立つ…)
"
―Story announcement[src]

Hiden no Hiden Monogatari Wonder Ride Book (飛電の秘伝物語ワンダーライドブック, Hiden no Hiden Monagatari Wandā Raido Bukku, lit. Hidden Stories of Hiden Wonder Ride Book) is a Wonder Ride Book based on Kamen Rider Zero-One and Hiden Intelligence. The book's name is shortened to "Hiden" in the Swordriver's finisher announcements. The Book's name is a pun on Hiden Intelligence (飛電) and the Japanese word for "hidden" (秘伝), akin to Aruto Hiden's jokes.

Kamen Rider Zero-One Gear

Kamen Rider Zero-One Gear (Kikai Side)

Kamen Rider Zero-One Gear (仮面ライダーゼロワンギア, Kamen Raidā Zerowan Gia), this Sentai Gear based on Kamen Rider Zero-One This lets the user perform Zero-One's Rising Impact.

Relationships

  • Izu: Since Aruto became the new CEO of Hiden Intelligence, Izu has served him as his personal secretary, providing him with vast knowledge regarding company information. Aruto was often bewildered if Izu explains the meaning of his puns or even copies his signature punchline, but has become used to it as the two grew closer. It is heavily implied that Aruto views Izu more than just his personal secretary, as he is willing to take the extra mile for her safety. In return, Izu continues to be loyal to Aruto even after reaching Singularity and their co-founding of HIDEN Manufacturing, and shows affection after withstanding the many simulations of Aruto's death. Aruto sees Izu as family, and spiraled into becoming Ark-One after Izu was destroyed by Horobi. After defeating Horobi, Aruto rebuild Izu in the hopes of reteaching the latter of her previous incarnation's values.
  • Isamu Fuwa/Kamen Rider Vulcan: They both also have polar opposite views towards Humagears. While Aruto views Humagears as people who will help achieve humanity's dreams, Isamu views Humagears as the enemy of humanity and even sees Hiden Intelligence to be real culprits behind the Daybreak Town Accident. However, Isamu is one of the very few people who find Aruto's lame jokes funny. After Aruto personally transforms into Zero-One in front of Isamu (despite Izu’s objections), his animosity towards the young CEO is lessened greatly. Despite this lessening animosity, the two still argue on how they view Humagears. Throughout the events of ZAIA, filled with confusion of his ideals of Humagears, Isamu encouraged him not to give up on them regardless of the Ark's doings. Eventually, Isamu begin to accept Humagears as long as they are not malicious, and actively helps Aruto as a trustworthy ally during battle.
  • Yua Yaiba/Kamen Rider Valkyrie: Aruto and Yua first meet during A.I.M.S. visit to Hiden Intelligence, and meet again at a sushi restaurant. Aruto was impressed by Yua since she was seemingly more adapted and civil with Humagears, although after Nigiro turned into a Trilobite Magia, Yua showed disdain and exclaimed that Humagears are just mere tools, a statement to which Aruto expressed much disagreement. Yua also secretly monitors Aruto for reasons related to the Daybreak Town Accident. After Yua left A.I.M.S. and rejoining ZAIA Japan, Yua become much colder towards the CEO. Yua keeps helping Gai during the workplace competition as his secretary/assistant, despite fully knowing Gai's underhanded tactics, she's powerless to even object Gai's decision due to the fear that her A.I. chip would be tinkered by her boss, just like how Gai manages to tinker Isamu chip with Naki's data. After Yua resigns from ZAIA, Aruto & Yua remained civil to each other.
  • Wazu Nazotoku: A detective who also served under Aruto's grandfather and Izu's older brother. He offers his help in clearing the company's innocence and later sacrifices himself to complete the Shining Hopper Progrisekey to its full potential.
  • Jin: Aruto first meets Jin after he transforms Mamoru into the Ekal Magia. Jin declares himself as the new ruler of the world, much to Aruto's anger. Aruto actually tries to reason with Jin after the latter damages Izu, arguing on why a Humagear like him decides to slaughter Humanity. However, seeing that Jin is beyond redemption, Aruto finally destroys him as Zero One Shining Assault Hopper. After being rebuilt by unknown means, Aruto manages to convince Jin to save Humagears together from Gai Amatsu, thus Jin decides to form a truce with the young CEO since they have the same interest and ironically, the same enemy, despite that, it has been shown that Jin does not yet trust Aruto, wanting to take away the data he has from the Humagears at any cost. However, Jin had also decided to help Aruto in a different manner- the destruction of the Ark A.I. After failing twice and being possessed, he tried to protect Aruto from the Ark, even stealing data from his former leader. After Aruto fell to malice and became Ark-One, Jin sacrificed himself to protect Horobi. When Aruto realized what he had done to Jin, the grief of killing someone he considered a friend overwhelmed him, and Aruto fled the scene.
  • Gai Amatsu/Kamen Rider Thouser: As a fellow company CEO and rival, Aruto displayed a level of respect towards Gai, referring to him as "President Amatsu" during the course of the Workplace Competition. Not knowing how much Gai despised the Hiden family, Aruto went through the competition with fairness and honesty, something Gai did not uphold several times. After learning of Gai's true nature and his past regarding the Ark, Aruto lost all respect for him and swore to defeat him no matter the cost. However, Aruto decides to help Gai regain his compassionate personality after Ark fully revives by leaving Ai-chan to Gai to settle his inner demon. Gai finally decides to change for good to the point that the two CEO's cooperated to defeat Ark-Zero. Later Gai decides to apologize to Aruto for his past misdeeds, however Aruto demands Gai to atone for his sins by using his actions.
  • Horobi: Aruto directly confronts Horobi after Little Assassin successfully assassinates Shinya Owada, thus changing the drama production views towards Humagears. Aruto himself declares that he'll never forgive Horobi for his heinous acts. However, after Aruto discovered that the Ark was responsible for creating such a malicious nature in MetsubouJinrai.net, he focused all of his anger and hatred onto Gai instead, and took a much more sympathetic route for Horobi, eventually supporting him in finding his dreams. However, after being freed from the Ark, Horobi continues his dream of humankind's extinction, reasoning that as long as humanity malice existed, it'll allow Ark to revive again. His first step to achieving that dream is killing Izu in front of Aruto (although he seems reluctant to do so), to which Aruto becomes fueled by revenge, becoming enemies once again in the process. Ultimately, during final battle Aruto revealed a continuous usage of Ark-One Driver had a purpose: to teach Horobi about heart's being. After final battle their relationship surely took a better turn.
  • Naki: Aruto first knows about Naki after they possesses Isamu. Aruto then confronts Naki and tells them to find their dreams.
  • Ikazuchi: Aruto first knows Ikazuchi as Uchuyaro Raiden, an astronaut Humagear who works to maintain Zea. Aruto refers Raiden as Big Brother (兄貴, Aniki) due to his down-to-earth approach to him. After Raiden was identified by Jin as a Metsuboujinrai sleeper agent named Ikazuchi, Aruto reluctantly views him as an enemy. After Ikazuchi's revival and his subsequent recovery of his memories as Raiden, Aruto calls him "Aniki" once more, although in the end he was unknowingly used by the Ark to hack Zea.

  • Ark: Aruto has a horrible impression of the Ark, due to the events throughout the series that were caused by it. After it revived, the Ark referred to Aruto as "Korenosuke's grandson". Aruto ended up creating and transforming into Zero-Two to defeat the rogue satellite, but he became the Ark itself to avenge Izu in a twist of irony.
  • Azu: Aruto initially saw Azu as Izu until she revealed her true identity. After falling into despair, Azu influenced Aruto to become Ark-One, and began referring to him as "Master Ark". Aruto seems to not care about Azu at all as he insisted that Izu is his one and only secretary for him. He also showed a visible amount of annoyance with Azu's cunning and playful antics.
  • Lyon Arkland: Although they never met, Arkland is aware of Aruto's existence and states that he opposes Zero-One and wants to destroy him once for all. In contrast to Aruto's beliefs, Lyon serves as his complete opposite.

  • Jun Fukuzoe: After Aruto was appointed as the new CEO of Hiden Intelligence, Jun becomes bitter and possessed a Inferiority Complex toward him. He even declares that Aruto had to step down from the CEO position immediately after the Kuehneo Magia rampage. Despite that, Aruto manages to somehow outsmart him by showing proof that MetsubouJinrai.net was the culprit behind Magia rampages, much to Jun's dismay. From that point, Jun, along with Sanzo secretly wishes for Aruto to fail. This animosity and inferiority also shown when Jun didn't hesitate to physically abuse Aruto, and coldly coerces Aruto to replace Izu with a new Humagear. However, despite his hostility to Aruto, he will not hesitate to follow him if it benefits the company. He was also willing, albeit reluctantly, to give Aruto praise for his actions to protect Hiden Intelligence from Metsuboujinrai.NET, claiming he knows when to give credit when it is due. Ultimately, following the Workplace Competition resulting in Gai's victory, Jun admitted that he held no ill will against the young CEO, even expressing concern for him, questioning what would he do next. After asking Aruto to help him out Gai from his seat, Jun re-affirmed Aruto's love for Humagears, encouraging him to take the fight to Ark after his first defeat against it. After Gai resigned as the CEO of Hiden Intelligence and Aruto reinstated as the CEO once more, Jun welcomes him with open hands and became more willing to cooperate with him.

  • Soreo Hiden/Kamen Rider Ichigata: Aruto's father. Aruto says that Soreo died when he was very young, so a Humagear taking on Soreo's likeness was created to raise Aruto. The Humagear later broke beyond repair while protecting a young Aruto during the Daybreak Town Accident, an event that would greatly impact Aruto's positive view on the Humagears as he grew older.
  • Korenosuke Hiden: Aruto's grandfather. As an adult, Aruto inherits Hiden Intelligence from him. Korenosuke also entrusted Aruto with the patent rights and any and all related data pertaining to the Humagear system and the Zero-One Driver, because he believed that Aruto will lead the Humagears to prosperity.

  • Behind the Scenes

    Portrayal

    Aruto Hiden is portrayed by Fumiya Takahashi (高橋 文哉, Takahashi Fumiya). His suit actor is Yuya Nawata (縄田 雄哉, Nawata Yūya). Nawata was previously the suit actor for Kamen Rider Genm, Kamen Rider Cronus (Taiga Hanaya), Kamen Rider Geiz, and Kamen Rider Revi.

    Rider No.

    As the leading rider protagonist of Kamen Rider Zero-One, Zero-One is labeled Kamen Rider #36 (仮面ライダー36号, Kamen Raidā Sanjūrokugō) and Reiwa Rider #1 (令和ライダー1号, Reiwa Raidā Ichigō).

    Notes

    • ZeroZero-One's name is a nod to the codenames of the 00 Cyborgs from Shotaro Ishinomori's Cyborg 009 and even shares the name with Ivan Whisky/Cyborg 001 from the same manga.
    • Aruto's birthday falls on the first day of the Reiwa Era.

    Concept Names for Zero-Two

    • During the creation of Zero-Two System, Aruto came up with some concept names for his new Kamen Rider before he named it as Kamen Rider Zero-Two:
      • Kamen Rider Super Zero-One (仮面ライダースーパーゼロワン, Kamen raidāsūpāzerowan) (Possibly a homage to Kamen Rider Super-1)
      • Kamen Rider 0001 (仮面ライダー0001[ゼロゼロゼロワン], Kamen Raidā Zerozerozerowan) (Homage to Kamen Rider ZeroZero-One)
      • Kamen Rider Hyper-One (仮面ライダーハイパーワン, Kamen Raidā Haipāwan)
      • Kamen Rider NEW Zero-One (仮面ライダーNEWゼロワン, Kamen Raidā Nyū zerowan) (Possibly a homage to Skyrider's original series name "New Kamen Rider")
      • Kamen Rider Strong-One (仮面ライダーストロングワン, Kamen Raidā Sutoronguwan) (Possibly a homage to Kamen Rider Stronger)
    • Realizing Hopper form began a trend that was continued with Saber's Almighty Saber form, in which a series finale would debut an extra final form identical to the base form, but with stronger stats.

    Appearances

    References

    1. https://twitter.com/DanganYankee/status/1309874330776477698
    2. https://www.aicarddass.com/zenonzard/collaboration/kamenrider/
    3. https://www.aicarddass.com/zenonzard/information/rider_zero_one.php
    4. https://www.aicarddass.com/zenonzard/en/wb/ai18ai18aiaiaiaizzzz/?p=1430
    5. 5.0 5.1 "TV Asahi's page for Zero-One Rising Hopper". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/rising_hopper/stand.html. 
    6. 6.0 6.1 "TV Asahi's page for Zero-One Biting Shark". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/biting_shark/stand.html. 
    7. 7.0 7.1 "TV Asahi's page for Zero-One Flying Falcon". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/flying_falcon/stand.html. 
    8. 8.0 8.1 "TV Asahi's page for Zero-One Flaming Tiger". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/flaming_tiger/stand.html. 
    9. 9.0 9.1 "TV Asahi's page for Zero-One Freezing Bear". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/freezing_bear/stand.html. 
    10. 10.0 10.1 "TV Asahi's page for Zero-One Breaking Mammoth". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/breaking_mammoth/stand.html. 
    11. 11.0 11.1 "TV Asahi's page for Zero-One Shining Hopper". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/shining_hopper/stand.html. 
    12. 12.0 12.1 "TV Asahi's page for Zero-One Shining Assault Hopper". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/shining_assault_hopper/stand.html. 
    13. 13.0 13.1 "TV Asahi's page for Zero-One MetalCluster Hopper". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/metalcluster_hopper/stand.html. 
    14. Cite error: Invalid <ref> tag; no text was provided for refs named metalcluster
    15. 15.0 15.1 "TV Asahi's page for Zero-One Realizing Hopper". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/realizing_hopper/stand.html. 
    16. [1]
    17. 17.0 17.1 https://twitter.com/ZacEnzr/status/1344859568560607235?s=08
    18. https://natalie.mu/eiga/news/353022
    19. 19.0 19.1 "TV Asahi's page for Zero-Two". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/zero_two/stand.html. 
    20. https://twitter.com/bautiful_moon/status/1268394970500591616
    21. [2]
    22. [3]
    23. [4]
    24. https://pbs.twimg.com/media/EbzkLVNVcAMS0me?format=jpg&name=large
    25. 25.0 25.1 "TV Asahi's page for Ark-One". https://www.tv-asahi.co.jp/zero-one/rider/zero-one/ark_one/stand.html. 
    26. https://news.tokunation.com/2020/06/29/introducing-kamen-rider-ark-one-67649
    27. [5]
    28. [6]
    29. [7]
    30. https://www.b-boys.jp/series/rider/topics/detail/918/
    31. Cite error: Invalid <ref> tag; no text was provided for refs named bwb

    Navigation

    Icon-zero-one.png Kamen Rider Zero-One
    Kamen Riders
    Soreo Hiden - Aruto Hiden - Isamu Fuwa - Yua Yaiba - Jin - Horobi - Ikazuchi - Naki - Gai Amatsu - Ark - S
    Movie-exclusive: Soreo Hiden - S - Behru - Kamen Rider Abaddon - Izu - Lyon Arkland - Kamen Rider MetsubouJinrai (Jin, Horobi, Ikazuchi & Naki)
    Stageshow-exclusive: Azu - Little Assassin
    Gear
    Drivers
    Hiden Zero-One Driver - A.I.M.S. Shotriser - MetsubouJinrai Forceriser - Zetsumeriser - ZAIA Thousandriver - Cycloneriser - Raidriser - ZAIA Slashriser - Ark Driver - Hiden Zero-Two Driver - Zetsumetsu Driver - Eden Driver - Abaddoriser - MetsubouJinrai Driver
    Progrisekey-related
    Progrisekeys - Progrise Holder - Progrisekey Connector - Hiden Risephone - Rider Models
    Weapons
    Attache Calibur - Attache Shotgun - Attache Arrow - Breaking Mammoth - Giger - Buaruku Sabers - Authorise Buster - Assault Grip - Thousand Jacker - Progrise Hopper Blade - ZAIA Spec - Knuckle Demolition - Nihon Ookaminotsume - Claw Assault - Horobi's Katana
    Allies
    Hiden Intelligence: Korenosuke Hiden - Soreo Hiden - Jun Fukuzoe - Sanzo Yamashita
    Humagears: Izu - Shesta - Soreo Hiden - Wazu Nazotoku - Subaru - Hakase Bot - Fukkinhoukai Jiro - Rin
    Legend Riders: Sougo Tokiwa - Geiz Myokoin - Woz - Tsukuyomi - Kuroto Dan - Masamune Dan
    Others:
    Humans: Norio Uozumi - Go Sakurai - Satoshi Sakurai - Choichiro Ishizumi - Seiji Tazawa - Satō - Yuta Yomura - Isao - Shinya Owada - Ikkei Amatsu - Akane Tono
    Humagears: Mageana - Ikkan Nigiro - Anna - Mashirochan - Dr. Omigoto - Z #5 - Delmo - Love-chan - Midori
    A.I.s: Zea - Zat - Ai-chan - Thouser
    MetsubouJinrai.net
    Ark - Horobi - Naki - Jin - Ikazuchi - Little Assassin - Azu
    Magia:
    Monsters: Berotha Magia - Kuehne Magia - Ekal Magia - Neohi Magia - Onycho Magia - Vicarya Magia - Gaeru Magia - Mammoth Magia - Dodo Magia - Arsino Magia
    Footsoldiers: Trilobite Magia - Dodo Magia Chick - Battle Magia
    Other Villains:
    Finis - Will
    ZAIA Japan
    Gai Amatsu - Williamson Yotagaki
    ZAIA Spec Representatives: Rentaro Tachibana - Tatsumi Arayashiki - Naoto Ichimori - Takeshi Homura - Masamitsu Yuto
    Other: Daiki Kyogoku - Makio Nodachi
    A.I.M.S.: Isamu Fuwa - Yua Yaiba - Naki - Eida - Ono - Degawa - Shida - Eifuku - Ito
    Monsters: Crushing Buffalo Raider - Splashing Whale Raider - Dynamaiting Lion Raider - Storming Penguin Raider - Scouting Panda Raider - Fighting Jackal Raider
    Footsoldiers: Invading Horseshoe Crab Raiders
    ZAIA Enterprise (U.S.A.)
    Lyon Arkland - Sold9 - Sold20 - Sold404
    Monsters: Dire Wolf Sold Magia - Serval Tiger Sold Magia - Crushing Buffalo Sold Magia - Splashing Whale Sold Magia - Storming Penguin Sold Magia - Scouting Panda Sold Magia - Invading Horseshoe Crab Sold Magia
    Footsoldiers: Solds
    Thinknet
    S - Behru - Buga - Mua - Lugo
    Footsoldiers: Kamen Rider Abaddon
    ViewEdit
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